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View Poll Results: Do you think Warmasters update improved your game experience ?
Yes 34 22.82%
No 115 77.18%
Voters: 149. You may not vote on this poll

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Old 05-18-2011, 11:18 PM   #91
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Quote:
Originally Posted by Alzaroth_ View Post
I'm also playing Conju and warlock, and I'm sorry if for me it's not fun to run like 5 or 10 min to go somewhere.
But you can spend days to grind....

The main issue for me is that most of the map is now totally empty.
As a hunter, i run a lot across the map, and i can tell you i don't meet a lot of people, but at some places: forts, saves, markets, orc camps.
Sometimes i meet a guy or two at a bridge... but for now, at least in Syrtis and Alsius there are very few WMs, so we have still people riding or running.
Teleports should be there to shorten the distance, but not to zeroing it.

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Originally Posted by Alzaroth_ View Post
I'm not yet a WM but I use teleport everyday and everyone can use teleport in Ignis. And I'll never thank enough our WM for this. They do great job.
Ignis have enough WMs now (thx to nightly invasions and noble quests...).
But in Syrtis (and i guess Alsius), we don't have enough WMs to teleport everyone (i think teleport should not have a 10 people limit, but instead a 20 seconds time limit, because if you are a group of 23 with 2 teleports 3 are left behind...).

For me, teleport isn't really the issue, teleport destinations is. A whole zerg can arrive very near a fort, people from save can come back very fast (so cremate will be useless, and then Camouflage corpse...), i think it breaks a lot the gameplay.

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Originally Posted by Alzaroth_ View Post
That is soooo true. If everyone stop crying for this update and just play the game, they will have more fun and maybe more WM too.
Be quiet and accept. Yes, but the thing is we did that a lot since years now... and i think most people can't listen such argument anymore (ie. we still wait for the balance update fixes...).

As a player and as a customer i think one can cry if he has good reasons to do so, and this update (as well as the previous ones) is somehow "unfinished".

And we'll love to see more words from NGD on forums... it seems they just don't care or if care, don't understand.

Quote:
Originally Posted by Alzaroth_ View Post
Once again, am I a WM? NO! And I have the benficit of them anyway. I can use beacon, teleport... and I'm very happy with this changes. Ignis is under atack every time since few days, by both Syrtis and Alsius. It's hard for us to keep our forts. And It's great. We can't atack a lot but we have good fight and it's what I want.
It's hard for you to keep your forts ? lol, this is not like forts were defended. You do as all realms, just teleport and break door. Then attacked realm teleports and rush with a zerg. Game over, shoot again.

With immunity rule, goats have only two things to do: being farmed at their market or take some forts to be crushed in few seconds by a zerg twice buig as their.

Syrtis just take random ignis forts (since Alsius is almost always immune), and more than often just farm at samal save then die there.

Quote:
Originally Posted by Alzaroth_ View Post
We don't have bridge fights anymore? It doesn't happend that much anyway.
It did happened a lot before this update, mostly because all enjoy such bridges fights (everyone is far from a save in this case).

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Originally Posted by Alzaroth_ View Post
And we still have nice openfield fights anyway.
I would say save camping, more than openfield... but yes technically this is open field, with one side having their save very near...


Quote:
Originally Posted by Alzaroth_ View Post
I'm very sorry for my poor english, but I realy wan to particpate to this thread cause NGD did great things and they just see people unhappy. Of course they have to do much for coorect the old bugs, but news things are good for a game.
Don't be sorry, many of us here are just "trying" to write in english, i think this is why i'm sometimes misunderstood, my english is far from good

From my point of view, people are expecting more tactical gameplay and more dynamic, and recent changes destroyed tactics and dynamics.

Warmasters spells just don't fit well after uber spell nerfs we had, NGD introduced very OP spells.

Ie;
* it is impossible to catch 2 WMs but if you have 2 WMs in your group.
* group having more WMs have a BIG advantage at war
* WM spells give even more OPness to already OP barbs
* we had empanadas event showing how such UBER powers can be boring
* CC immunity leads to only 2 kinds of effective spells: immobilize or slow (until they are dispelled), the rest is just damages
* WM horn spell creates a major imbalance between WM and non-WM (remember big nerf of hunter's speed and onslaught one)
* ....


Important:
if we are here to discuss RO issues, it's because we like this game, and want it to improve.
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Old 05-19-2011, 05:18 AM   #92
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Quote:
Originally Posted by Alzaroth_ View Post
Every WM in EVERY realm have the same powers so it is balanced...
With a little bit think work you can manage to see the difference if for example Syrtis has 2 WM's and then Ignis has 9 WM's, spam beacons, horn of the wind, don't need to horse ride to every place, yes with a little bit thinking again you can see that is a little bit unbalanced Thinking does miracles.
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Old 05-19-2011, 08:36 AM   #93
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WM update made me quit, nuff said.
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Old 05-19-2011, 09:05 AM   #94
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Quote:
Originally Posted by chilko View Post
I would love if you can help me explain why all of the statistical data (average playing time, concurrent users, revenue, etc) has increased on all servers and why this poll's result is so negative.
The reason is very simple:
A lot of players have to grind their charas to 60 (and have to become Warmaster) to not suffer disadvantages to be lvl 50. That's explain the higher statistical data from the servers (at this time).
I pretend that in the future (e.g. half year) the statistical data from the servers decreases or stagnate.
But statistical data from the servers are not a measure for the satisfaction/game experience.

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Originally Posted by chilko View Post
I am not being ironical. I would really like to get a grasp on this issue.
Is it a hardcore vs casual thing? Old users vs new users?

thanks,

-Chilko
Specify what do you mean with "old users" and "new users". New users - since the Warmaster update? Old users - before the Warmaster update?

PS: I think mostly old users voted with "no".
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Old 05-19-2011, 12:37 PM   #95
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Quote:
Originally Posted by tjanex View Post
With a little bit think work you can manage to see the difference if for example Syrtis has 2 WM's and then Ignis has 9 WM's, spam beacons, horn of the wind, don't need to horse ride to every place, yes with a little bit thinking again you can see that is a little bit unbalanced Thinking does miracles.
And Maybe you should read everything I write:

Quote:
And, WM update was only weeks ago, we have to wait more to see if it's realy a bad thing. In few weeks, EVERY realms will have more WM and fights will be more fair.
what happend last few days are not Syrtis taking random Ignis forts but they try to invade with the help of goats, what Ignis did too. And you almost did that, yesterday our timer was at 4 min...

I know it's good to tell NGD what they did wrong, but some things such as WM need more time to tell if it's good or wrong.
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Old 05-19-2011, 01:28 PM   #96
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It's the meaning of NGD to keep everything fun not to implent something like this then lose 100 people and then try to get people again -.-''
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Old 05-19-2011, 01:37 PM   #97
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Quote:
Originally Posted by Alzaroth_ View Post
And Maybe you should read everything I write:



what happend last few days are not Syrtis taking random Ignis forts but they try to invade with the help of goats, what Ignis did too. And you almost did that, yesterday our timer was at 4 min...
Almost...


Quote:
Originally Posted by Alzaroth_ View Post
I know it's good to tell NGD what they did wrong, but some things such as WM need more time to tell if it's good or wrong.
Warmasters was released on 2011/2/21 which is 3 months ago, isn't that enough time ?
Personally, i'm done with the "wait and see" argument, perhaps because during those 3 months i saw so many friends leaving the game...
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Old 05-19-2011, 01:56 PM   #98
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I voted "yes".

Before the update, i was not playing anymore, it was a "break time" for me.
Now i play again, and there is more fights.

I don't say its an improvement, its different. Anyway, i'm playing again and nobody ordered me to play the game : i have prolly some fun then ^_^

I agree with Alzaroth, we need more time and maybe WM skills need some tweaks too (and thoses useless mindless guards at gate ).
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Old 05-19-2011, 02:43 PM   #99
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Quote:
Originally Posted by Zas_ View Post
Warmasters was released on 2011/2/21 which is 3 months ago, isn't that enough time ?
Aparently people had enough time to get to 60 as fast as possible but not to get all the Warmaster Coins to become a Warmaster, instead, after Ignis got their warmasters by only doing the 30 kills quests, they prefered to start whinning and pretend as if it was not their fault for being lazy players who only have time to fight brainless creatures.

I for instance got my knight to 60 the same day I became a Warmaster.
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Old 05-19-2011, 02:46 PM   #100
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Quote:
Originally Posted by PT_DaAr_PT View Post
Aparently people had enough time to get to 60 as fast as possible but not to get all the Warmaster Coins to become a Warmaster, instead, after Ignis got their warmasters by only doing the 30 kills quests, they prefered to start whinning and pretend as if it was not their fault for being lazy players who only have time to fight brainless creatures.

I for instance got my knight to 60 the same day I became a Warmaster.
I'm not sure to understand what you mean. What's your point exactly ?
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