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Old 06-08-2011, 10:42 AM   #91
Seher
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I don't think the boats are that bad. New players should feel that there's a war going on. They just need more protection, but it's good if they see some enemies.

Just the saves are the biggest bullshit ever. I even fail to see what the advantage of this system on Ra might be. Being dependent on warmasters is always bad, you can't capture enemy forts that aren't completely empty, more running especially for beginners that don't have warmaster friends, etc. Those are the disadvantages. Advantages? Can't see any.
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Old 06-08-2011, 11:02 AM   #92
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Quote:
Originally Posted by Seher View Post
I don't think the boats are that bad. New players should feel that there's a war going on. They just need more protection, but it's good if they see some enemies.

Just the saves are the biggest bullshit ever. I even fail to see what's the advantage of this system on Ra might be. Being dependent on warmasters is always bad, you can't capture enemy forts that aren't completely empty, more running especially for beginners that don't have warmaster friends, etc. Those are the disadvantages. Advantages? Can't see any.
completely my opinion!

I like the boats as an alternative entrance, you dont have to go to the gate everytime and you can - rather unseen - enter enemy realms.

Seher already said anything there is about them. On low population servers, this makes you dependant of warmasters and dependance on things like this is nothing good at all. I dont like warmaster spells anyways, but thats another topic. On high-pop servers, I dont see the advantage either, I cant imagine it being different than on low-pop ones.
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Old 06-08-2011, 12:46 PM   #93
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Completly agreeing with Seher but one thing.
The time where boats can be used is much to long with 120 minutes.
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Old 06-08-2011, 01:07 PM   #94
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Completly agreeing with Seher but one thing.
The time where boats can be used is much to long with 120 minutes.
well thats right, the boats should only be usable while the gates are opened...
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Old 06-16-2011, 04:07 AM   #95
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have to say I like most all of the new invasion mechanics except for the warmaster ports. The boats are a great addition to the game, the alters are something I can live with but dont really have a strong opinion about. But groups being able to port instantly from fort to fort has really taken a lot of the fun out of the game. Battles at the bridges used to be not only fun, but also a major strategic tool, now theyre totally irrelevant.
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Old 07-01-2011, 12:28 PM   #96
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Default Unsticky this it is no longer the "new" mechanics

Confusing to see this listed as the new mechanics when it is not. Please unsticky it.
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