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General discussion Topics related to various aspects of Champions of Regnum |
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02-18-2014, 10:06 PM | #111 |
Master
Join Date: Jun 2010
Location: Germany
Posts: 309
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if you want a bigger challenge, how about not using that OP stuff you have. my hunter (lvl 60) deals 150ish dmg on other unbuffed 60s when im using 2xRODS and a +43 sb.
ppl with boss gear and really op equip should get nerfed (a bit - if you managed to get some nice boss gear à la dragon ammy or wz boss-rings, you should obviously have a good advantage from that, just not THAT much of a difference) never mind the class. "normal" hunters definitely need a buff.
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poisoned | balgaro | exiled | whitechez | shinkami | photoshopped
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02-18-2014, 11:17 PM | #112 |
Master
Join Date: Nov 2010
Posts: 322
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Regarding the topic:
(my opinion) Mindsquasher is way too strong. Absolute armor calculation creates strange situations: (e.g.) If attacking a buffed marksman, "ordinary mortal" hunters do about 80 damage while Hollow-Ichigo (see post above) would probably deal more than 150. That's also why only changing single spells does not help so much Barbarians do have too much defensive Resist rate is too damn high Stun times are too long Divine intervention, together with Unstoppable madness, is too strong Winterstroke cd is too short (that's the most important stuff I think)
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Keep goin
Last edited by Phlue4; 02-19-2014 at 01:41 AM. |
02-20-2014, 04:51 PM | #113 |
Master
Join Date: Jan 2009
Posts: 395
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Old fashion way ,3 weeks of random talk ,but not a change ^_^,i wonder if anyone care to read this thread
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Blue Angel lvl 60 lock,Red Devil lvl 52 conjurer, The-End lvl 60 barb,The End lvl 60 marks ,Sir Doran- Knight |
02-21-2014, 07:45 PM | #114 |
Master
Join Date: Jul 2009
Posts: 335
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In my completely biased opinion, these are the things that NGD should consider as balance problems that need urgent solution:
1) Marksman with 500-600 normals from 42+ range needs some fixing from NGD I think. 2) Unrecoverable situations in an amount that is currently present in the game does not make it more fun. Getting mindsquashed/darknessed in the middle of a big fight -> 99% death; getting conf5->distshot->coldblooded by hunter -> 99% death; instant normal+kick4+normal+normal+normal from barb is death for most classes; dot*freeze chain from lock in certain build is unrecoverable certain death for most classes (or a treehug session). marksman in open field kiting everything at max range is just... sigh; getting one important thing resisted is something simply stupid death <- one stupid resist with broken formula should not ever bevcome an unrecoverable situation and solve a fight :/ |
02-21-2014, 07:54 PM | #115 |
Banned
Join Date: Aug 2011
Posts: 4,089
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Hey everyone,
We've posted the final list of changes for the upcoming version. We'll proceed on closing this thread, but we'll keep it as a Sticky, as there are quite a few ideas that will be helpful in an upcoming version. You'll find the full list of changes here: http://www.championsofregnum.com/for...67#post1784967 Best, |
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