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Old 02-10-2017, 01:59 AM   #11
Deepak007
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Few issues that I have noticed:

1. Knight can still hide precise block by turning around using mouse or Q, E buttons.

2. Retaliation on archer ends if you cast a non damaging spell, for example silence

3. I am not able to change my weapons quickly (I use spear+axe on knight and switching between them is taking time), can anyone else can confirm this problem??

If Leily or any GM/GC can confirm these that would be great.

Thanks,
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Old 02-10-2017, 02:46 AM   #12
Hollow-Ichigo
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Quote:
Originally Posted by Deepak007 View Post
3. I am not able to change my weapons quickly (I use spear+axe on knight and switching between them is taking time), can anyone else can confirm this problem??
Its been like that for a while, I use all 3 weapon types and switching is a real pain.

Also, clan ranks still get bugged and become unchangeable.

http://imgur.com/a/jWxY8
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Old 02-10-2017, 04:08 AM   #13
Deepak007
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Quote:
Originally Posted by Hollow-Ichigo View Post
Its been like that for a while, I use all 3 weapon types and switching is a real pain.

Also, clan ranks still get bugged and become unchangeable.

http://imgur.com/a/jWxY8
Well that is not good, it used to be instant. I played knight today after update and I had trouble switching weapons and enemies ran away. Also try retaliation it is not working as intended, just vanished when you get hit by a non damaging spell.
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Old 02-10-2017, 11:44 AM   #14
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Originally Posted by Deepak007 View Post
Well that is not good, it used to be instant. I played knight today after update and I had trouble switching weapons and enemies ran away. Also try retaliation it is not working as intended, just vanished when you get hit by a non damaging spell.
retaliation has always been cancelled on the first attack if that attack was non damaging.....unless it got bugged somehow since i last played archer class,im not sure what you mean otherwise.
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Old 02-10-2017, 03:15 PM   #15
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Quote:
Originally Posted by Dumberest View Post
retaliation has always been cancelled on the first attack if that attack was non damaging.....unless it got bugged somehow since i last played archer class,im not sure what you mean otherwise.
Not always, bugs getting fixed, but for a strange reason they re-appear, only NGD knows (?) why...
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Old 02-10-2017, 06:38 PM   #16
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Quote:
Originally Posted by Deepak007 View Post
Few issues that I have noticed:

1. Knight can still hide precise block by turning around using mouse or Q, E buttons.

2. Retaliation on archer ends if you cast a non damaging spell, for example silence

3. I am not able to change my weapons quickly (I use spear+axe on knight and switching between them is taking time), can anyone else can confirm this problem??

If Leily or any GM/GC can confirm these that would be great.

Thanks,
Need to check 2 points, just knew about the 1º. Thanks

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Originally Posted by Hollow-Ichigo View Post
Also, clan ranks still get bugged and become unchangeable.
Yes, this fix brings some server issues, we are working on it.
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Old 02-12-2017, 05:47 AM   #17
saumya
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Leily, can we please get some feedback about defensive support, its not just us it really is broken, some feedback whether you confirmed it or anything would be great.
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Old 02-13-2017, 02:34 PM   #18
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Originally Posted by saumya View Post
Leily, can we please get some feedback about defensive support, its not just us it really is broken, some feedback whether you confirmed it or anything would be great.
Nothing new about it, just the mana cost
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Old 02-22-2017, 06:54 PM   #19
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Originally Posted by saumya View Post
Leily, can we please get some feedback about defensive support, its not just us it really is broken, some feedback whether you confirmed it or anything would be great.
Imo it works as intended. Its a percentage based buff and isnt going to resist all the time, or really that frequently. The more you are subjected to CCs will have a big play on how often you resist something. Atleast its higher than MB's 45% at lvl5. This is still an RNG game and hoping for a percentage buff/spell to work out more than often is a reaching a bit. Just buff it, and hope for the best Cause I doubt if they would increase its percentage. Same would go for dispel or ms.
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Old 02-23-2017, 09:58 AM   #20
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Please dont make me say it all again, even i know after years of constant knight playing how much def sup works and fails, and before it lived up true to 65% . But i clearly proved its not the same as before, its based on RNG right.
So many knights are saying the same thing that it seems broken or acting weird, its obviously not just a feeling. So why not check it? Or if its RNG'S problem then that too.
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