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General discussion Topics related to various aspects of Champions of Regnum

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Old 07-14-2016, 01:56 PM   #11
korag082007
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Quote:
Originally Posted by Herakles View Post
I have killed the dragon once on haven since starting to play...

I killed twice, but that was long time ago, in today's date, no1 thinks about dragon raid
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Old 07-14-2016, 02:26 PM   #12
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Quote:
Originally Posted by Herakles View Post
I have killed the dragon once on haven since starting to play...
And you dropped a dragon amu, yes we all know

Seriously, if you wanna craft dragon weapons I understand it, you will need dragon loot for it.
Everything depends on the "thing" you wanna craft, if you wanna craft new magna weapons you will need magnanite for it, it's all right, legit. If you want a Whisker Sword you will need lots of Feline whiskers for that to make.

How about waiting for the update to go live, or at least wait for it to be test-able on Amun?
Speculations, all we've got....
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Old 07-14-2016, 02:59 PM   #13
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I agree with korag, i personally dont think that many raids are made in haven anymore, maybe a few, but only one in 7 days (?). Either way it will be a better idea not to deal the weapons with dragon raids, because its totally non-sense. You tell me how will marksman ever get a loot for themselves? sure, alts but that is not always the case for some few.
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Old 07-14-2016, 06:14 PM   #14
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Crafting probably wont have anything to do with dragon raids, there'll be some other way toget the materials needed.

If it does include dragon raids, haven is screwed
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Old 07-16-2016, 09:43 AM   #15
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Wait a minute ... crafting ... in Regnum ?!? lol Chilko told years a go will never happens that's funny
Sorry if i mistake , i've readed betwins lines.

PS: fix OSX client please ... i've tried after years and same bugs ... random squares in plase of name on map.
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Old 07-16-2016, 10:16 AM   #16
korag082007
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read my old posts, I sujjested crafting system too long back during horus times, and even dungeon system too.... ppl said cant be made with this engine they use:/... good thing at least happening now
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Old 07-16-2016, 12:17 PM   #17
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lol yea but now its almost to late
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Old 07-16-2016, 01:22 PM   #18
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Quote:
Originally Posted by korag082007 View Post
read my old posts, I sujjested crafting system too long back during horus times, and even dungeon system too.... ppl said cant be made with this engine they use:/... good thing at least happening now
Lol ya , i l know all old suggestions ... some of them was mine too i am little confuse , i have not played this game from 2012 around .. just took a look at forum now because it was and it is the only MMO that i have been playend and it was like wowwww when i have seen this thread
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Old 07-16-2016, 02:01 PM   #19
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Quote:
Originally Posted by hellscraem View Post
lol yea but now its almost to late
"Almost" we still have hope
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Old 07-16-2016, 03:38 PM   #20
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This is cool. It looks to me like they were partly inspired by the crafting system in a certain very popular new faction-based pvp game. That's not entirely a bad thing! Personally, I'm not a huge fan of that particular style of crafting system. I tend to prefer a more up-close, direct, even visceral crafting experience, if you know what I mean. However, the style of system they seem to be shooting for is really better for a game where crafting has been de-emphisized in favour of the more, shall we say, exciting aspects of the world. This type of crafting system can be just as deep as any other, but because it is indirect, the player gets to feel more focused on the adventure than the preparation.
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