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Old 02-09-2012, 03:01 PM   #101
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Originally Posted by Rising_Cold View Post
The problem: try getting some clans to work together, thats more work then you would have to put into boosting the morale to be honest.. {which will take a lot of time and energie}
Dude, morale can't be improved much if the clans don't work together. You are all on the same side, fighting a bigger enemy than yourselves.
This is precisely the way your time and energy should be spent.
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Old 02-09-2012, 03:14 PM   #102
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Horus one can be - "GOAT POWA!"

It was mentioned before time from goat player because of something. Forgot the nick.

EDIT: It was Jippy and actual text was something like GOOOOOOOAAAAAAAAAAT POWAAAAAAAAAA.
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Old 02-09-2012, 03:22 PM   #103
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Originally Posted by ieti View Post
Huhuhu usually best lure attempts are from PP road who lead to forests - market direction. This for me is because forests hide numbers and we are less aware what happens around. From other side it splits those on road from those in woods leading to pure chaos.

/me slaps Enio around with a big infected chickin!
Depends on the sizes or rather the amount of WMs in group vs zerg when your that far away from your save.

In general when your greatly outnumbered it works best to fight between 2 points with growing risk for the enemy the more you retreat to force a split or a retreat of the enemy, so you either can attack the remainders or retreat into safety. Agg - save is perfect as youll meet rezzing allies aswell as getting closer to GC, pproad - market forces less commitment for the enemy when your severely outnumbered, more prone to get caught by overwhelming Horn on enemy side but yeah, the woods can always nicely be used for flanc attacks or ambushs.

Agg+surroundings is just the perfect area for fun fights.
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Old 02-09-2012, 03:22 PM   #104
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None like us!

They cant zerg us in game, so they do it here.
We should just stop posting as well. That would show them!
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Old 02-09-2012, 03:25 PM   #105
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Originally Posted by pieceofmeat View Post
None like us!

They cant zerg us in game, so they do it here.
We should just stop posting as well. That would show them!
Show what? that u just ignorant whiners and, perhaps, attention whores? Everyone knows this.
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Old 02-09-2012, 03:30 PM   #106
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There are 3 realms, so 2 are left. We can fight between which proved to be fun last night. Generally who seek wh*re coins are left with 1k. All others have no problems with that.

--

True Enio - crushing point is to split zerg in two. One part near save and second around fort. It usually happens after several lure attempts. Who are more campy go there despite of warnings - usually without support. All others simply afk at fort. If in same time there is second lure attempt from PP road things get really screwed.

Dunno why, but this forest lures are strange. Usually after them we loose fort. Are you sure there are no shamans in woods who mumble with hippie heads?
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Old 02-09-2012, 03:32 PM   #107
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Quote:
Originally Posted by ieti View Post
All others have no problems with that.
All others are already WM
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Old 02-09-2012, 03:39 PM   #108
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Do I think the strike is a good idea? No. Not at all.

Do I agree with it? No. Not at all.

That being said, I do share in the frustrations of Alsius lately. All you non-alsius people who (WHATTAYA MEAN BY "PEOPLE"? HUH? ) love to sit and second guess the motivations of the players without one shred of objectivity need to shut the hell up.

You don't know what the hell you're talking about, and it's sad. Play Alsius as your main realm, every day, for a few months and you'll actually have the foundational perspective to have a valid opinion on how our realm functions. Until then, shhh.

Here's the situation: Even before this strike nonsense came up, at least on night-crew, the paultry 5 or 6 active high-levels who were on could not effectively do ANYTHING.

Could not cap/hold a fort. Could not clear a bridge. Could not clear our grind zones or our fricken market ffs.

Before this strike started, during the day (our greatest "zerg" hours), Ignis killed Thorkul, and about 9 Alsius couldn't do jack to stop it.

Yes, Alsius has zerged, and in fact opened the portal like, 4 or 5 times (wewhoo!! go Alsius!), but more often than not, at least the hours I can squeeze in playing after work, it's a ghost town.

Before the strike, or after, it makes no difference.

The clans have tried working together. We've tried organising events, invasions and promoting fights by going to either samal or herb.

I have attempted in the past to start constructive threads regarding the realm population imbalance situation.

Few took it seriously, so those of us who have made conscious efforts in the past to work as a game community to resolve known problems get a little jaded.

People take this "enemy realm" shit too seriously. It's a game. We're all in it together. If one group of players have a problem, wouldn't it be mature to try to understand it first before trolling them, prodding them and trying to make them quit?

I don't understand this. It's like showing up to a sports game as a player and provoking the other team to forfeit just so you can win by default. WTF? Didn't you start playing that sport to actually be able to PLAY it? Isn't it supposed to be fun and challenging? What the hell is with all this "win at all costs" crap lately?

Again, not saying the strike was a good idea but I do understand the frustration leading up to it.

And no, getting raped over and over again and being rendered absolutely helpless over and over and over again is NOT fun. Knight can be kinda fun in this situation because you take it on yourself as sorta a personal challenge to see how long you can survive.

But for everyone else, major suckage. But personally I'm beyond trying to affect change here. This is just venting. Whenever I get frustrated at the war element of the game, I grind an alt, help clanmates, trade or log out and do something else.

Trying to get anyone in Alsius to work together or coordinate is a lesson in futility. So I play casually, fight when I can, but usually die horribly to vastly superior numbers and coordination. Repeatedly.

Personally I'm only still playing this game because it's the only decent MMO for Linux. The day a serious MMO comes out with a native-linux client I'll def enjoy the prospect of hope in something that might shape up to actually be fun, challenging and most-important, balanced.

--Kyro

P.S. You smell. Yes, you. No, the other one. The one in the corner. What is that? Baby food? My god man...napkins! Can someone help him please? ohhhhhh...

(that's kinda how I feel in Alsius every day )
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Last edited by Kyrottimus; 02-09-2012 at 07:26 PM.
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Old 02-09-2012, 03:40 PM   #109
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Quote:
Originally Posted by ieti View Post
Dunno why, but this forest lures are strange. Usually after them we loose fort. Are you sure there are no shamans in woods who mumble with hippie heads?
Sorry, thats secret goat information i cant share <3
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Old 02-09-2012, 03:50 PM   #110
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If i think a little after Syrtian forum was made things in realm at least between higher players got little better. You can try this too. Security of some topics is still problem, but who cares actually.
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