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Old 03-26-2011, 11:15 AM   #161
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Quote:
Originally Posted by Latan View Post

i do not agree
beetle swarm (2) has 6 seconds duration and i think it's perfect.
it has a normal GCD, so you have 4 seconds of effective duration while you can cast another spell (ice blast, lightning, fireball, vampirism, slow, darkness or ivy) and then cast another CC spell like will domain, silence, meteor, freeze or frozen storm before he can react.

PD i really don't like vampirism (3), i'd use something like this instead
No I don't like that setup, I don't want to be that holy guy who thinks he plays fair. But if you ask me, theres no skills needed to cast cc's and you have them on a really high lvl.
And ofcourse that was my opinion 1 pp for 1 sec is too much, indeed play what fits you. Timing is one of the most important things in the game yea.

Last edited by HuntShot; 03-26-2011 at 11:27 AM.
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Old 03-26-2011, 11:15 AM   #162
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Originally Posted by HuntShot View Post
... cc fucker! hahah
imagine lock without CCs now
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Old 03-26-2011, 11:17 AM   #163
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Quote:
Originally Posted by HuntShot View Post
No I don't like that setup, I don't want to be that holy guy who thinks he plays fair. But if you ask me, theres no skills needed to cast cc's and you have them on a really high lvl
ehm.... i thnk 8-9 sec CC enough that take half HP of warrior
or kill mage
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Old 03-26-2011, 11:41 AM   #164
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Originally Posted by NSer View Post
imagine lock without CCs now
Hehe Conj!.... without heals -.-
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Old 03-26-2011, 11:42 AM   #165
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Quote:
Originally Posted by NSer View Post
ehm.... i thnk 8-9 sec CC enough that take half HP of warrior
or kill mage
Well.. lets count them?

Slow, WillDomain, Pricking, Mindpush... and meteor if you count it's dizzy effect.

That makes 4 maybe 5 with meteor.
So not that much!
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Old 03-26-2011, 12:31 PM   #166
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Quote:
Originally Posted by HuntShot View Post
Well.. lets count them?

Slow, WillDomain, Pricking, Mindpush... and meteor if you count it's dizzy effect.

That makes 4 maybe 5 with meteor.
So not that much!
huh?
each my CC=7 secs
and yes that kill mage enough cast 1 CC insert dmg spells and cast 2nd CC (dmg one) = dead mage in 9 secs
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Old 03-30-2011, 01:03 PM   #167
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huh?
each my CC=7 secs
and yes that kill mage enough cast 1 CC insert dmg spells and cast 2nd CC (dmg one) = dead mage in 9 secs
woops sorry misread, I thought you said spells and not seconds. Well I need more than that indeed to kill a barb.
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Old 04-09-2011, 09:38 PM   #168
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New setup...... And again any comments?
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Old 04-12-2011, 09:43 PM   #169
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a lvl 52 warlock setup at work
http://www.youtube.com/watch?v=w3XyaHx83nU
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Old 04-12-2011, 10:04 PM   #170
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Awesome video!
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RA | Ignis | Lilla My | Conjurer | EVIL IGNIS ROCK
Horus | Syrtis | ieti | Conjurer | INQUISITION | LONG GONE
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