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Old 11-28-2010, 08:33 PM   #91
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Originally Posted by Ulfsgar View Post
Oho. Do you think, I'm not able to run away during fulminating? naive!!
Furthermore, there's another problem with your way of combat.

I guess you'd cast fulminating right after UM; but in this case, 5 seconds of UM have already been elapsed (stopping, casting ...). So, you have to kill the other barbarian within 5 seconds...
And the other barbarian would have the chance to run away much earlier if you want to cast fulminating because you'd to cast UM a few meters before you'd arrive. Your UM is wasted, you don't hit me only one time because I've ran away... My UM is available and so, I'd run forward to you, activate UM right before arriving and I'm able now to knock you down, before you could run away because of the short global CD of UM

I hope, you'll all understand my tactics ...
And no barbarian without feint/kick 4-5 could win against such runaway tactics.


Although being the most effective way to fight other barbarians I do not use such tactics or knock-downs at all because it's simply boring.
well if you don't activate UM i will make defeaning roar and after that rage of the earth...
if you activate Um i start with fulminating when i hitted you once.
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Old 11-28-2010, 08:41 PM   #92
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OMG stop talking about pvping eachother and go visit Amun or something and fight it out..

Anyways as a barb i try not to use fulminating and kick/feint lvl 5 because i dont like it and its noob playing style. I can't wait for NGD to nerf these skills.
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Old 11-28-2010, 08:46 PM   #93
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Originally Posted by Knekelvoeste View Post
OMG stop talking about pvping eachother and go visit Amun or something and fight it out..

Anyways as a barb i try not to use fulminating and kick/feint lvl 5 because i dont like it and its noob playing style. I can't wait for NGD to nerf these skills.
well i don't think that fulminating is a noob spell... you just need it to get high dmg with expansive wave through all the knight auras.
so what's your problem?
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Old 11-28-2010, 08:51 PM   #94
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Originally Posted by xDoomx View Post
well i don't think that fulminating is a noob spell... you just need it to get high dmg with expansive wave through all the knight auras.
so what's your problem?
I guess the existence of the skill Fulminating... Those knight auras arent really the problem i'd pay attention to the knocks if i were you.
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Old 11-28-2010, 09:12 PM   #95
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well if you don't activate UM i will make defeaning roar and after that rage of the earth...
if you activate Um i start with fulminating when i hitted you once.
Well thats the point, barbarians dont need 2 8s knocks with a short cd cause even without them they are very powerful, with they are op.

Fulminanting is a nice skill, the combination with long ccs is the problem imo.
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Old 11-28-2010, 09:36 PM   #96
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Quote:
Originally Posted by Knekelvoeste View Post
I guess the existence of the skill Fulminating... Those knight auras arent really the problem i'd pay attention to the knocks if i were you.
UM and the knocks will be no problem...

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Originally Posted by doppelapfel View Post
Well thats the point, barbarians dont need 2 8s knocks with a short cd cause even without them they are very powerful, with they are op.

Fulminanting is a nice skill, the combination with long ccs is the problem imo.
well i have neither kick nor faint and i get along well without them.
barbarian don't need them... so take them away from him!
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Old 11-29-2010, 01:27 AM   #97
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I was in this thread, too.
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Old 11-29-2010, 09:33 AM   #98
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Quote:
Originally Posted by Ulfsgar View Post
Making such a video takes you 1 second for pressing F9
I could do the same with you, couldn't I ? Furthermore, I wouldn't call someone a skilled player, if he cast UM so early that you are able to escape...
Don't forget to compensate for the major drop in FPS while you're recording, and some of our FPS's are terrible enough as it is. Anyway, Klutu's one of the most experienced barbs on Horus, im pretty sure he'll win with that setup. 'No-Brain' barbs are easy to kill when you're properly prepaired for them.

The only problem I have with barbs at them moment is the fact that we cant see what buffs they on them and animations are so bugged so its impossible to know whether they have UM up or not. It results in me wasting cooldowns which totally throws off your cc rotation.

Im in this thread too
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Old 11-29-2010, 02:33 PM   #99
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There's a difference between barbarians without a brain and barbarians who just use a brainless build
I hate both, but there isn't a real chance to win against a really skilled barbarian who uses such a build and knows how to use it exactly.

But the today's problem is: Skills are hardly needed to play successful. Really annoying...
Thus I'd love to diminish the popularity of barbarians by making them more difficult to play.
=> Less damage per normal hit => more damage by using spells/debuffs/more creative buffs/nice movements (eg: spear does little more damage, if you use the range eg: range >1.7 = +10% damage; no moving increases the defence ...)

Especially movement isn't as important as it should be. Concerning movements, you could have quite a lot possibilities to play.
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Old 11-30-2010, 01:22 AM   #100
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It's kind of funny reading this topic. Before the update the many of the poorer barb players ranted about the hunters being "troll tards". But reading this thread it becomes apparent that barbs are now "knock tards" lol.

It's especially funny when you see the ones who complained the most about hunters, saying barbs are not OP, then saying that the hunters who they said couldn't play are all making barbs because they're OP now. Make up your minds guys, you can't have it both ways. If hunters are losers who can only play OPd classes, and are all becoming barbs now, how can you say with a straight face that barbs are not insanely OPd ?
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