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Old 09-21-2009, 02:34 PM   #11
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Quote:
Originally Posted by adict View Post
I agree. XP should be given in WZ after capturing the fort
Only level 4, then!
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Old 09-21-2009, 04:23 PM   #12
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Maybe NGD will look at this thread and we will get a weekend event to try it ?
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Old 09-21-2009, 05:34 PM   #13
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Quote:
Originally Posted by theotherhiveking View Post
Sounds like war. I like war.
Sound like taking empty forts and avoiding fighting actually.
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Old 09-21-2009, 08:42 PM   #14
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Quote:
Originally Posted by Lumi_Alsius View Post
Maybe NGD will look at this thread and we will get a weekend event to try it ?
no way, they'll more probably give us fireworks instead
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Old 09-21-2009, 09:04 PM   #15
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Quote:
Originally Posted by Dupa_z_Zasady View Post
Sound like taking empty forts and avoiding fighting actually.
Doesnt have to be forts, might be xp along with rp for kills themself.
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Old 09-22-2009, 08:49 AM   #16
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Quote:
Originally Posted by Punti_X View Post
Only level 4, then!
If it means people stop upgrade forts to level 4 - then sure, go ahead!
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Old 09-22-2009, 01:55 PM   #17
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Quote:
Originally Posted by Lumi_Alsius View Post
Doesnt have to be forts, might be xp along with rp for kills themself.
Now, please, read what Piz has written in the second post it this topic.
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Old 09-22-2009, 02:11 PM   #18
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Quote:
Originally Posted by Dupa_z_Zasady View Post
Sound like taking empty forts and avoiding fighting actually.
That already happens, and so what if it does? How will that effect the game negatively? Powerleveling using forts wouldn't be very efficient either. It would just encourage more and more people taking forts and then taking back their forts for the exp. So a fort is empty, it is taken by an enemy realm, the realm that lost the fort sees it as an opportunity to strike back and win their fort as well as get exp for it, for those who want to level up. win win.
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Old 09-24-2009, 06:17 PM   #19
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I say dump rp's altogether, and make it xp instead. No point in having several different kinds of "point" systems. We dont get "FP's" for taking forts, GV's for everytime we make gates vulnerable, etc.

If we must count enemy player kills, then it should just be by the notch system, as in "kill one enemy, get one point". But I would just prefer xp instead.
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Old 09-24-2009, 07:20 PM   #20
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sounds like someone doesnt have much rp lol.

Last edited by rogueish; 09-24-2009 at 07:21 PM. Reason: misspelling
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