Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

View Poll Results: Remove MOBS Higher Than Level 37 From Inner Zone.
Yes! Move all higher mobs to War zone. 85 62.04%
No! Mobs have to stay in inner. 45 32.85%
Other. Write what. 7 5.11%
Voters: 137. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 05-20-2010, 01:39 PM   #91
MrSultan
Pledge
 
MrSultan's Avatar
 
Join Date: Mar 2008
Location: Netherlands
Posts: 2
MrSultan is on a distinguished road
Default

MOBs to the WZ is not really smart,

Some players have a big difference between war and grind,
before they are even reskilled the war is probably(idk how to spell) over.
__________________
Mr-Sultan, a Syrtis player on Horus.
MrSultan no ha iniciado sesión   Reply With Quote
Old 05-20-2010, 01:46 PM   #92
Minorian
Master
 
Minorian's Avatar
 
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
Minorian is on a distinguished road
Default

If I am correct the idea behind high lvls grinding in the wz is that theyll be near the war and can come to the fort quickly?

But, if I show up on my warju grind set at a fort, im going to be raged to kingdom come, people really hate warjus (after playing other classes I see why). I personally would just keep grinding, if I want to grind thats what Im going to do.

And we would have to "protect our grinders" unfortunately, no one can catch and kill a hunter, so they would still be able to gank and run. Another thing is most of the time there are more gelfs in Ignis wz then there are Iggs >.> we dont have many on.
Minorian no ha iniciado sesión   Reply With Quote
Old 05-24-2010, 11:18 PM   #93
Kittypretty
Baron
 
Kittypretty's Avatar
 
Join Date: May 2008
Location: Oahu, Hawaii
Posts: 697
Kittypretty will become famous soon enough
Default

let people grind where they want, so sick of these types of pleas. sure it sounds great for hunters and groups of people wanting easy rp,

but frustrating for those who wish to grind in peace.

not always grind groups available, some dont prefer groups.

and honestly a grind setup and a warzone setup are completely different, at least for me.
__________________
Taking a break from Regnum due to work leaving me little free time! So my laptop must go for now! (ask me for full details, it is an Alienware Mx18 3rd gen Ivy bridge i73920xm & configured with SLI twin Nvidia 675m, paid 3,330$ asking 2,800$ or 2,400$ + netbook.
Kittypretty no ha iniciado sesión   Reply With Quote
Old 05-25-2010, 02:41 AM   #94
Arafails
Baron
 
Arafails's Avatar
 
Join Date: Nov 2007
Location: Not where it looks like, to either of us.
Posts: 706
Arafails will become famous soon enough
Default

Quote:
Originally Posted by Need_More_Invasions View Post
But, if I show up on my warju grind set at a fort, im going to be raged to kingdom come, people really hate warjus (after playing other classes I see why). I personally would just keep grinding, if I want to grind thats what Im going to do.
Maybe this would help in the deceleration of level 50 SM conjurer proliferation, then. Grind intelligently – you can get a fair whack of XP by wandering around with a couple of warriors and/or archers, and they sure won't say no to the help. That way, you get to (a) help not proliferate "warjurers," and (b) learn more about being a good conjurer.
But no, we can't have that. No, conjurers must grind alone with a setup that sucks for their allies in war it seems, because "Massively Multiplayer" means you have someone to talk to while beating up a computer, for sure.
__________________
If you can't detect sarcasm yourself, please pay attention when it's pointed out to you.
Arathael :: Wyrd Sceote :: Gwn M'gerSoul Taker, Imperial Guard of Ignis
Arafails no ha iniciado sesión   Reply With Quote
Old 05-25-2010, 09:25 AM   #95
Quaet
Pledge
 
Quaet's Avatar
 
Join Date: May 2008
Location: Holland
Posts: 8
Quaet is on a distinguished road
Default

How about removing some experience till you get tnl. Like you said its a war game not a grind game. People have to grind alot till they get to a nice lvl to be totally warzone proof. Personally i think this is a better idea than moving mobs to warzone.
__________________
Skoft Ignis Barbarian
Quaet no ha iniciado sesión   Reply With Quote
Old 05-25-2010, 12:10 PM   #96
Minorian
Master
 
Minorian's Avatar
 
Join Date: Mar 2009
Location: Peterborough ON
Posts: 597
Minorian is on a distinguished road
Default

Quote:
Originally Posted by Arafails View Post
Maybe this would help in the deceleration of level 50 SM conjurer proliferation, then. Grind intelligently – you can get a fair whack of XP by wandering around with a couple of warriors and/or archers, and they sure won't say no to the help. That way, you get to (a) help not proliferate "warjurers," and (b) learn more about being a good conjurer.
But no, we can't have that. No, conjurers must grind alone with a setup that sucks for their allies in war it seems, because "Massively Multiplayer" means you have someone to talk to while beating up a computer, for sure.
Unfortunately supporting grinders for xp was slaughtered by NGD in a nerf crusade. If I got better xp from supporting people in a group, believe me, I wouldn't warju grind alone. But, as it is grindjuing is way faster than suporting, so don't expect people to leap at the opportunity to support. I assure you if this was implemented, I wouldn't grind on a support setup, I would stay warju. The only thing that would change would be that, I wouldnt show at fort wars, then you could just be pissed at yourself .

And maybe I'm missing a point, but IMO spamming synergy and heals on someone(s) while they slaughter mobs isn't going to help me become a better conju, unless all you want is a conju to spam heal ally and synergy bond in war.
Minorian no ha iniciado sesión   Reply With Quote
Old 05-25-2010, 12:47 PM   #97
ieti
Count
 
ieti's Avatar
 
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
ieti is on a distinguished road
Default

But...but support conju is mostly heal, synergy and dispell. Other side is learning mana management and priorities. So if you support a bigger party you learn some of this. Maybe not in all situations, but still some experience of what you can face in war zone. Even in warju mode you can get some simulation if you try to kill some hard leader mob alone.

I do not think grinding do not get you war experience, but doing this in war zone can lead you to more ideas what you can expect later.

When i grinded my conju to 50 if i get good party around i used zark, SM(was OP) and supported others with regens and mana. Tactics was everyone to make hit or two so we all get XP. Speed with big archer/mage party was pretty good. GRP is good too. Most of times one mage lead and aggroes mobs on him(because he can heal), and others finish them off. Maybe mixed party is good too, but then ranged have to wait for non ranged to land hits, and then kill the mob, so everyone gets XP.

Best party to support is archers/mages. Good XP fast speed. I really do not like to support warriors - constant running around, constant healing and mana. They require alot more attention.
__________________
RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK
Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE
ieti no ha iniciado sesión   Reply With Quote
Old 05-25-2010, 08:31 PM   #98
Mr_Egg
Apprentice
 
Mr_Egg's Avatar
 
Join Date: Oct 2008
Location: Anywhere but Trelle...
Posts: 66
Mr_Egg is on a distinguished road
Default

Quote:
Originally Posted by war_support View Post
But...but support conju is mostly heal, synergy and dispell. Other side is learning mana management and priorities. So if you support a bigger party you learn some of this. Maybe not in all situations, but still some experience of what you can face in war zone. Even in warju mode you can get some simulation if you try to kill some hard leader mob alone.

I do not think grinding do not get you war experience, but doing this in war zone can lead you to more ideas what you can expect later.

When i grinded my conju to 50 if i get good party around i used zark, SM(was OP) and supported others with regens and mana. Tactics was everyone to make hit or two so we all get XP. Speed with big archer/mage party was pretty good. GRP is good too. Most of times one mage lead and aggroes mobs on him(because he can heal), and others finish them off. Maybe mixed party is good too, but then ranged have to wait for non ranged to land hits, and then kill the mob, so everyone gets XP.

Best party to support is archers/mages. Good XP fast speed. I really do not like to support warriors - constant running around, constant healing and mana. They require alot more attention.
When I was grinding my conjurer up to 50, I used a similar, but in a way, completely different method, and got it done fast and without scrolls.

I setup for a zarkit, and found myself a party, worked out who was attacking first (quite often a barb or knight), set the zarkit to protect them, and cycled party members with buffs, heals and mana as appropriate.

The problem now is that it'd be so hard to find that sort of sized party. When I was grinding my warlock (only 4-5 months after my conjurer), I asked as much as before for a grind party, and very rarely, if ever, found one, and so did most of it alone, which was much, much, much slower. And those times when I did have a party, I made the most of it, because it was so rare. I think between 40 and 50 I only went grinding with about 8-9 different people (all different classes - off the top of my head, Wolfhound Strider, Lussiel Rilme, Drago Raime, Dlort, Nlnlee, Tomislav, Elemere.... a barb whose name I'll probably remember as soon as I post this), as opposed to at least 4-5 times that number with my conjurer (many of whom I still talk to every time I log in now).

And the explanation that makes sense to me is that players are just more self centred than they used to be, and so some incentive to grind outside would be great, because this would force team play, again, to reduce the risk of being hit by hunters.

I'll stop now before I repeat more of what I've already said in earlier posts
__________________

proud member of the UNDERDOGS clan
Mr_Egg no ha iniciado sesión   Reply With Quote
Old 05-26-2010, 07:41 PM   #99
Quaet
Pledge
 
Quaet's Avatar
 
Join Date: May 2008
Location: Holland
Posts: 8
Quaet is on a distinguished road
Default

Quote:
Originally Posted by Mikan View Post
After some careful reconsideration I have settled on the following proposal for a solution:

1) Keep inner realm mobs just as they are, but make all realms balanced in the levels and distribution of mobs

2) In the warzone for your own realm:
- Give a 15% RLM experience bonus
- Give a 30% gold bonus
- Increase the drop rate by 50%, as suggested earlier

3) In the warzone for enemy realms:
- Give a 25% RLM experience bonus
- Give a 50% gold bonus
- Increase the drop rate by 100%

4) Make each realm's warzone drop special items:
- Alsius drops have a high chance of having Ice and Blunt damage or resistance, with attack speed
- Ignis drops have a high chance of having Fire and Pierce damage or resistance, with cast speed
- Syrtis drops have a high chance of having Lightning and Slashing damage or resistance, with evasion

5) Add gold, magnanite, and ximerin mines to each realm to draw people to war:
- Each gold mine held would give the realm a 10% gold bonus (30% max)
- Each magnanite mine held would give a 5% chance of gaining 1 magnanite from each monster killed (15% max)
- Each ximerin mine held would convert 1% of all gold earned to ximerin (3% max)

Enemy mines could be captured and defended just as if they were forts.

6) MOVE ALL BOSSES FROM ALL REALMS INTO THE WARZONE, AND MAKE THEIR ITEMS USEABLE BY ANYONE

Kind regards.

+99999 for you i love this idea
__________________
Skoft Ignis Barbarian
Quaet no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:48 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved