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Old 11-12-2016, 07:06 PM   #101
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Quote:
Originally Posted by Anunnaki View Post
I hope it will be difficult to get dragon weapons or it won't have any value.
I don't want at the end of this month to see everyone running with same wps.
I'm pretty sure it will be. As already it takes a lot of time to get enemy ess just to make lesser enchantments. And this is a lvl 45 weap. So based off that just making lvl 60 weaps are going to take even longer.

However, we still don't know what is even needed. Inb4 days to make Dragon weap. Or 20% success rate. Too many factors to count without knowing the details. NGD has already stated higher lvl materials will be based off WZ action (killing).


Now we just wait to see what will happen Monday. Also what does value have to do with everyone trying to get Dragon weaps the fastest? Unless you're trying to make money? Which shouldn't be the main goal of these weaps.

Or are you talking about value in only few players have them. Rarity? It's going to happen that many players will have these weapons. To suggest that you don't want to see that is ... Well impossible. It's new update. People are going to farm crafting with the goal of obtaining these weaps. Sorry to burst ya bubble.
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Old 11-12-2016, 07:50 PM   #102
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Armor will be craftable according to this translated post by Adrian.
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Old 11-12-2016, 09:32 PM   #103
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Quote:
Originally Posted by Pery3000 View Post
I'm pretty sure it will be. As already it takes a lot of time to get enemy ess just to make lesser enchantments. And this is a lvl 45 weap. So based off that just making lvl 60 weaps are going to take even longer.

However, we still don't know what is even needed. Inb4 days to make Dragon weap. Or 20% success rate. Too many factors to count without knowing the details. NGD has already stated higher lvl materials will be based off WZ action (killing).


Now we just wait to see what will happen Monday. Also what does value have to do with everyone trying to get Dragon weaps the fastest? Unless you're trying to make money? Which shouldn't be the main goal of these weaps.

Or are you talking about value in only few players have them. Rarity? It's going to happen that many players will have these weapons. To suggest that you don't want to see that is ... Well impossible. It's new update. People are going to farm crafting with the goal of obtaining these weaps. Sorry to burst ya bubble.
Np that's good too, i will just keep my wp skins that would be more unique and special in wz :P
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Old 11-13-2016, 12:06 AM   #104
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Originally Posted by C4RB0N4 View Post
Hello,
Will crafting armor be included in future?
I've asked about it on Amun few months ago and ofc armors can be on live servers in future and Adrian said something about specializations for each classes/subclasses (?) for example enhancements for warriors, gems for archers, elixirs/rings/amulets for mages ;o
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Old 11-13-2016, 02:56 AM   #105
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Quote:
Originally Posted by Anunnaki View Post
I hope it will be difficult to get dragon weapons or it won't have any value.
I don't want at the end of this month to see everyone running with same wps.
lol well that's what your going to see just saying
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Old 11-13-2016, 02:09 PM   #106
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Originally Posted by hellscraem View Post
lol well that's what your going to see just saying
Personally i want to see something like this :

* You will need special and rare material for craft making that are "dropable OR not" from dragon and from enemies.

* Your crafting exp decrease if you don't continue on crafting and doing quests.

* Even if you reach max lvl you have to continue doing some quest to keep ur crafting exp/lvl or it will decrease.
Exp : You have to bring 10 enemy essence or your exp will decrease by 10 points.

If everyone will get it at the end of this month, then everyone will be leaving again and crying about a boring game and those weapons will have no value or a price.

What's worth the price is always worth the fight
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Old 11-13-2016, 03:05 PM   #107
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Quote:
Originally Posted by Thallium View Post
Armor will be craftable according to this translated post by Adrian.

Thanks Thallium that was helpful..

It seems there might also be a hint in that translation that they might make craftable items restricted to your subclass. I like the idea. Makes sense. And it brings up the value of the craftable items..

But then i think i really just want one crafter that i can use on all my characters. haha
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Last edited by Ludwig-von-Mises-I; 11-13-2016 at 03:29 PM.
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Old 11-14-2016, 07:46 AM   #108
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Crafting should include all parts of the game:

-world exploration to get resources-> checked

-grinding->checked

-war-> checked

-> war zone/dragon boss-> get resources for high tier armour/weapons, loot already exist, about ppl who collected loot for years just do same as it was done with war zone boss arrows-> but instead of gold give maybe some recipies for high tier rare ingots/material as recompensation or "resources booster x2 or x3" similar to magna scroll

->invasions
-> as I have suggested before-> unique per each realm resources to be found in their inner so other 2 realms can obtain it only via "pillaging" during invasions

maybe add unique recipies to buy at castles specific per realm so like wm jewellery to get them you must capture enemy castle-> like alsius/syrtis version of ignean axe but with ice/lighning damage
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Old 11-14-2016, 07:58 AM   #109
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Quote:
Originally Posted by kowocki View Post

->invasions
-> as I have suggested before-> unique per each realm resources to be found in their inner so other 2 realms can obtain it only via "pillaging" during invasions

maybe add unique recipies to buy at castles specific per realm so like wm jewellery to get them you must capture enemy castle-> like alsius/syrtis version of ignean axe but with ice/lighning damage

Maybe inner realm bosses could also dropp unique loot...
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Old 11-14-2016, 08:42 AM   #110
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I think so too like Annunaki said, everyone running with dragon weapons fused will be boring, it should be equal though but very hard, maybe something to do with realm points.

Also to mention, please, please allow raw materials to be sold in market , as of now, i have 500 copper ore, cant craft with them as no exp, no one will buy it either because no one is such a level, hence only a burden of 100 kg, please let us sell it in market, it will be very useful.Again, what will be the harm if players have some extra gold?Gold booster?
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