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Old 02-27-2011, 07:59 PM   #121
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Originally Posted by _Kharbon_ View Post
Time master, a pretty awesome (and annoying) spell
Ah yeah, timemaster ofcourse!
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Old 02-28-2011, 05:44 PM   #122
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Originally Posted by HuntShot View Post
Ah yeah, timemaster ofcourse!
I don't use timemaster cuz it's got long cooldown and relatively long casting time and i don't like the range of that spell either. so basically if u get knocked by a experienced barb or knight with instant kick and feint, timemaster won't save u from ur doom. timemaster functions much like frozenstorm. only advantage is that you don't have to select and face a target in order to cast it and therefore it's casting is faster than frozenstorm so to speak. but timemaster's got much less range than frozenstorm and does no dmg at all.
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Old 02-28-2011, 05:49 PM   #123
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Originally Posted by esptupac View Post
I don't use timemaster cuz it's got long cooldown and relatively long casting time and i don't like the range of that spell either. so basically if u get knocked by a experienced barb or knight with instant kick and feint, timemaster won't save u from ur doom. I think it's a waste to put points on it.
I don't use it either, but it must be useful in case of multiple enemies. As a lock, you can survive Knight mannaging to knock you. In that case TM is good. Barbarian is another story .

TM is also quite well positioned, relatively cheap (compared to freeze) and more effective.

Edit: and also pretty useful in fort wars.
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Old 02-28-2011, 06:22 PM   #124
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Quote:
Originally Posted by esptupac View Post
I don't use timemaster cuz it's got long cooldown and relatively long casting time and i don't like the range of that spell either. so basically if u get knocked by a experienced barb or knight with instant kick and feint, timemaster won't save u from ur doom. timemaster functions much like frozenstorm. only advantage is that you don't have to select and face a target in order to cast it and therefore it's casting is faster than frozenstorm so to speak. but timemaster's got much less range than frozenstorm and does no dmg at all.
nice said, totally agreed. I like frozen storm way more! but thats just my opinion ofcourse
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Old 03-02-2011, 07:48 AM   #125
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Currently switching between this setup and this one.
Both used for grinding.

Comments please
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Old 03-02-2011, 08:42 AM   #126
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Originally Posted by ice_zero_cool View Post
Currently switching between this setup and this one.
Both used for grinding.

Comments please
For grinding I suggest you try staff mastery... I don't know how well it will work on that level, but it's worth a try.
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Old 03-02-2011, 09:13 AM   #127
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Quote:
Originally Posted by ice_zero_cool View Post
Currently switching between this setup and this one.
Both used for grinding.

Comments please
Well first, get the hell down of beetle and pricking just get them both to lvl 1 and get 2 point in freeze so you can use Lightning ice blast and then freeze it's very useful. For the other points, put them in mana pool. Except for those things your setup looks exactly like mine I like it.

Oh and about SM I wouldnt try it unless you have a really nice staff I prefer medium. But spell grinding can be a good training for your coordination so I would say spell grinding, I never have to rest.
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Old 03-02-2011, 09:51 AM   #128
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I heard that staff grinding is only good if you have a decent staff (what i dont)... true?

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Originally Posted by HuntShot View Post
Well first, get the hell down of beetle and pricking just get them both to lvl 1 and get 2 point in freeze so you can use Lightning ice blast and then freeze it's very useful. For the other points, put them in mana pool. Except for those things your setup looks exactly like mine I like it.

Oh and about SM I wouldnt try it unless you have a really nice staff I prefer medium. But spell grinding can be a good training for your coordination so I would say spell grinding, I never have to rest.
freeze costs too much imo, so no ty
and yes, i dont need to rest with spell setup, so i chose that up to now...
plus, if a grind killer comes by, i cant kill him with staff hits (alone)...


PS: mhm... why does it say "deleted by gamemod"?? i deleted it myself bc it was a double-post oO and im no gamemod.
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Old 03-02-2011, 01:58 PM   #129
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Quote:
Originally Posted by ice_zero_cool
I heard that staff grinding is only good if you have a decent staff (what i dont)... true?
I only have a special staff with a single dmgbonus and i can use for sm grinding, just try out a setup as this. SM is especially great for grinding in a group, you dont deal too much dmg with a single attack (as with a lvl 5 meteor for example) and you can always attack from 30m or even more, if you use spells with mostly 25m range you can have problems when grinding with marksmen.

If you want to use spells for grinding id reccommend you to use arcane missile and blaze, they dont deal a great dmg but they are very cheap and have a very short cd. I think id use a setup as this one if i was lvl 39.
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Old 03-05-2011, 03:11 PM   #130
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A lvl 60 lock... sounds pretty op to me...

I tryed this lvl 60 lock setup out on the INQ trainer and it looked soooo freakin' nice! CC's very high Vamp+SK lvl5 Sadistic4 Meteor4 Frozenstorm5 MOD5 ST5 that lvl 19 elemental spell forgot the name lvl 5 Mana pool 4 seriously I had everything a lock dreams of.... looked like a fuckin' 1 man army!

What do you guys think? Tryed any lvl 60 setups? I'm interested, so far haven't heard of a lock who has hit 60 yet.
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