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Old 11-15-2007, 11:00 AM   #11
andrewsug
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Cool, thank you for another great tip, also I am wondering again what disciplines should I max.
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Old 11-15-2007, 12:20 PM   #12
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The best is, just try out different skillbuilds and do what you like most for leveling. As galynn said, for war, please max all support stuff that is possible. (Of course you need some things that protect yourself too like sanctuary later)
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Old 11-15-2007, 12:40 PM   #13
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At any point your can reset your skillset with the command /reset_powers so don't worry about making a mistake, it's better to experiment. Just, as daflear said, don't make a Conjurer if you want to be in the front line; Conjurers are good at supporting groups. Summons are only useful to get exp (and on 1vs1 but it's not what Regnum is about). A good Conjurer is a healer who knows who to help, when to help, and how to always die last.
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Old 11-15-2007, 03:16 PM   #14
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There's a couple of links on my website that might help. One is called Skills, it'll show you all the skills available to each class. The other is called Personal Trainer and that ones a big help everytime you lvl up. I don't remember the URL to that site but hit the links and bookmark from there.
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Old 11-15-2007, 04:54 PM   #15
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I think the website you mean is http://www.regnumzg.com.ar/.
You can put the page in english using the lil' flag on the right...
Look under the "oracle" menu-section
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Old 11-16-2007, 02:07 AM   #16
Kiirani
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I play a full support conj on my conj (have from level 10 to 25, current level), my setup seems to work okay for me, so you might find it useful to build on -


Skill trees
-- When I say max, I mean take the level of the discipline to the highest odd number possible. Even numbers are useless, you get no new spells.

Max life
Max mana control
Max enchantments
Any spare points into sorcery


Powers
-- When I say max, I actually mean max

Max heal ally
Max regen ally
Optionally max resurrect, it's important to res with a fair bit of health as you'll be supporting people about twice your level (best way to get xp)

Max ambitious sacrifice.
If you don't have ambitious sacrifice, put some points into energy borrow instead, although it's far less useful as you probably won't be naer anything your level.
Either max, or level up to two or three synergy bond ... Maxing it isn't important, as the cooldown is one second, but it saves time if you're going to dump mana a lot. You just have to remember to judge how often you'll need to do it to top someone up.

If you're particularly low level (around 10) and don't have ambitious
sacrifice, energy borrow etc, put some points into energy barrier.

Spare points should go into buffs -
Weapon bless first if you have it
Otherwise bless first if you have it
Then either feline dext or bear strength depending on who you find yourself buffing most often. Common sense I guess.
There are some other things that are good for the warzone but I don't go there much yet, so uh, I can't tell you yet XD

Low level support conj (pre ambitious sacrifice) needs to sit down most of the time to get mana up enough to give it to people Once you're over 21 this doesn't apply

You can reset and try a solo setup with /reset_powers.
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Old 11-21-2007, 01:37 AM   #17
kamikazee
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Quote:
Originally Posted by Kiirani
Skill trees
-- When I say max, I mean take the level of the discipline to the highest odd number possible. Even numbers are useless, you get no new spells.
Quote:
Originally Posted by Kiirani
Max life
Max mana control
Max enchantments
Any spare points into sorcery


Powers
-- When I say max, I actually mean max
id say... max life, mana control and sorcery any spare points into enchantments, but thats how i play...
Quote:
Originally Posted by Kiirani
Max heal ally
Max regen ally
Optionally max resurrect, it's important to res with a fair bit of health as you'll be supporting people about twice your level (best way to get xp)

Max ambitious sacrifice.
If you don't have ambitious sacrifice, put some points into energy borrow instead, although it's far less useful as you probably won't be naer anything your level.
Either max, or level up to two or three synergy bond ... Maxing it isn't important, as the cooldown is one second, but it saves time if you're going to dump mana a lot. You just have to remember to judge how often you'll need to do it to top someone up.
Quote:
Originally Posted by Kiirani
If you're particularly low level (around 10) and don't have ambitious
sacrifice, energy borrow etc, put some points into energy barrier.

Spare points should go into buffs -
Weapon bless first if you have it
Otherwise bless first if you have it
Then either feline dext or bear strength depending on who you find yourself buffing most often. Common sense I guess.
i dont like enchantments... but thats just me...

Quote:
Originally Posted by Kiirani
There are some other things that are good for the warzone but I don't go there much yet, so uh, I can't tell you yet XD
i can... be a healer! i have a warlock lvl 32, when i went to wz and was only using mana communion i was surprised with how many rps (realm points) i got... in wz, all conjus (or nearly all) have mana control, life and sorcery maxed, they max all spells that heal friends and resurect at life, sygern bond at mana control and sanctuary at sorcery (sanctuary ables u to go in mid war to resurect a friend)

Quote:
Originally Posted by Kiirani
You can reset and try a solo setup with /reset_powers.
true

hope i helped
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Old 11-21-2007, 09:35 AM   #18
Kiirani
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Since looking into future builds to use when I hit 30, I have to agree with kamikazee. Enchantments are nice (I love bless/weapon bless/feline dext on my hunter), but most importantly is the spell sanctuary at level 13 of sorcery.

My current plan at level 30 is -

Level 13 sorcery for sanctuary
Level 15 staff mastery for mana communion
Highest reachable odd number in life and mana control. Minimum 11
Spare points in enchantments.

This is of course, for war

Seeing as this seems to be the thread for conjurer build discussion, I'd appreciate some feedback on this ^_^
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