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Old 07-17-2011, 03:29 PM   #111
krokkiland
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they need to nerf DI too, it becomes to OP .
instead of immunity to non-damaging powers , make it 15% - 25% -35 % - 55% - 75% per lvl resist against non - damaging powers .

second thing is mobility : give it more % movement speed or give it less cd and downgrade spring .

confuse needs to changed to a few secs each lvl like : 2-3-5-7-9

winter stroke doesnt needs to be changed . people get crazy by the always freezing noob marks.
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Old 07-17-2011, 04:33 PM   #112
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I see a lot of bias based on what class people play most. Please try to stay unbiased in suggestions.
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Old 07-17-2011, 04:41 PM   #113
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Ok,won't quote original post but:
  1. Moving feint to Vanguard? No, better move there kick. Barbs anyways will still have 2 area knocks.
  2. RANGED slow spell for barb? are u crazy? as mentioned better knock-from-horse spell from Vanguard.
  3. Melee ambush? no thnks it will purely useless then. Better 10-20 range.
  4. Don't touch stunning fist. It's currently the only archer's СС(except confuse) that ignore beacon And we already got stun and cannot cast spell WITH range.
  5. Please! Don't touch will domain. mages already enjoy it's high cost(compared to other knockdowns) and GCD. And another stupid debuff that nobody will use? WHY?
  6. About BoW:+1 if DI get modified also.
  7. mana consumption..... don't know need test
  8. On Whole СС topic:as mentioned before СС should be tactical thing,THAT ALLOW FIGHT BACK,not grave if worked.
I think it's all i wanted to say before test (can't test it at the moment).
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Old 07-17-2011, 04:44 PM   #114
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Quote:
Originally Posted by NSer
RANGED slow spell for barb? are u crazy? as mentioned better knock-from-horse spell from Vanguard.
It's borderline useless as it is.

People are over reacting.
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Old 07-17-2011, 04:48 PM   #115
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I think you are forgetting that hunter is defensive class - he shouldn't aim to kill a prepared barb (unless it's low lvl / very easy or unchallenging :P). His best weapon is surprise attack from camo (kill grinders using ambush, dual shot/shield piercing, and ensnaring arrow, etc.).
Who told Hunter is a defensive class ?!!
Maybe people forgot that 3 years of camo+confuse +trolls ...was not a second defensive one...
Unfortunally i am afraid neighter NGD don't know what kind of class is a hunter.
A knight ,yes ..you can tell is a defensive one.
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Old 07-17-2011, 05:06 PM   #116
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Yes, it's offtopic, but still:
IMO main problems of hunters that they mix 2 different roles in themselves:rogue-assassin(camo/cb/etc.) and support with tracks/stalker(sometimes death sentence(ok,never)). In result we getting strange class that can support his realm with tracks AND use those tracks to track grinders and using camo/ambush/cb/etc. gank 'em.
I don't really play hunter but it's how situation seems for me.
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Old 07-17-2011, 05:12 PM   #117
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It's borderline useless as it is.

People are over reacting.
This. I can rarely find a use for it right now, even without a speed boost.
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Old 07-17-2011, 05:51 PM   #118
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It's borderline useless as it is.
Agreed. I used it on my knight for about 2 days before giving up on it. Maybe it'll have more use combined with spring but its not doing anything disable limb can't do better.
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Old 07-17-2011, 05:59 PM   #119
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Quote:
Originally Posted by Mattdoesrock View Post
It's borderline useless as it is.

People are over reacting.
Also agree. A measly 10% for level 5 that must be casted over and over to have any kind of knock on effect. I cannot see barbs wanting to skill this. Knights barely skill it now. If not intimidate what is left to move? Challenge and rigorous preparation. Not good options in my view.

I still say formulate an all new tactic spell based on Attack Speed debuff and leave intimidate where it is. Retire Rigorous preparation, stick challenge in that slot and move feint to slot 1 where challenge was.
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Old 07-17-2011, 06:36 PM   #120
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Quote:
Originally Posted by Umaril View Post
Agreed. I used it on my knight for about 2 days before giving up on it. Maybe it'll have more use combined with spring but its not doing anything disable limb can't do better.
I agree intimidate sucks for knights but, it has _range_. That means, it will lower mind push and ensnearing arrow effects, so mages and hunters in fact will have even smaller chances against barbarians, that are the fastest class already.
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