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Old 12-16-2016, 05:03 PM   #11
Artemo
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First of all you have to grind your way from lvl 45 to 55 and then you are only HALF WAY on the exp curve... having to grind 75% of the exp (without having the realm tasks nowadays) is just ridiculous.
Quests make up maybe 25% of the exp a char should have.
Either new quests get added, that are fun and provide an acceptable amount of exp/ gear or the expcurve has to be tinkered with.
Imo it would be better when half of the exp is reached earlyer... maybe around level 45.

From then on you have to join the warzone and take the risk to get attacked by enemys, the monsters in the warzone are stronger then any other monster you have faced before, hardend by the harsh environment. You will recieve much more experience by fighting these creatures.

New exp curve?
And please make 10,000,000 exp the maximum, I can't stand those 11.sometihng
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Last edited by Artemo; 12-16-2016 at 05:33 PM.
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Old 12-16-2016, 07:20 PM   #12
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Quote:
Originally Posted by Anunnaki View Post
Inner realm chat is far enough, oh not enough ? clan chat, general chat, wm chat, forum, facebook...
realm chat is just too much spam with 100%BS.

I don't play regnum to discover human race, variety and emotions, doing this in my rl. If you do then you have a problem
FACT: Most who play RO quit. Most who quit do so early on, long before reaching the warzone. I would have been one of these. I never could or would have met my future RO-pals (who were in the wz atm) without realm chat as it is. If not for them, & access to them, I never would have stayed & played (even tho most are long gone now, & their role as pedagogue has fallen to me & others).

FACT: RO has this nifty feature. It's called "/ignore (name)". Just use it, or simply do not use realm chat (hey, YOUR 100%BS problem 'solved'). Be oblivious to some (or much) of what the game offers in whole, as you prefer it that way. Meanwhile, why should those of us who don't mind (as much), & occasionally enjoy it, do without our spam & bs of all flavors just because of intolerant 'purists' like you?

FACT: I live every aspect of my entire life "to discover human race, variety and emotions", etc, etc, & I do so to the fullest, even in a mmorpg (FACT: this & ALL else we EVER do IS irl). "...If it's worth doing, it's worth doing right...". If you are not, you are missing out on the fullest range of opportunities that aren't currently allowed within your chosen compartmentalized-&-narrowed personal-spectrum.


Last edited by Lebeau; 12-16-2016 at 07:34 PM.
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Old 12-16-2016, 09:45 PM   #13
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Quote:
Originally Posted by Sentan View Post
Best way to bring new players to CoR would be jumper/jump event - instant 30/40 or even 50 level for new players (during xmass for example) so they can skip leveling stage and join wars
Mmmm, don´t you remember when they tried this? If not, I´ll explain a little bit:

NGD was giving Lvl 45 Scrolls to new players... so, what did the community do? They all created new accounts... I myself did it too... didn´t use it more than one day tho, cuz I already had lvl 50 toons, and having a lvl 45.. grinding it, meh. So, the point is NGD erased all those accounts, and I think they decided not to do the same ever again. If they do, I don´t really know if there is a way to block all current players to create new accounts :/
Resuming: Yes, RO needs new players, but no, I don´t think lvl jumping would be the best choice.

Bestssss!
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Old 01-10-2017, 11:07 PM   #14
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NGD should also get more english content on their facebook page, cause 90% is only in spanish nowadays...

And maybe launch a rvr/pvp tournament with a ranking and prizes like the one from Alienware a few years ago. That might bring at least some old players back.
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Old 01-10-2017, 11:46 PM   #15
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I'd be super down for that last one
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Old 01-16-2017, 09:55 PM   #16
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Quote:
Originally Posted by Firellord View Post
NGD should also get more english content on their facebook page, cause 90% is only in spanish nowadays...

And maybe launch a rvr/pvp tournament with a ranking and prizes like the one from Alienware a few years ago. That might bring at least some old players back.
Lol if you look at any of the pictures they promote its from the RA server. You can't really promote Haven due to lack of players. No new player wants to see a server that's dead as a advertisement.
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Old 01-16-2017, 11:25 PM   #17
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Quote:
Originally Posted by Pery3000 View Post
Lol if you look at any of the pictures they promote its from the RA server. You can't really promote Haven due to lack of players. No new player wants to see a server that's dead as a advertisement.
That's true, but should always advertise from a positive angle. So if they would add an english translation to those RA pictures, some people can actually understand it and give the game a try. Whether they'll keep playing is something elsen...
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Old 02-03-2017, 09:39 AM   #18
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up and updated
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Old 02-10-2017, 09:56 PM   #19
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Quote:
Originally Posted by kowocki View Post

[B]-> why low lvl players dont get rewards from capturing forts unless they are lvl 45+?
When I started playing this game, we did. I got rewards at level 24, as conjurer, during fort captures.

I don't know why this went away. Perhaps "they don't contribute enough" was the idea, but, to be honest, low levels do contribute to capturing the fort. If nothing else, they are distractions that confuse the defenders. Even if they're only holding the horses, they still contribute to the task.

I think NGD was thinking that low levels should stay inside the wall until 45th. Sorry, that's BORING. I mean... BORING. All of my toons came outside the wall at around 30th level (or earlier, in at least one case). Some of them went back inside and ground a level or five, but they were still outside the wall quite a bit.

I think the reward limitation needs to go away. If NGD wants to reward higher-level players because they "contribute more", then... calculate contributions. They do it for mobs, right? But how do you measure the worth of the Distracting Shot that put the lock out of action for 7 seconds while a barb slaughtered the conju, and then no heals were available, so the fort was taken by attrition?

Rinky
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Old 02-11-2017, 05:37 AM   #20
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I don't know if this was mentioned in this thread. I'm just adding my points to this thread.

Some tutorial videos on how to play the game, maybe levelling methods and also grind setups of each class. And also the purpose of each class, how they are played or how they are useful in war at higher levels can also be shown and uploaded to YT and shared via the offical social media platforms of CoR.

Or, a tutorial section can be added to the forum, where the new players can actually look for help.

Realm chat is dead at off-peak hours on haven, so that isn't going to be of much help.

GM/GCs aren't available 24/7 to help with queries, so I think this tutorial section would be nice, so ppl in game can actually direct the new players to the forum instead of helping and explaining the same stuff to each and every new player that joins.
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