|
|
General discussion Topics related to various aspects of Champions of Regnum |
|
Thread Tools | Display Modes |
12-12-2013, 02:04 AM | #11 |
Apprentice
Join Date: Jan 2012
Location: India
Posts: 78
|
Just 2 requests from NGd
1- Remove relic lock 2- Fix arena
__________________
Hunter AJ Fighters of Syrtis :] |
12-12-2013, 10:57 PM | #12 |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
|
You're welcome! Thank you for letting us know we did something good. Believe it or not, it comes handy. Motivation is never enough, y'know
|
12-14-2013, 12:44 AM | #13 |
Master
Join Date: May 2010
Location: Ireland
Posts: 438
|
Not been on for a while but Better late than never
|
12-21-2013, 03:10 AM | #14 | |
Initiate
Join Date: Mar 2008
Location: country that invents hockey
Posts: 223
|
Quote:
oh yea ndg gave us a new spell instead ! Mass ivy from the warmaster tree that's 2 min cd, shit range, 400 mana, and 4 sec duration. FU NGD lol All i see over the past couple of years is NGD coming up with new xim based events to squeeze more money out of us while making stupid updates on shit like mana pylon and tweek conju's summon? seriously? speaking of arena, what kind of bullshit arena system you are running right now ndg? first u can't spectate anymore; arena used to be a place to hang out and talk about spells, combo, techniques, gear etc now it becomes an instanced event...and arena has always been an spectator sport and you guys took it away lol. second, u can't fight opponents of different lvls no matter what mode you choose. it's supposed to be training ground to prepare for wz...why do you guys have to limit access to it? I want the old arena back, bitch! Last edited by esptupac; 12-21-2013 at 03:46 AM. |
|
12-21-2013, 04:00 AM | #15 |
Initiate
Join Date: Jun 2012
Location: Syrtis
Posts: 153
|
Warlocks are fine IMO. Sure, there can be adjustments (wind wall, dot damage influenced by int) but as it is I see warlocks doing their job just fine at forts and in most small scale fights (this job being keeping the enemy controlled, not killing the enemy on their own)
Inb4 argument about barbs killing lvl 60 locks in 2-3 fulmi hits.
__________________
This game is too easy |
12-21-2013, 06:54 AM | #16 | |
Initiate
Join Date: Apr 2013
Posts: 101
|
Quote:
And the point is that, locks are offensive class, not some supportive crowd control class. We should be able to kill enemies on our own, which we can do well in PvP, but as this is an RvR game, locks do need improvement. I don't give a shit about PvP. I'd be playing different game if I wanted PvP |
|
12-21-2013, 08:10 AM | #17 | |
Master
Join Date: Oct 2008
Location: Straya cunt!
Posts: 251
|
Quote:
tldr; fuck shit mage spell technique gear something something shit finally spelled 'NGD' right. Edit: Wait, nevermind. you're welcome
__________________
Syrtis Absorption - Level 60 WM Warlock Cold Blooded - Level 50 Hunter Last edited by LucianDeathshield; 12-21-2013 at 11:16 AM. |
|
12-21-2013, 08:47 AM | #18 |
Apprentice
Join Date: Jan 2012
Location: India
Posts: 78
|
Fix arena NGD, you have snatched the fun of pvp :/
__________________
Hunter AJ Fighters of Syrtis :] |
12-21-2013, 08:48 AM | #19 | |
Initiate
Join Date: Jun 2012
Location: Syrtis
Posts: 153
|
Quote:
Just because there are two sides to each base class doesn't mean the offensive one has to be able to rape the enemies hp in under 10 seconds. Warlocks are and probably always will be a crowd control class, if you don't like that then pick something else. I don't know why I even have to explain this. What are you hoping to happen to the lock class that won't make them unbeatable? I'm open to suggestions that will sway my current opinion. @your comments on my barb statement, WarMaster shouldn't have been added as it doesn't make any difference in regards to tanking for any class other than that pitiful amount of passive hp given if you dare to invest that many points. And yes, it does seem unfair that some SC monkey barbs can two hit a lock, but if this were any other game it would be the same. The main melee dps class will always destroy a squishy mage. Do I think barbs should get nerfed? Yes I do. The aspect of barbs I want nerfed is the great amount of defense they currently have. The damage can stay the same as it is the icon of the class, if barbs don't hit high nobody will play them.
__________________
This game is too easy |
|
12-21-2013, 11:41 PM | #20 |
Initiate
Join Date: Jun 2012
Location: Syrtis
Posts: 153
|
Bumping because I want to hear more about warlocks being underpowered and barbs being the godmode class
__________________
This game is too easy |
|
|