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Old 09-01-2008, 09:44 PM   #101
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Quote:
Originally Posted by 210paul
Archers in general have far far better defences than warlocks, archers have better defensive spells, archers have more armour, archers can run away faster,

And dont even try compareing wind wall with sotw...
I did? Where. I love all this blind throwing shit on archers. You want run away choose barb. You want defence be a f* knight and kill my pet as fast as barb without loosing hp like him.
Can you all stop that whining?
I have no sotw i hate it. I have no spell elude and after next patch i will drop dodge for natural armor so give me a brake with this blah blah i am so poor i can't escape, you evade (then he loot +5evade tunic, cast mod+wind wall, +4dext gloves and have hypntizing amu and still whine about evade among archers).
Just play this f* game or quit.
I don't fight in forts that much cause of poor knights but every kniths will say that is ti sok that he block, cool but why all his friends should have this ability.
If archers are so cool then choose an archer.

End of transmision.

Sorry i have enough.
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<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
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Old 09-01-2008, 09:57 PM   #102
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So we are all so tired.

- Tired of the knigths blocking too much one day and dieing in 2 secs 5 mins after.

- Tired of the archers who never evade/resist except when they figth

- Tired of being from the elite but no one notice we are.

- Tired of rants about people being tired about things who make me tired.

- Tired of hearing how people commands you to "learn to play" when they dont even know how to do it.

- Tired of luck deciding figths and people who suggest you to use x skill, didnt they noticed the rant about luck?

- Tired of 1 year without balance.

- Tired because i leveled 8 hours and now i am tired.

- Tired of discussing what has a class to do with people who only know one way to kill something, dont try to convince there is another way.

So i better suggest, if you are tired, dont post you are tired, because that only makes us feel more tired.

Also i sugges trying another games, i am from the WoW community (Waiting on Warhammer :P )
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Old 09-01-2008, 10:02 PM   #103
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Quote:
Originally Posted by BlooD
So we are all so tired.
I am also tired of being tired.
You want espresso? with cinamon and little sugar? I can make nice one :P
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<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
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Old 09-01-2008, 10:04 PM   #104
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Quote:
Originally Posted by zielski
I am also tired of being tired.
You want espresso? with cinamon and little sugar? I can make nice one :P
I cant say no to that things.

Do you smoke? I have some tasty shit rigth here
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Old 09-01-2008, 10:06 PM   #105
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Quote:
Originally Posted by BlooD
I cant say no to that things.
I don't smoke :P
http://files.myopera.com/zielski/fil...-08_151012.jpg
Good night. :]
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<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
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Old 09-01-2008, 10:14 PM   #106
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Quote:
Originally Posted by zielski
Yes i know i have it on 5.
then why do you compare it to luck spells?

Quote:
Originally Posted by zielski
Yes but when ignis use 3 sultars in row it is hard.
this is the proof of what regnum has become, relying too much on pure defense. You know you can interupt a spell like that by throwing some canceling cc on the guy right? That'll help the whole group
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Old 09-02-2008, 07:57 AM   #107
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Quote:
Originally Posted by Angelwinged_Devil
then why do you compare it to luck spells?
I do?
Quote:
Originally Posted by Angelwinged_Devil
this is the proof of what regnum has become, relying too much on pure defense. You know you can interupt a spell like that by throwing some canceling cc on the guy right? That'll help the whole group
Right. He can have di, wind wall etc. and it is hard to do if you are dizzied, and there is dozen other targets. You think that all locks are stupid and charge on group casting terror just like that?
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Old 09-02-2008, 09:50 AM   #108
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Quote:
Originally Posted by zielski
I do?
wrong word of choise, you listed it along with a lot of luck spells/powers
Quote:
Originally Posted by zielski
Right. He can have di, wind wall etc. and it is hard to do if you are dizzied, and there is dozen other targets. You think that all locks are stupid and charge on group casting terror just like that?
not stupid, heroic , I can sneak a terror in just fine.

DI, you'll need another person for this, you won't for sotw, dodge and spell elude.

Dizzy, heh, then maybe use your range... You should have a marksman too afaik but play your hunter more.

Another point of what regnum has become. Warlocks are at the moment the weakest class in the game.
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Old 09-02-2008, 12:45 PM   #109
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I cant wait enough for the staff mastery changes that MegriM virtually promised, its sad that they might not happen now.
Having a decent staff attack without having to spend 20 points (and manage 4-5 extra buffs) in SM would be just what warlocks need to compete.
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Old 09-02-2008, 02:13 PM   #110
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Imo the classes in balance are like so:

#1 Archers - The Marksman is what I would call a finished class, I have no problem with the defense of a marks, because imo all classes will have defense like that someday (hopefully??) The hunter dosen't have defense, it has a completely different type of system related to defense, its a system where it simply makes them hard to reach, hunters have shitty attack, but hopefully hunters can make it through a year now without an update just like warriors. The problem with hunters imo is that atm they are based on more of a hunting style totally, making it impossible for them to play in fort wars. The hunters need changes, but unfortunatly, theres been all the time in the world for that, now its time for NGD to open its doors to the other classes who sit in the dust.

#2 Mages - The conjurer is fine, its been shown via staff mastery there are no problems with attack and defense, imo the only changes a conj need done are getting more exp. Warlocks, its extremely close to warriors, after you take a deeper look at it, the warlock IS underpowered, the evades on oponnents are insane, most of the attacks have a long casting time, and their offense is fueled by areas. A warlock has no defense, unless through the help of an energy barrier, a warlock is usually the 1st dead ranged class in fort wars.

#3 Warriors - I have no comment

Balancing is so messed up in Regnum, theres HUGE differences between a PvP to determine balance between classes, than there is to determine balance in a RvR

Quote:
Originally Posted by BlooD
Also i sugges trying another games, i am from the WoW community (Waiting on Warhammer :P )
Im not trying to drive away people from Regnum, but this game makes so much stress on a player himself, its because its not a finished game, its changed constantly, people who can't bear with that should have other games or activities to do.
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