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Old 08-16-2011, 04:36 PM   #131
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I start think that best decision about knocks is remove them.
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Old 08-16-2011, 04:44 PM   #132
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I start think that best decision about knocks is remove them.
what would you replace em with?
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Old 08-16-2011, 05:12 PM   #133
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I start think that best decision about knocks is remove them.
I suggested that many moons ago and I think I was almost burned at the stake for even mentioning it. I actually suggested it before knocks got out of hand. Everyone was pretty much adamant at that time that they wanted to keep their bully button.
I doubt times have changed NSer. Thread lightly on people's candy spells.

Imagine I had the audacity to suggest back then that they bolster some debuff spells like STR debuff INT/CONC debuffs to fill the gap. I actually went as far as to mention "Knockback" as a type of control for melee classes.

NSer maybe you will be more lucky with that topic than I was back then.
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Old 08-16-2011, 05:34 PM   #134
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I start think that best decision about knocks is remove them.
+1 this game would be better without them
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Old 08-16-2011, 05:38 PM   #135
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any news/thoughts from the staff?
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Old 08-16-2011, 07:43 PM   #136
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Removing knocks would require lot of ballance and adding/editing spells that would now be useless. Warriors would gain huge advantage and therefore a huge ballance update would need to happen simultaneously. This would of course change the gameplay drastically and result in lots of whiners, ragequiters etc.

The process could be applied over time, but I don't think that would work either, as nothing ever goes entirelly according to the plan

I didn't really see a "perfect" solution to knocks on the forums yet, but many good ones that would be worth a try. All is up to NGD..
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Old 08-16-2011, 07:46 PM   #137
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Quote:
Originally Posted by NSer View Post
I start think that best decision about knocks is remove them.
A MMORPG without knocks?....Really?
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Old 08-16-2011, 08:09 PM   #138
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Quote:
Originally Posted by Torcida View Post
A MMORPG without knocks?....Really?
Yes and No,

I agree at Knocks should be Removed or Make it 2/3/4/5/6 sec, Try to survive a knockdown at wars .... dispell can only save your life here.
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Old 08-16-2011, 08:36 PM   #139
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Warriors would gain huge advantage
I wouldnt bet on it.
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Old 08-16-2011, 09:26 PM   #140
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All that my hunter is good for in fortfights is ambushing a target so marks/ barbs can kill it.
Now that will more or less be taken away, making hunters even more useless in fortfights

Hunters are turning (even more) in a pvp/assasin mode class. Please give them some new usefull spells.

(+ I'm still thinking Winter stroke should be melee range, not ambush)
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