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General discussion Topics related to various aspects of Champions of Regnum |
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05-13-2008, 08:50 PM | #131 |
Banned
Join Date: Jul 2007
Posts: 1,994
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This is true, but the flip side of it is that it becomes impossible to escape from enemy barb/hunter teams. An onslaughted hunter can keep up with a horse for 50 seconds.
The problem is not with onslaught, it's with the current settings. 30% for 25 seconds maybe. Right now, it's just too fast for too long. It was better balanced before IMO. |
05-13-2008, 08:58 PM | #132 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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Well as its mostly a team based game a team of differant classes should be able to use each others strenths cover each others weakness and be a better fighting force than a solo player.
It was balanced its maybe a little off now but im not that bothered and i cant see any change back on the road ahead. It must have been changed for a reason the reason however i dont know |
05-16-2008, 06:04 PM | #133 |
Master
Join Date: May 2007
Location: Friesland, the Netherlands
Posts: 298
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Funny, you're talking about val making useless and wrong posts, but all you knights of morality do is flaming and spamming...
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05-16-2008, 06:20 PM | #134 | |
Banned
Join Date: Jan 2007
Posts: 1,145
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Quote:
he complains because mages with onslaugth escape from him. If he had a barb with him nothing happens, and since every realm has barbs his complains are meaningless. But Val will only talk about how mages escape when he has no barbs, again and again. If someone didnt agree with him he is ignored or called a flamer. Maybe people flame him too much, but he deserves the 90% of that flames. |
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05-16-2008, 06:22 PM | #135 |
Marquis
Join Date: Jul 2007
Location: England
Posts: 2,419
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nooo dont post we're letting this one die
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05-16-2008, 11:36 PM | #136 |
Banned
Join Date: Jul 2007
Posts: 1,994
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Just for you 210, Bump.
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05-17-2008, 12:42 AM | #137 |
Count
Join Date: Oct 2006
Posts: 1,093
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The maximum limit of speed is 50%; having mobility(25%) + onslaught(35%) + wild spirit (15%) = 75% of speed but your limit is 50%.
The new onslaught fulfills very well his function transporting the allies during a short period. Onslaught Duration: 30 seconds Cooldown: 60 seconds |
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