10-31-2011, 07:50 PM | #101 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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To be honest, as likely as it is that they are just ignoring the thread, I think its more likely they are holding their plans back until they are more refined and they actually know what they want to do.
And its even more likely they they just plain have no clue what to do with Hunters.
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
11-02-2011, 05:51 PM | #102 |
Master
Join Date: Jul 2010
Location: kaZantip (orange republic without panties)
Posts: 534
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3323 Views.... Epic fail
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Sooner or later, you know, that the world around you can't change. But when all illusions are destroyed, you can start to build one, the one great illusion.
Last edited by VeterKh; 11-02-2011 at 07:01 PM. |
11-02-2011, 09:59 PM | #103 |
Initiate
Join Date: Oct 2009
Location: Retired
Posts: 203
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lol 1000 more views in few days ^^ .
All hunter ofc :P Dunno if what ponter says it's real..an update for pet tree....i hope...we will see....and i hope they do it soon... Come on put some annonce like "amun,new hunter update"..3 days back in game and immediatly tired trying to do more than mine usually 20 dmg on my enemy.. Support,some buff,do what ever you want...but just do it...after 1 year.. |
11-02-2011, 11:01 PM | #104 |
Banned
Join Date: Nov 2010
Posts: 70
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hunter hare always good assasin, camo, embush, rapid shot+dirty+cold blood maybe studen strick and confuse and you have one dead corps.
only for warior you need to run and spam ensaring. no need for pet or defencive buff. but yeah useless in war :s (some kill behind war line are nice but is hunter dead most of time ) in my point of view hunter are nice cause it's hard and you do not make a mistake or you dead |
11-02-2011, 11:27 PM | #105 |
Initiate
Join Date: Nov 2006
Posts: 205
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*raises his hand* I have a question.
If you're hunting around and come upon a high level lock, how do you kill it as a hunter? Before stunning fist got nerfed I could see how a hunter + pet could do the damage needed, but how can a hunter kill a lock anymore? Also, what do you do when a knight goes into defensive stance? Just give up or devote 1k of your arrows into killing him? |
11-02-2011, 11:41 PM | #106 | |
Initiate
Join Date: Jul 2008
Location: Porto, Portugal
Posts: 161
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Quote:
For the knight you need to be very patient, use tear apart/break apart and waste a bunch of arrows. It's not really rocket science.. |
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11-03-2011, 12:20 AM | #107 | |
Initiate
Join Date: Nov 2006
Posts: 205
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Quote:
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11-03-2011, 12:46 AM | #108 | |
Baron
Join Date: Dec 2008
Posts: 886
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Quote:
The key to Warlocks when you don't have a range advantage is to use SOTW, don't buff and stay just out of WD range. As long as you don't eat a WD, you won't need any protections, allowing you to save them for when it gets ugly. A Meteor can be annoying, but nothing too terrible, but a WD will disable SOTW, so you have to be extremely careful to stay out of 10m range when using this tactic, preferably at 20-25m so Dist shot is ready. When SOTW runs out, Dist shot, rest up then Confuse, the lock's Arcane devotion will be nearing the end by this point (30+ seconds into the fight), as most of them tend to prebuff well before engaging. Confuse will stop it and Energy barrier from being recast. Lastly, now that you're going to have an angry lock on you and out of CC, strafe out of his spell ranges since you no longer have any reason to be in 25m or less range, use Acrobatic and Evasive and Retaliate as many DOTs as you can if he manages to land any before you are out of range. He's lost badly by this point, having no devotion, barrier and with you out of range of his spells, and Cold blood will have cooled down twice already. Stunning fist can buy more time at any phase if you have it skilled. There are many variations of this, but the general rule is, chose your spells carefully. Most importantly don't cast buffs too early, they are the Hunter's primary defense against DOT damage besides Retaliation, and if you are caught unbuffed without SOTW you will be killed within seconds. |
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11-03-2011, 12:51 AM | #109 |
Master
Join Date: May 2007
Location: Here & There
Posts: 439
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I think by Droc's example he meant hunting solo - in which case if you were to engage a knight in combat, said knight need only hug a tree and they're safe.
Trust me I know from experience - most solo hunters just run past without even turning in my direction if they come across me killing mobs for drops.
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Psy Dizzy thumbs, itchy fingers
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11-03-2011, 01:54 AM | #110 | |
Baron
Join Date: Dec 2008
Posts: 886
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Quote:
He can't avoid Tear apart/Break apart casts forever, and he won't regenerate HP fast enough between their casts. Worst case scenario, he jumps you but then you have SOTW and Mobility/Wild spirit. I certainly had no problem... the key is to not just give up. Also, you can camo mid-fight to suprise him, or make him think that you'd left. (This is actually the best tactic to deal with treehuggers, as they can't see you coming behind them.) Most Hunters pass you by not because you're safe, but just because they don't want to bother. |
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