08-19-2010, 08:56 AM | #121 |
Marquis
Join Date: Sep 2007
Location: Australia
Posts: 2,439
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Remember that the same applies 100% to hunters. Hunters don't use dual shot, they use ensnaring arrow and, after the update, shield pierce.
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08-19-2010, 09:20 AM | #122 |
Baron
Join Date: Jun 2007
Location: Polish Side of RA
Posts: 779
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So you just admit you don't even read suggestion forum?
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08-19-2010, 09:35 AM | #123 | |
Pledge
Join Date: Mar 2009
Posts: 19
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Quote:
If so, then what setup/gear are you using?
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Kryhavok : Barbarian - Horus
Aistorm : Warlock - Horus Snowdancer : Marksman - Horus |
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08-19-2010, 10:03 AM | #124 |
Count
Join Date: Jan 2008
Location: England, UK.
Posts: 1,055
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10 seconds duration of Army of One?
1 CC = bye bye duration. Even level 4 feint is 7 seconds...
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MattdoesJOKE_#40_NOT_FOUND
RA / Hor... Haven? |
08-19-2010, 10:05 AM | #125 | ||
Baron
Join Date: May 2010
Location: South Africa
Posts: 906
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These were all done on normal mobs (giant trolls and sabertooths) as i couldnt find any english players to test them with. imho this kind of damage is fine for a marksman (with the amun damage balances) with the possibilty of multiplying with Dead Eye Last edited by Shwish; 08-19-2010 at 10:19 AM. |
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08-19-2010, 10:19 AM | #126 |
Pledge
Join Date: Mar 2010
Posts: 35
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my knights evasion is zero. is that wanted? i tried relog... still zero. with ring giving evasion +3 i have 3 evasion...
whats this? knight got a shield so he doesn't evade? You nerfed aoo, thats ok... but please make other defensive buffs stronger. |
08-19-2010, 10:34 AM | #127 |
Master
Join Date: Jun 2009
Posts: 310
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300 slows, what is the purpose in war for that?
Hitting 10 normal slow hits to finally get someone down? And the hunter can do nearly the same, but with pet etc...
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Proud to be in the most beautiful realm: Syrtis LOTR-Gek, level 50 marksman. |
08-19-2010, 10:44 AM | #128 | |
Master
Join Date: Jul 2010
Location: Poland
Posts: 285
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Hunter is a defence not ofensive archer subclass... NGD doesn't do that what they wrote at home page...
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08-19-2010, 10:54 AM | #129 | |
Baron
Join Date: May 2010
Location: South Africa
Posts: 906
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Quote:
- Pets are removed when the hunter casts camouflague --> supportive addition to hunters - Cold Blood --> offensive addtion for hunters - Death Sentence --> supportive addition for hunters - Reveal Enemy --> Supportive addition for hunters - Improvement on Stalker Surrounding --> Supportive addition for hunters and the one change made to marksman being the removal of a marksmans only support spell for an offensive damage buff so clearly NGD is on the road to making hunters the real supportive archer and marksman the offensive archer and theres still more to come |
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08-19-2010, 10:59 AM | #130 | |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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Quote:
I'd still prefer 2 spells, one to resist ranged damage, one to resist melee damage, both, let's say 20 duration, 30 cooldown, but you can't run them both at the same time, they cancel each other. (There are enough useless spells in that tree, don't worry, hehe) |
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