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General discussion Topics related to various aspects of Champions of Regnum |
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09-27-2009, 10:10 PM | #31 | |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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I will just partially quote Kyrottimus to express my feels about archers since 1.0.8, i know this is a Warrior thread but it seems most issues affect all classes.
Quote:
In term of balance i find it better, having a warrior on you often ends in archer/mage's death. In term of fun, i think something was lost for all.
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Annavilya / War-Luck (Haven)
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09-28-2009, 02:52 AM | #32 |
Pledge
Join Date: Jun 2009
Posts: 17
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+1 to Everything the others have said above and then some more. The dynamism has been completely knocked off the table. I just loath everytime I stand still, waiting for something to happen on the barb...
I repeat what I have said before, the game is just turn based game now, with no dynamics at all. You hit me, I hit you, you hit me, I hit you...rinse and repeat, until someone dies. |
09-30-2009, 05:36 PM | #33 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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I cant hit ANY moving target with my hammer, only with spear, this was not so pre 1.0.8, either the atk area was reduced of the new positions dont work well in movement.
I also still often see NPC's in the wrong location and need to use other warriors attacking 'air' to guess were it realy is.
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
09-30-2009, 07:33 PM | #34 | |
Baron
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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Quote:
I can target a mob or enemy, and while in attack mode run in a straight line through them, only doing "phantom" swings and never once really logging an attack. Target, circle, phantom swings only. I'm right on top of enemy/mob and all I get are the awkward animations. It's like 1.06 all over again but worse; phantom swings give you that false sense of success and it makes it harder for you to reposition to run around and log an actual hit. 1.0.7's positioning was not perfect, but it was light-years better than how it is in 1.0.8.
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Μολὼν λαβέ
Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP |
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09-30-2009, 09:04 PM | #35 |
Master
Join Date: Jan 2009
Posts: 395
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Well wath i can say..is more bad like was ever.I spendet lots of money in this game helpping ngd to make good one.....but now the combat is very dificult ,static ,just all classes stay wait a lots to buff or cast speels,they said he will be dinamic....duno how...if you move all is screwed.Maybe programers have a hrad work but this version distroy all classes...
I dont care about anothers nerfs....only barbs hit now like knights .and position bug is more bad...anymation hit.but duno what he doit..nothing in log...not evade..nothing Allrady lots of players leaved this game .....becamed to boring...i know ngd don't want players want don't expand money,but lots of premium players leaved...i thinked to level all my chars..but no point just i can play anymore.al is luck n this game...nothing caculated...stats of wepons=0 i make some dmg with one normal sword for lvl 48 sometimes more like satraco's one.so wy should i buy lucky boxes if status=0 ? Well if this game continue like that will leave more.. Btw i don't care about nerfs,premium tec...the new combat system make the game boring....one game of this type must be more fast like Unreal,Quake 3 to be atractive not to be more slow...take one coofe and get back to see if you buffed. Will be nice to have nice sounds like Quake 3,humiliation etc..... Anyway wariors just run around now in hope they can hit somethig.....this position bug or new system is very bad. I hope i the future update to fix that ..if not are enaught games to play on internet .competition is hard.
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Blue Angel lvl 60 lock,Red Devil lvl 52 conjurer, The-End lvl 60 barb,The End lvl 60 marks ,Sir Doran- Knight |
10-01-2009, 12:29 AM | #36 |
Baron
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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The implications of this discussion have me motivated to start a new thread which moves beyond the impact on warriors alone, but all classes.
I shall make it here in General discussion and add a poll.
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP |
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