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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: What question would you ask NGD? | |||
Any chance for a larger spellbar in the near future? | 36 | 17.48% | |
What was the reason behind removing shield drops with bonuses? | 40 | 19.42% | |
Any plans on adding option to save setups? | 14 | 6.80% | |
Will there come cloaks and capes in the game? | 9 | 4.37% | |
Will there be dungeons or a secondary way to expand the playing area? | 45 | 21.84% | |
What are your plans for premium items in the coming year? | 5 | 2.43% | |
Any plans to address population imbalance? | 13 | 6.31% | |
Will NGD in the near future change the dropping system of the superbosses? | 19 | 9.22% | |
Are there any plans to revamp the clan system? | 25 | 12.14% | |
Voters: 206. You may not vote on this poll |
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01-31-2011, 07:35 PM | #11 |
Initiate
Join Date: Apr 2008
Location: Delaware USA
Posts: 211
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when will the postion lag will be fixed? and fixed permanitly.
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01-31-2011, 07:38 PM | #12 |
Count
Join Date: Jun 2007
Posts: 1,186
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Will you revamp/improve current clan system and introduce clan banks at all?
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01-31-2011, 07:42 PM | #13 | ||
Master
Join Date: Oct 2007
Location: L'Aquila - Italy
Posts: 268
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Quote:
Quote:
2) will be ever explained how spell focus/spell resistance work? 3) will be ever explained how evasion/hit chance work? 4) are you going to fix neverending knocks? 5) are you going to give a decent defence to locks against cc's? 6) are you going to change useless boss drops? (dragon gloves for mages, daen rha staff and so on) |
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01-31-2011, 07:55 PM | #14 | |
Baron
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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Quote:
It's frustrating to be surrounded by a ton of enemies, so very close to you, when you trigger howl and somehow none of them get hit by it....or roar, or expansive, or (insert area 6 spell here). And also the whole not being able to do normals on knocked/immob'd enemies thing is really frustrating. So yes, to reinforce DB's question: Will positioning and such things as phantom swings be corrected anytime soon? Also: Will you ever fix Kick so it works more than 1 out of 50 attempts? (since 99% of the time it gets resisted) also: Any plans to address population imbalance?
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP Last edited by Kyrottimus; 01-31-2011 at 09:03 PM. |
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01-31-2011, 08:52 PM | #15 |
Master
Join Date: Nov 2010
Posts: 322
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01-31-2011, 09:13 PM | #16 |
Initiate
Join Date: Mar 2008
Location: Groningen, The Netherlands
Posts: 226
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A) Will you ever fix the "boring grinding" ?
B) What are your plans for premium items in the coming year? C) Will magnanite weapons ever be updated? (They are to weak for the amount of magna's they cost except for the LB and the 2H hammer is pretty decent although they also need a boost). Also +1 to DB's post (Never thought i would say that)
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Rhaegar - Barbarian ________________ Daenarys - Conjurer The White Company
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01-31-2011, 09:16 PM | #17 |
Count
Join Date: Apr 2009
Location: Bavaria
Posts: 1,026
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^ this. I kind of missed this clarification in this week's answer, or does this count to doesn't "need to be completely revamped from a usability point of view"? I agree that most of the UI just needs graphical improvements, more spell bars are the only exception for me there.
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02-01-2011, 12:37 AM | #18 |
Pledge
Join Date: Feb 2009
Posts: 45
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will there be any dungeons?
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02-01-2011, 01:23 AM | #19 |
Baron
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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Phantom swings are worse than EVER. When will they be fixed? (they're occurring on stationary targets now)
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP |
02-01-2011, 01:24 AM | #20 |
Apprentice
Join Date: May 2007
Location: Cosangeles
Posts: 68
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Will there be more armor and weapon set? (I will keep on posting it)
Will there be dungeons? Couldn't crafting simply be a gather-all-materials and follow-the-recipe, the-more-you-craft-the-more-you-have-exp-the-more-objects-are-better? to not break economy simply make crafted obj cheaper to sell to merchant. Easy for you, better for me.. (this will probably be ignored) Have you ever heard of advertising? if you want to gain more, perhaps a little space in the UI could be reserved to text adv, and perhaps this could lead to a lowering of price of everything? (this too will be ignored) Anyway, since I think noone buy potions, have you ever think about introducing them as merchants' and alchemists' obj? Will you ever introduce a third class? Have you ever thing about fights riding horses? Will you ever introduce sms payment for Italy? |
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