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Old 12-21-2007, 11:24 AM   #171
valterbla
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You mean on that you stpoed playing ur warlock cuz warlocks are overpowerd?
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Old 12-21-2007, 11:27 AM   #172
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Look at the damage... golem fist 1137 under infuriate... and on our lvl 60 orcs in ignis, golem fist does still 650 dmg.

And it's 100% damage for sure, not a probability.

To answer to your question yes. Because each time i say this; other warlocks say "people who thinks that dunno how to use their skills".

The problem is that unlinke many of them i listened to Demon Monger's advices (too many people think he's nuts, just an advice, don't f*** with him), tested by myself for hours instead of going to fort wars etc.

And then i got the same conclusion than him : warlocks are overpowered.

Last edited by sathilda; 12-21-2007 at 11:48 AM.
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Old 12-21-2007, 01:28 PM   #173
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I don't think warlocks or marksmen are overpowered... just powerful.

But as they are attacking classes that's exactly how it should be.
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Old 12-21-2007, 01:34 PM   #174
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Valterbla, Markmen can do as much dmg as a barbarian when they use many, expensive buffs. After that they are sitting ducks.
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Old 12-21-2007, 03:25 PM   #175
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Quote:
Originally Posted by sathilda
Look at the damage... golem fist 1137 under infuriate... and on our lvl 60 orcs in ignis, golem fist does still 650 dmg.

And it's 100% damage for sure, not a probability.

To answer to your question yes. Because each time i say this; other warlocks say "people who thinks that dunno how to use their skills".

The problem is that unlinke many of them i listened to Demon Monger's advices (too many people think he's nuts, just an advice, don't f*** with him), tested by myself for hours instead of going to fort wars etc.

And then i got the same conclusion than him : warlocks are overpowered.
The only thing i can say its dont test things on mobs.

When you like we go to the exp server and you check that things again, warlock are very good if they do full damage and their spells are not resisted but that only happens with mobs.
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Old 12-21-2007, 07:19 PM   #176
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i tested the combo of lethal strike and death sentence and is harder then it looks. first i try to max it as much i can like max menuver racharge arrow and max lethal(i was testing in the experimental) and if u lucky u might get like a 2k out of it but i came close to 1.7 after all that i was a siting duck cuz i was out of mana but ur enemy is more then half dead

second i heard about wat demon say and i played warlock for way to long and in anyway u put it u cant never say a warlock is over powered. i said this way to many times the warlock has no deffence, no range, no speed just power in anyway it should be even stronger but i wont get in to that cuz i would hear ppl crying lol. but honestly in a marksmen maybe the protection spell needs to be nurf but lethal is fine it still hits hard even if its a miss. like 900 at lvl 5 and if the 3 arrow hit is like 1.1 same as a rep shot.
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Old 12-21-2007, 08:43 PM   #177
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Quote:
Originally Posted by jrlg23
[...] just power in anyway it should be even stronger but i wont get in to that cuz[...]
Just? Dizzy, mana & health drain, freez they do not need more protection and speed. Realy :>
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Old 12-21-2007, 10:16 PM   #178
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Quote:
Originally Posted by BlooD
The only thing i can say its dont test things on mobs.

When you like we go to the exp server and you check that things again, warlock are very good if they do full damage and their spells are not resisted but that only happens with mobs.
It has been heavily tested... a lvl 50 barb is often dead before pricking ivy(5) is down, indeed acrobatics and strategic position/evasive tectics reduce those spells effects like AoO, but what it would be without those nerfing spells... we've still mana burn.

Under EE+infuriate, lightning never did less than 210 damage/tick, excepted on those damn knights under AoO

And about resistance, i don't meet an excessive resistance, sometimes one of the spell is resisted, so it's still -40 or -50%, -21% resist magical damage (almost cancel acrobatics).

And that doesnt mean that you can kill everybody with it. You kill fast but can also be killed very fast with that setup.
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Old 12-21-2007, 11:03 PM   #179
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I was triying to response myself but magnet said it all here
http://www.regnumonline.com.ar/forum...2&postcount=19

And its more hard than it seems, i bet you you cant kill a marksman or a knigth with that in pvp.
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Old 12-21-2007, 11:22 PM   #180
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Quote:
Originally Posted by BlooD
And its more hard than it seems, i bet you you cant kill a marksman or a knigth with that in pvp.
A "knightsman" is very hard to kill, as i said in my previous post, because evasive tactics + strategic position = +155% armor if maxed (it's a very rare case anyway, and they lost 75% protection for 10s all the 50s).

But such setup in a team can be very powerful with another warlock... even a warjurer can do the job.

And knights... you can beat them under AoO on pvp with that setup... but it requires a specific setup that you can't decently use in WZ. (You just need to disable the knight for 30s)

But barbs and mages are really cannon-fodder with that.

I repeat i don't say you can destroy the world with that setup, far from it... but if arcania spells would be fixed, i think i will only concentrate on nerfing ennemies rather than dealing any damage... it can be very useful in a fort war.

Last edited by sathilda; 12-21-2007 at 11:33 PM.
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