10-10-2011, 10:39 PM | #111 | |
Baron
Join Date: Dec 2008
Posts: 886
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I still go out of combat mode after most actions, this reflex has wained over the last few years but I still have it.
Shame it doesn't do anything anymore for non-Marx classes. Quote:
This is gear dependance. My abilities enhance it, but the deed is still done by the bow, what gem it has, what arrows I have, what rings I have, etc. |
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10-10-2011, 11:16 PM | #112 | |
Banned
Join Date: Jan 2011
Posts: 280
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Quote:
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10-11-2011, 12:28 AM | #113 |
Initiate
Join Date: Nov 2006
Posts: 205
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10-11-2011, 04:15 AM | #114 |
Banned
Join Date: Jan 2011
Posts: 280
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10-11-2011, 05:57 AM | #115 |
Count
Join Date: Jun 2007
Location: Philippines
Posts: 1,244
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Hello! Been a while since I've posted.
I agree with many others here when they say the past line of players are simply incomparable with the current crop. The basic combat of the game has changed so much that it would be impossible (and in some instances unfair) to compare the two generations. If I were to compare Regnum of the old days to today's version, the older version was more about anticipating your opponent's moves while the current format is more about reacting to them. This difference lead to a huge shift in player-skillsets. Neither is better than the other. That said, I can't help but look back with fondness on the old Regnum. That was a game I miss.
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I N Q U I S I T I O N
On Regnum Sabbatical |
10-11-2011, 06:12 AM | #116 |
Count
Join Date: Oct 2008
Location: Sofia, Bulgaria
Posts: 1,374
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Old dogs still can bite pretty bad. Old players still play good in battles.
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RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE |
10-11-2011, 08:54 AM | #117 | |
Master
Join Date: May 2007
Location: Here & There
Posts: 439
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Quote:
I've got full elite knight armour pieces with bonuses (Const/health/AP/AS/HC) and I only ever notice the health - it's hard to miss - and the AS. Damage from weapons is of course noticeable if you use two different weapons of the same class long enough.
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Psy Dizzy thumbs, itchy fingers
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10-11-2011, 01:37 PM | #118 |
Banned
Join Date: Mar 2011
Posts: 342
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I both experienced new skool and old skool regnum and I can say Old skool would propabbly kick new skools ass which in most stuff in the world is the case. Saying Regnum (1+) can't be compared to today's regnum is nonsense yes it changed, certain classes used to be much stronger (locks,hunters) but look at the today's reality we still got some kick-ass locks and hunters for example Hephaestus II and Immortal Demon
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10-11-2011, 03:17 PM | #119 |
Baron
Join Date: Dec 2008
Posts: 886
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I've been playing for a long time... I have tactics that change all of the time, builds that change, etc. It doesn't mean anything. If you are always playing a certain way, you have a weakness, so the strongest players are those that are dynamic and always changing. This means that what they try to do will fail horribly sometimes, as it is experimental, but that is just the way of the right. Taking risks is the number one way to accomplish a goal, those who play it safe don't get to experience that dynamic.
You always seem a bit too concerned with the erm, "professional" aspects of the game, as i've noticed you blotting out your spellbars and character stats in screenshots, and often commenting in threads in a manner that points to you being more concerned about single combat than the overall scheme of things. My advice to you would to be to.. let it go and have fun. It is much more fun to just play. Nobody actually cares about all of that, even if you think that they do. You shouldn't have to rely on such things to be strong. ^^ This is on topic because... old players who have stuck around have done just this, they have adapted, and continue to do so, and always will. |
10-11-2011, 05:05 PM | #120 | |
Banned
Join Date: Jan 2011
Posts: 280
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Quote:
P.S. Sorry for offtop guys |
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