08-19-2010, 07:54 AM | #111 |
Master
Join Date: Jul 2010
Location: Poland
Posts: 285
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At the moment much more times I am support one (there is not so many real conju at Horus' Ignis)
More ideas for upgrade Syrtis' zerg. Toons of ppl under camouflage.. no comment Lekarz = doctor, if I would like to be warjurer i should be named Chirurg = Surgeon Only one good idea is this anti-camo spell. Look to UI improvements at sugestions and add them. Thats not many work. |
08-19-2010, 07:56 AM | #112 | |
Master
Join Date: Sep 2007
Location: Asia
Posts: 335
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Quote:
On the other note, I'm just glad Force Armor got nerfed. Saves more space for support conjurers to emerge and trash the useless warjurers. |
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08-19-2010, 08:12 AM | #113 |
Marquis
Join Date: Sep 2007
Location: Australia
Posts: 2,439
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I don't know how you came up with this conclusion. Marksmen can get lightness too, and dex increases dmg more for marksmen than hunters, so this is actually helping marksmen even more (specialist does not stack with recharged).
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08-19-2010, 08:14 AM | #114 | |
Initiate
Join Date: Dec 2008
Location: Spawned at save
Posts: 198
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Quote:
Random suggestions:
Dead Eye just doesn't make sense, especially the part where attack speed malus now increases with higher levels. How about keeping attack speed malus constant like the previous version?
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08-19-2010, 08:20 AM | #115 | |
Pledge
Join Date: Dec 2009
Location: ALEXANDRIA IS KNOWN
Posts: 30
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Quote:
2)now the power is excelent 3)steel skin is better now, conjurers were harder to kill by warriors than a knight 4)180 seconds was too much, the power will be used more in battles now 5)you destroyed army of one, if a knight casts army of one an archer simply casts distracting shot lvl 3 (11 seconds) and waits for army of one to run out of time, btw he cat kill the knight in the rest of 30 seconds 2-3 times 6)duration 20 sec cooldown 20 sec? that is OP, duration 5 sec cooldown 20 sec is perfectly fair and 1 more thing, GIVE REVEAL ENEMY TO WARRIORS NOT TO HUNTERS WE NEED IT |
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08-19-2010, 08:24 AM | #116 | |
Master
Join Date: Jan 2010
Location: Belgium
Posts: 561
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Quote:
regards
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SHAKE IT LIKE A POLAR BEAR NINJA |
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08-19-2010, 08:27 AM | #117 |
Baron
Join Date: May 2010
Location: South Africa
Posts: 906
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with the increase in dexterity's contribution it would be in every marksmans best interest to invest at least one point in lightness. i know as soon as these changes move to live servers ill be trading my longbow tree for shortbow, but still use my longbow just as much
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08-19-2010, 08:30 AM | #118 | |
Master
Join Date: Jan 2010
Location: Belgium
Posts: 561
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Quote:
regards
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08-19-2010, 08:35 AM | #119 |
Baron
Join Date: May 2010
Location: South Africa
Posts: 906
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i dont have a hunter to test at the moment. can hunters do 300 normals on amun (without any damage buffs)?
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08-19-2010, 08:38 AM | #120 |
Master
Join Date: Jan 2010
Location: Belgium
Posts: 561
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maybe not but they still have the pet, i think he will make up for it (and more).
edit: if this get's implented i'll stick to my long bow and use maneuver more, to bad it has such a long cd . regards
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