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Old 02-15-2011, 08:50 PM   #161
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Quote:
Originally Posted by Klutu View Post
Also maybe make the Thorkul Sword a big uber lvl 60 weapon? ;D
+1

That would rock.

Also, what about Dragon drops and other WZ Boss drops? Will their levels change or will they have new items added to their drop-list?
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Old 02-15-2011, 09:01 PM   #162
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Quote:
Originally Posted by 53453467734534 View Post
@Knekelvoeste, maybe there are some other possibilities, but new classes was the idea i had.

I didn't knew that :P
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Old 02-15-2011, 09:10 PM   #163
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I didn't knew that :P
Ok, i tried to prevent this level cap raise (of course i like to have new classes too). Hoped NGD would consider it as a better idea, to do something against oversaturation of items/gear and lvl 50 characters.
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Old 02-15-2011, 09:14 PM   #164
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Originally Posted by Mattdoesrock View Post
What if the new levels 51 - 60 are only obtainable through this new RvR currency / xp?
That's what should happen, since it the expansion is called 'Warmasters'. But alas, only more farming motivation..

I hope the new curve will at least adjust so that the chars who are 50 now are like level 55 or something.

Also, I know the content creators and bug/balance fixers are separate, but isn't creating more bugs/balance issues for a seemingly understaffed bug/balance fixing team kind of a flawed plan?
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Old 02-15-2011, 09:31 PM   #165
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How much EXP we will need to become lvl 60 (an 51 until 59)?

What's about the high lvl equipment? Does my lvl 50 equip will be improved to lvl 60 equip or it will become worthless (especially when you used xim boxes to get the equip)?

I'm confused and annoyed about the announcement. I really need more informations to decide - whether I continuing to play or throwing regnum into my rubbish bin.
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Old 02-15-2011, 09:45 PM   #166
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I only got one word to say...: Hype.

Seriously nice done NGD you obviously wanted to makes this a really big hype and as you can see, it worked!
Even though most people are complaining, still. Nice really nice work!

Lookin' forward to it!
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Old 02-15-2011, 09:51 PM   #167
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Default +1 Warmasters

I love the idea of level increase.

If yo guys want to setup grinding parties, I will show you the tricks of the trade.
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Old 02-15-2011, 10:06 PM   #168
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Zombrex told:Level Cap Raising to 55 (FALSE)....well he was right ...
Level Cap will be 60...
ehm damn...i wasn't even lvl 50 ...at lvl 49 from 9 months...
Indeed..big surprise...if lvl 45 its half way to 50...how much means lvl 60?
-And about items ..i don't think they will change any item...just made new armors and weapons from lvl 50 to 60...others will stay like this
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Old 02-15-2011, 10:06 PM   #169
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Just scale all of the existing level 40-50 items up to lv50-60 with the new looks, then add entirely new gear for 40-50 using the old looks. Finally, give each player up to 6 free item fusion scrolls so they can return their items to the old looks if they so wish. And finally leave the apperance of boss gears and magna weapons alone.
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Old 02-15-2011, 10:16 PM   #170
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Quote:
Originally Posted by Kitsunie View Post
...give each player up to 6 free item fusion scrolls so they can return their items to the old looks if they so wish.
Not gonna happen. It would be nice, but don't hold your breath.
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