08-19-2010, 02:37 PM | #151 | |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
|
Quote:
Same goes for people who used the character transfers to Horus.
__________________
Winning a fight is not what makes you a good player, it's how you do it.
http://home.znur.re/screenshot%20201...2011_39_37.jpg |
|
08-19-2010, 03:05 PM | #152 |
Apprentice
Join Date: Jan 2010
Posts: 79
|
So far i like the update but please make barbarians less dependant on buffs and add some dynamics:
- Improve Overwhelming Strength - Make Berserk something like 15 secs durations and 40secs cooldown - Change Thirst for Blood to an activable spell like Recharged Arrow - Lower duration and cooldown of Unstoppable Madness - Lower mana costs I leave the balancing to Ngd, but i think this is needed to make barbarians gameplay more enjoyable.
__________________
Raely - Alsirian Barb of Horus |
08-19-2010, 03:06 PM | #153 |
Apprentice
Join Date: Oct 2009
Posts: 59
|
Now I tested epic vs storebought agaisnt trolls, and storebought hits 10~MORE than epic :O I had to check my calculations 3 times before I believed it :P
I really really hope that there is some bugs, 186max vs 137max weapons should never hit like that |
08-19-2010, 03:29 PM | #154 |
Banned
Join Date: Sep 2009
Location: The Netherlands 8-D
Posts: 653
|
Aaah crap petless will become harder now
|
08-19-2010, 03:32 PM | #155 |
Marquis
Join Date: Aug 2007
Location: Germany
Posts: 1,843
|
While you are on Hunters NGD, Skin of the Beast damage reduction should not be up to 90% for 30 seconds.
60 or 70% on 5 should make this power more balanced. |
08-19-2010, 03:52 PM | #156 |
Count
Join Date: Jun 2007
Location: Jippy's Mom's House
Posts: 1,286
|
Skin of the Beast is waaaay too much on level 5. A hunter can (with this new point system) comfortably configure to have lvl 5 Natural Armor, lvl 5 Skin of the Beast - who cares about beastial wrath...the damage added isn't much due to initial damage of the pet now anyway. But protecting him like that is waaay over the top. - You make the pet virtually unkillable for 30 seconds.
__________________
Compost (60 Hunter) Alsius Compoundious (Dead and gone...) |
08-19-2010, 04:13 PM | #157 |
Banned
Join Date: Dec 2009
Posts: 843
|
One think at all this confusing 237467236 ideas:
Maybe i am too stupid but for me this not have sense: -Why slow bows make lowets dmg like fast bows? Slowest shot must make more dmg in my opinion. Is like two handet sword and one handet. |
08-19-2010, 04:30 PM | #158 | |
Self-called retired user
Join Date: Mar 2009
Location: In NGD's ticket system hoping for a response.
Posts: 517
|
Quote:
|
|
08-19-2010, 04:42 PM | #159 |
Banned
Join Date: Dec 2006
Posts: 890
|
Its like 0.2 sec difference between bow speeds, it used to be like 0.6-0.7 in difference before the ranged attack speed increase.
|
08-19-2010, 05:47 PM | #160 |
Baron
Join Date: Apr 2007
Location: Svea Rike
Posts: 814
|
__________________
Eagles may soar, but weasels don't get sucked into jet engines...
|
|
|