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Old 04-21-2008, 08:55 AM   #171
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Quote:
Originally Posted by Necrovarus
Yep, right now it's only good for getting the advantage of landing the first hit. A ~100 dmg first hit.
Yeah or confuse, that will screw up all classes defence, debuffs or chance to escape.
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Old 04-21-2008, 09:59 AM   #172
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Quote:
Originally Posted by Vroek
Yeah or confuse, that will screw up all classes defence, debuffs or chance to escape.
or ambush which you can use if your target gets aggroed
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Old 04-21-2008, 10:44 AM   #173
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Quote:
Originally Posted by Angelwinged_Devil
so no extra evasion for moving? Hm I don't think that's kinda fair unless you're able to do spell/power casting while moving too then
No, meaning you should only get the extra evasion when moving. And the whole point of this is so you couldn't use attack while in this near invulnerable state. It would also add more (not much) skill required for those using it to attack with, just move if you think you're going to get attacked.
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Old 04-21-2008, 10:46 AM   #174
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Quote:
Originally Posted by Gravat
No, meaning you should only get the extra evasion when moving. And the whole point of this is so you couldn't use attack while in this near invulnerable state. It would also add more (not much) skill required for those using it to attack with, just move if you think you're going to get attacked.
and you have to stand still everytime you want the shooting countdown timer to start inbetween shots
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Old 04-21-2008, 05:09 PM   #175
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Quote:
Originally Posted by El_Naso
I´m sorry, I can´t help asking... why in hell haven´t you made a marks yet val? All you ever do when mentioning them is complain that they are soo overpowered. I get it, we have twice the defences and twice the attack, plus the arrow mastery tree, but instead of all that you´d rether have speed, camo and pets (my memory sucks, you used to have pets but now you don´t, right?).

I don´t mean this as flaming, It just seems to me that you want to play as a marks rather than a hunter.
It's not about my character, it's about class balance.

Me making a marksman does not change the fact that they're overpowered now.

Quote:
Originally Posted by El_Naso
PS: hunters haven´t been always nerfed. They have unique abilities and and that´s why they need to be revised more often. There was a time when wild spirit was +10% movment speed. Remember that.
When passive sprint was +10%, Onslaught was only +25% for 30 seconds.

BTW: Marksmen have unique abilities as well- too many of them, and they're too powerful, and IMO and a lot of other players' opinions, they need to be nerfed.
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Old 04-21-2008, 05:27 PM   #176
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Quote:
Originally Posted by Valorius
It's not about my character, it's about class balance.

Me making a marksman does not change the fact that they're overpowered now.


When passive sprint was +10%, Onslaught was only +25% for 30 seconds.

BTW: Marksmen have unique abilities as well- too many of them, and they're too powerful, and IMO and a lot of other players' opinions, they need to be nerfed.
Onslaugth was 45 segs.

BTW a lot of players think marksmans have to be nerfed but you are the only one who only wants to nerf his armor and not his evasion tree.
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Old 04-21-2008, 08:31 PM   #177
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you may not see this Val since I am also being ignored. Clearly most people on this forum disagree with you based on the english language poll. I don't hear a lot of people in realm chat whining about marksmen. I hear a few about other classes. So your statement that others agree with your assessment is flawed.
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Old 04-22-2008, 08:04 AM   #178
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"Damn hunters!" Implies not that they are overpowered, it is that they are annoying and kill people resting on half hp or whatever they did this time.
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Old 04-22-2008, 02:07 PM   #179
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Quote:
Originally Posted by Necrovarus
"Damn hunters!" Implies not that they are overpowered, it is that they are annoying and kill people resting on half hp or whatever they did this time.
There used to be a hunter bug right after the revive pet spell was introduced, whereupon you could get a lvl 19/5 pet then reskill to lvl 17 pets, with lvl 4 tame beasts(i only ever tried it with a great sabertooth), and still revive your lvl 5 pet. Obviously that free'd up a ton of discipline points and 1 power point.

That was the only time in my entire regnum playing experience where i thought, "Wow, this is like stealing candy from children." I played that way for about 2-3 hours and quickly became bored with it after i killed three lvl 48+ mages in one fight easily.

BTW: Don't bother trying to mimic this setup...it was fixed a long time ago. The only person i ever told about it was Saguenay.

As i said in the other thread, hunters only seem overpowered because we're so hard to catch. Once you pin a hunter down, they have less firepower than any class, and are only middle of the pack defense wise. The trick is pinning them in place.

Without the evasion tree, no one would play a hunter within a month.
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Old 04-30-2008, 07:02 PM   #180
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for a change i agree with val "sort of" hunters arnt overpowered just very annoying to kill =)
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