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View Poll Results: Do you hate hunters?
I hate them. 58 40.28%
I think normal about them. 52 36.11%
I love them. 34 23.61%
Voters: 144. You may not vote on this poll

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Old 03-03-2008, 08:26 PM   #101
CumeriTarenes
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Quote:
Originally Posted by Angelwinged_Devil
Look at something else I posted, me and a hunter going for 10 alsius, he could get away even though the whole army was hammering at him. And this guy was not level 50
SotW? Speed? dodge? Hunters are made to escape...


Quote:
Originally Posted by Angelwinged_Devil
actually everything got a better resistance/evasion, even mobs. It just gave the archers the push with their evasion tree.

So the difference in evade chance between all classes is still the same.
Why start whining now? It was like that for ever.

But...actually I cannot believe, that archers evasion is so high. I don't see, that I evade much more hits/spells than other people I hit. And I spend a lot of points in evasion and I use some items that help to evade.

and again...I evade 1 or 2 more spells in a battle than a mage, yes....but I also spend 1 or 2 spells to break energy barrier of mages

And a lot of warlok/barb spells deal more damage than an archer spell...so it would be justified that archers evade more
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Old 03-03-2008, 08:36 PM   #102
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When I hear people like AWD whine about such high evade rates I wonder who they're hitting, since when I'm hit I don't evade that much. I know I'm a level 37 hunter, but even with acrobatic and spell elude on it doesn't make that much difference.
And why, AWD, are warlock allowed to use the 'spell can be evaded, so it doesn't count' argument, but do all our spells count, even if no archer can have them all at the same time, let alone at level 5. But I tried to say something like that in my previous post. AWD, if I as allowed to use your logic on the hunters, like you do on warlocks, hunters would be the most weakest class in Regnum and needed more power fast in order to restore balance...
Being mad at hunters who escape, even when they're low level, is like being mad at a low-level conjurer who heals and revives. It is our function! We are made to do so. You are mad when your spells can't hit a level 50 hunter, but hunters of your level shouldn't be able to evade or escape, because they're too low? That doesn't make any sense.
EDIT: I just saw that the majority of the voters(23 of 56) hate hunters. I think NGD needs to explain the role of the hunter better, because now people are angry at us, because they say we use cheap tactics. Well, that's our purpose.)
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Old 03-03-2008, 08:37 PM   #103
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It's not the high evasion, the camo or the speed. It's the combination of all three + decent damage that bothers me. People are angry when a hunter can waltz in, kill another player in the midst of several enemies then escape.
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Old 03-03-2008, 09:08 PM   #104
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Yeah, but I'm also angry when a conjurer heals a target just before it dies, or a barbarian kills someone in three hits. It's what we're supposed to do. I agree camouflage and confuse are a bit too strong, but if they're tuned down a bit everything will work a lot better out. Taking hunters down requires teamplay. Play in a team and we're dead. I only escape when they're not cooperating.
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Old 03-03-2008, 09:14 PM   #105
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Why does everyone hate hunters?

It is a psychical issue. Everyone was killed several times during the leveling process by a hunter. The hunter comes when you are with low hp, low mana, from behind, prebuffed, with you in target and mentaly prepared for the fight.

The hunter kills you very fast without a chance to win against him because of the advantages stated above. That makes everyone mad about hunters...everyone fears hunters. It is the trembling uncertainty that everyone feels who levels allone far away from others...Also you feel outnumbered, the hunter comes with his pet and you can't decide who to kill first

Sometimes the hunter plays bad or has bad luck and doesn't manage to kill you...but, unfortunalety you cannot manage to kill the hunter either. You are frustrated, that he can kill you and you can't kill the hunter. You have the feeling that the hunter owns you...that he is allmighty and unkillable.

Then you decide to change your setup to have a better chance against hunters....you walk to the gate. Suddenly a hunter appears and kills you on you way to the gate. You are at save and you want to use the possiblitiy to sell your loot at central market...you have the merchant window open and the inventory window when feel an arrow in your behind...a hunter got you again

Back at save you call the people there to catch the hunter with you....you run to the playce where you were killed but the hunter is gone.

Is it that that annoys you? I guess so...but:
your mates from your realm do the same with your enemies...your hunter mates track enemies for you and warn you not to go somewhere...he leads your way trough enemie land...the same allmighty class fights for you and your realm next to you, with the same methods than the hunter you hate.
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Old 03-03-2008, 09:15 PM   #106
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Yes I agree with some comments here, hunters are all camping lamers like Polux camping our gate.
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Old 03-03-2008, 09:17 PM   #107
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Quote:
hunters are all camping lamers
Don't you think that that's a little generalizing?
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Old 03-03-2008, 09:18 PM   #108
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Quote:
Originally Posted by Leila78
Yes I agree with some comments here, hunters are all camping lamers like Polux camping our gate.
at all: let it uncommented, please...it will end in a flame war...

No need to destroy the discussion with such statements
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Old 03-03-2008, 10:10 PM   #109
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Quote:
Originally Posted by Angelwinged_Devil
But there's not much teamplay in a whole army shooting at an archer who can't be taken down. I witnessed this...

So please... don't come tell me the archer class is not overpowered...
This is the most stupidest statement I have ever seen in my life - a "whore army shooting at an archer" yet not able to take him down? One archer, a whole army?

Perhaps since you don't value group dynamics and extending that to the others that were with you, could this be the sources of the problem and not the perceived overpowered-ness of the archer/hunter?

Angelwing you are now officially a wanker in my book and also a twat .

The only person here that shows any true objectiveness in the thread is CumeriTarenes.

Gratz CumeriTarenes on you lovely post and rebuttals .
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Old 03-03-2008, 10:24 PM   #110
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Quote:
Originally Posted by Yest
Yeah, but I'm also angry when a conjurer heals a target just before it dies, or a barbarian kills someone in three hits. It's what we're supposed to do. I agree camouflage and confuse are a bit too strong, but if they're tuned down a bit everything will work a lot better out. Taking hunters down requires teamplay. Play in a team and we're dead. I only escape when they're not cooperating.
4 of us last night vs. two hunters. I must give them credit. They let their pets loose on the weakend mage, we didn't see them un camoed until 10+s after the pets attacked. (I didn't realize you could do this btw). Then they took a few hits, evade a confuse/ambush or two then popped SOTW. Mage goes down to concentrated fire, they sprint off and perma evade. We could not come close to catching them. I don't mind that the mage was cannon fodder with 4 of us there. I do mind that they had such high escapability tools that we couldn't catch them even after they ganked someone in our midst. It's a bit imbalanced. I don't think massive nerfing is necessary, but I am concerned with the combination of tools available

I like quite a few hunters. They put up a great fight and are respectable enemies. Legolas, DMC, and a few others come immediately to mind. Then you have a few save/gate campers who run from any decent challenge. Fortunately they are few.
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