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General discussion Topics related to various aspects of Champions of Regnum |
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#1 |
Pledge
Join Date: Jan 2008
Posts: 30
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it wold be normal if Stalker ask for ally to cast it but this duration ..... 15 s on that speed ...... well Frosk why you guys don't remove move speed on hunter total and maybe put camo on 15 s as well and reduce tracking or remove that to ..... every update hunter lose more and more (from 15 % wild spirit to archers skills ( speed on sotw and 40 % move speed when enemy is in 5 m distance ok with that even marksmans lose then remove death sentence from marksman but put it as skill that is for melee dmg and hunters use arrows and range then let's not forget (archer ) Spell elude from 55 % on lvl 5 to just 55 point and duration / cool down on Acrobatic 120 s / 120 s and same on Spell elude to redced one ... only what hunters get is real Cold Blood and you reduce that as well now ..... only inproved is Shild piercing on LB and it's more helpfull for marksmans then hunters because Dual shot is good even now only have 1 sec cast down and if you wana it on lvl 5 you can't use WM skill or you need remove some of real inportant skills for hunter ) so let's just finish this and remove all from once ... maybe to remove hunter as class as well ....... maybee to remove hunter as class wold be best to do Frosk because you screwd it already big time
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#2 |
Master
![]() ![]() ![]() Join Date: May 2013
Location: Australia
Posts: 302
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i dont understand why we need all these changes.imo they wont create balance they will create more imbalance.why wasnt DI looked at.knights being able to dispel is another thing i find out of balance.the knight wm skill to heal is also out of balance i believe.
im all for changes if they help the game.all you have done in this upcoming update is nerf hunter to the point its practically useless at forts now(if it wasnt already).you have made marks stronger and that wasnt needed at all. you did nothing about introducing boss jewellery and that imo causes so much imbalance.you can have a 5 on 5 fight and then a player as strong as luke or d'arch joins in and totally ruins all strategic and tactical game play needed to win because they have so much damage.they throw what was a great fun fight out the window and reduce it to a one sided slaughter.its not thier fault,id use that gear too if i was able to get it.why not make boss jewellery available to everyone,then you dont need to worry about recoding the game to make thier effects less noticable. its getting harder and harder to find fun fights lately.they are always one sided and its boring as heck for many of us no matter what side were playing on.
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#3 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2009
Location: United Kingdom, England
Posts: 1,038
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Hunters are still OP. Just need pets to be useful
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