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Old 02-14-2011, 12:29 PM   #101
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Quote:
Originally Posted by ice_zero_cool View Post
imagine you casting sultars terror on a group of 10 ppl and the average dmg dealt is 500. Now, if you get 10% of the damage dealt back as hp, how'd you like that?
thats an example very near reality
let me guess...you don't use terror from a couple of years
terror now deals 800-850 damages on main target and something like 120-150 to secondary targets
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Old 02-14-2011, 01:00 PM   #102
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Quote:
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let me guess...you don't use terror from a couple of years
terror now deals 800-850 damages on main target and something like 120-150 to secondary targets
I'm just happy if it knocks a few guys, damage is rare with all the auras. It would help if there were more than 4 warlocks total in all of Syrtis to do some terror chains with.
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Old 02-14-2011, 01:13 PM   #103
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Quote:
Originally Posted by Latan View Post
let me guess...you don't use terror from a couple of years
terror now deals 800-850 damages on main target and something like 120-150 to secondary targets
no I really didnt use it for quite some time^^ so thanks for enlightening me :P but still, its quite a nice amount you get back if you cast it on a group :P
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Old 02-14-2011, 04:46 PM   #104
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Quote:
Originally Posted by ice_zero_cool View Post
i have never seen any hunter using reveal corps oO


imagine you casting sultars terror on a group of 10 ppl and the average dmg dealt is 500. Now, if you get 10% of the damage dealt back as hp, how'd you like that?
thats an example very near reality
Reveal can be used to show either camoed enemy or hidden corpse, Hunters skill it, as they can reveal hidden enemy in forts or when hunting.

Getting hp back from terror is a good point. Even though the damage is not what it used to be, it certainly can give decent hp back. This can be exceeded by vampirism or SK...
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Old 02-14-2011, 04:54 PM   #105
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Quote:
Originally Posted by ice_zero_cool View Post


imagine you casting sultars terror on a group of 10 ppl and the average dmg dealt is 500. Now, if you get 10% of the damage dealt back as hp, how'd you like that?
thats an example very near reality
For real? :| I thought that would only affect normal hits...
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Old 02-14-2011, 05:23 PM   #106
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What should MC be for? If you want to have a supportaura id recommend you Mana Pylon, has a way better effect imo.
Vitaly Absorption is just really good if you deal a lot area dmg, i doubt it will be as useful as vampirism or souldkeeper without stuff as crystal blast, summon lightning or splinter wall, by far not.
I also miss ice blast, currently you just have 3 dmgspells skilled and just 2 ccs, you will have a lot time standing around doing nothing.
I personally dislike ST because of the randomness and the low dmg combined with a huge cd and also cremation but they might be useful if you just go to big war.
Id probably take away 2 points from beetles and put them into mind push and will domain, both are pretty usefull even on lvl 1, especially mind push since the umchange.
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Old 02-14-2011, 07:24 PM   #107
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ok, thanks for all your input guys. I tried to create a setup with your words in mind.
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Old 02-14-2011, 07:27 PM   #108
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Quote:
Originally Posted by ice_zero_cool View Post
ok, thanks for all your input guys. I tried to create a setup with your words in mind.
Nice
You ended up with almost the same setup I have
Good luck and see ya in WZ
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Old 02-15-2011, 02:45 AM   #109
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Quote:
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ok, thanks for all your input guys. I tried to create a setup with your words in mind.
i'd put at least 1 point in 3 skill: freeze, darkness and pricking ivy
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Old 02-19-2011, 02:18 PM   #110
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i'd put at least 1 point in 3 skill: freeze, darkness and pricking ivy
Hell yeah, you really need freeze and pricking they really can be a life savior.
I dont really use darkness, I should though very nice against warrior but still
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