Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 01-15-2016, 10:19 PM   #11
LittleHomer
Initiate
 
LittleHomer's Avatar
 
Join Date: Oct 2011
Location: Germany
Posts: 128
LittleHomer is on a distinguished road
Default

Server merge Ra <-> Valhalla would be so awesome
__________________
LittleHomer no ha iniciado sesión   Reply With Quote
Old 01-17-2016, 03:09 PM   #12
LittleHomer
Initiate
 
LittleHomer's Avatar
 
Join Date: Oct 2011
Location: Germany
Posts: 128
LittleHomer is on a distinguished road
Default

Just something to add in my opinion...

Quote:
Balance update

-Have a look at all of the classes, check their skills, items, item bonuses, modify the necessary things. Also modify /delete least used skills / make new skills if needed. Tests will be needed to be done by users for sure.
It's easy to say that the balance isn't pretty well done in regnum so far. Here some points I would like to see different in future / end of 2016:

- give the classes more difficulty
(there are many spells which are dealing always the same - huge - damage, without any need of skill (e.g. many barbarian spells, marksmen skills like lethal strike, warlocks spells like master of doom, and so on...). For example it would change a lot, if mind push would've a bigger range and these waves are more important. Instead of "1 wave effect = effect of all waves", you could give every wave an extra meaning, so you have to hit an opponent more than 1 time with mind push for slowing him the 7 secs, and so on ... its just an example.

- give the classes more individuality
(e.g. I think it's kinda crazy to give a marksmen the same number of stuns (or even more?) than a hunter... It should be important to improve the statement of every class)

- give every class the same chances
(for hunting, leveling and big battles. E. g. it's kinda strange that archers and warriors can simply run away and a mage can do nothing against it (archer/warrior will stun and use their run spells). Also it's weird that warriors have to press R before they can restart leveling in contrast to (most) mages.)

- Change these completely unused spells / Add more spells
(It's sad to see that almost every class at level 60 has the same skill. It's like a meta and other skill options are never used. I mean, for sure, there are differences, but they aren't really huge. By adding more spells and by changing useless spells (like e. g. splinter wall (mage), fragility (mage), finesse (archer), ofuscate (archer), ...) it would be more funny to play vs. enemies...)


-- Sorry, had to add ... Obviously it won't change anything
__________________
LittleHomer no ha iniciado sesión   Reply With Quote
Old 01-18-2016, 04:50 PM   #13
Adrian
NGD·Studios
 
Adrian's Avatar
 
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
Adrian will become famous soon enoughAdrian will become famous soon enough
Default

Hey, the Roadmap has been finished. We're going through an internal revision and it will be published by this Wednesday.

As you may know, the Roadmap is just a guide, and during the development process there can be more additions, so your ideas are always welcome. It's important to have threads like this one to have them gathered somewhere.
__________________
Adrian no ha iniciado sesión   Reply With Quote
Old 01-19-2016, 10:18 AM   #14
LittleHomer
Initiate
 
LittleHomer's Avatar
 
Join Date: Oct 2011
Location: Germany
Posts: 128
LittleHomer is on a distinguished road
Default

Quote:
Hey, the Roadmap has been finished. We're going through an internal revision and it will be published by this Wednesday.
Really nice to hear this

Quote:
As you may know, the Roadmap is just a guide, and during the development process there can be more additions, so your ideas are always welcome. It's important to have threads like this one to have them gathered somewhere.
To begin with: I know that this is the englisch/spanish forum for Regnum, especially this is the wrong forum to talk about the german server Valhalla (or maybe also Ra).
But I'm sure that Gamigo got many ideas from the community in their german forum. Maybe you should also get a better connection with them for more suggestions, ideas, etc. Whatever it's good to see, that NGD is still - at least - hearing the community.
__________________
LittleHomer no ha iniciado sesión   Reply With Quote
Old 01-20-2016, 06:32 PM   #15
Pery3000
Master
 
Pery3000's Avatar
 
Join Date: Mar 2010
Location: Georgia
Posts: 386
Pery3000 is on a distinguished road
Default

Quote:
Originally Posted by adrian View Post
hey, the roadmap has been finished. We're going through an internal revision and it will be published by this wednesday.

As you may know, the roadmap is just a guide, and during the development process there can be more additions, so your ideas are always welcome. It's important to have threads like this one to have them gathered somewhere.
🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔
__________________
Haven ~ Daggers/Miles Long *Retired*
Ra ~ Cloaks/Elongated
Pery3000 no ha iniciado sesión   Reply With Quote
Old 01-20-2016, 07:03 PM   #16
UnknownUser
Pledge
 
UnknownUser's Avatar
 
Join Date: Oct 2009
Location: Under yo mommas bed
Posts: 26
UnknownUser is on a distinguished road
Default

Quote:
Originally Posted by Adrian View Post
Hey, the Roadmap has been finished. We're going through an internal revision and it will be published by this Wednesday.

As you may know, the Roadmap is just a guide, and during the development process there can be more additions, so your ideas are always welcome. It's important to have threads like this one to have them gathered somewhere.
It's Wednesday 2:03pm.. I WANT TO SEE THIS ROADMAP
__________________
Dedric Fox WM barb
Fourth Realm - Rip Fourth Reich
UnknownUser no ha iniciado sesión   Reply With Quote
Old 01-20-2016, 08:17 PM   #17
LittleHomer
Initiate
 
LittleHomer's Avatar
 
Join Date: Oct 2011
Location: Germany
Posts: 128
LittleHomer is on a distinguished road
Default

Quote:
Originally Posted by UnknownUser View Post
It's Wednesday 2:03pm.. I WANT TO SEE THIS ROADMAP
First I thought you would be dumb because it was 08:03 pm ...
Then I realised that you could've ment "20:03" or you're just living in a country with a different time zone than mine lol
__________________
LittleHomer no ha iniciado sesión   Reply With Quote
Old 01-20-2016, 10:21 PM   #18
Adrian
NGD·Studios
 
Adrian's Avatar
 
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
Adrian will become famous soon enoughAdrian will become famous soon enough
Default

Quote:
Originally Posted by UnknownUser View Post
It's Wednesday 2:03pm.. I WANT TO SEE THIS ROADMAP
I have it already, final version and with the thread text as well, but in Spanish. My translator is off in holidays and it's 10PM. Tomorrow early I'll translate it and post it. If I post it only in Spanish, you know what could happen. Torchs, pitchforks and a lot of foul language...
__________________
Adrian no ha iniciado sesión   Reply With Quote
Old 01-20-2016, 10:40 PM   #19
UnknownUser
Pledge
 
UnknownUser's Avatar
 
Join Date: Oct 2009
Location: Under yo mommas bed
Posts: 26
UnknownUser is on a distinguished road
Default

Quote:
Originally Posted by Adrian View Post
I have it already, final version and with the thread text as well, but in Spanish. My translator is off in holidays and it's 10PM. Tomorrow early I'll translate it and post it. If I post it only in Spanish, you know what could happen. Torchs, pitchforks and a lot of foul language...
I don't mind letting google translate for me
__________________
Dedric Fox WM barb
Fourth Realm - Rip Fourth Reich
UnknownUser no ha iniciado sesión   Reply With Quote
Old 01-23-2016, 06:21 AM   #20
Kimahri_Ronso
Baron
 
Kimahri_Ronso's Avatar
 
Join Date: Jan 2011
Location: Arborea
Posts: 649
Kimahri_Ronso is on a distinguished road
Default

Added to the end of the OP

-Official Roadmap for 2016 By NGD

---------------------------------------------

Quote:
Originally Posted by Adrian View Post
Character Progression
Objectives:
- Even out low level characters to allow them to be more competitive in the War Zone for an early access to it, including items that could be up to this feature.
- Distinguish a main quest line which will allow to get to level 30 in an easy and fast way to be able to get involved in Regnum's iconic gameplay as soon as possible.
- Redistribution of the creatures in the War Zone, allowing the dissemination of the "levelling zones".

Estimated development date: 01/02 – 29/02

-So we will be able to get to lv30 fast(er) and then we will get some kind of stat and / or item boost that will make us more competitive in war...
This sounds nice and all, but only the time will tell whether it will work out good enough in the world of powerful WM jewells and legendary armours.
My guess is that it won't, we will see .

-Redistribution of the creatures includes the raising of their numbers and spawn time as well?
Because I think I'm speaking for everyone when I say that we do not wanna run around for mobs for hours to be able to grind .
Also, what about removing mobs ability to evade and resist? Is it too complicated to achieve?
Would make grinding less frustrating.

-Rework realm task table and try to make it a little more user-friendly
-Display players "saved at" location on the map
-Solve mount issue for lower level
-Raise drop rate of useful items

What about these above? Not one word was mentioned about them, although these issues shouldn't be left out of the plans of the character progression IMO.
__________________
A voice from the past. Faded.
Kimahri_Ronso no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:58 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved