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Old 11-30-2007, 02:13 PM   #11
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Quote:
Originally Posted by trash
A computer requires a high level of user interaction and response, a TV involves your brain melting and dribbling out your mouth.

Sorry to sound harsh, I go psycho when ever I spend more than a minute in a room with one...

Long ago I did have cable, after a couple of years I realised I knew the plot lines to every episode of Star Trek TNG... then I realised all the plot lines were identical... then I realised I didn't even like Star Trek in the first place. That's a good example of why I think it's such an evil thing, it's like a drug habit without the high...
well I understand you, I have a TV, but I barely watch it, theres nothing on except the spoiled young culture XD.

An example is the average working American man, he goes home, sits infront of the TV, unbuckles his belt, beer in left hand, universal remote in right hand, and wife ready to serve. disgustingly true!
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Old 11-30-2007, 02:15 PM   #12
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Originally Posted by Rated_R_Edge
well I understand you, I have a TV, but I barely watch it, theres nothing on except the spoiled young culture XD.

An example is the average working American man, he goes home, sits infront of the TV, unbuckles his belt, beer in left hand, universal remote in right hand, and wife ready to serve. disgustingly true!
Sadly true, reflective of the dormant minds of the urban masses.

Heroes...

Now that's a show, I download that. Is super fun.
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Old 12-02-2007, 01:58 AM   #13
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~ Volume I: Company Principles ~

We are a group of individuals quite unlike any other to roam the sands of Ignis. We do not seek to acquire countless faceless members, or flaunt our tales of success. We do not prize any of our members unfairly above others, holding them so high in esteem as to discourage those who would follow in their footsteps. We do not hoard our wealth and resources in such a way that it merely gathers dust instead of serving a useful purpose.

We value each member of our group in the light of what they might become in time. A fellow member you save from the clutches of death on one occasion may well save your skin sometime in the future, so mutual respect should be upheld regardless of title or experience. You are not here to exceed the abilities of your fellow members, you are here to grow with them.


~ Volume II: Initiation of Guests ~

To enter the company as a full member, or Shadow, guests must make a good impression on a number of company members, thereby gaining the various member's approval. Approvals and disapprovals are cast by members privately. When enough recommendations have been collected the guest will be approached by a member and informed whether they are to become a Shadow or not. A guest needs five approvals, and no more than three disapprovals to be welcomed fully into the company.

There are various ways a guest can attempt to gain a member's approval; by showing notable talent, style or courage whilst in combat, offering gifts of rare or high quality equipment as a donation to the company, or even just by having an appealing personality or displaying marked intelligence. It is completely up to the discretion of the member in question as to what is required for their approval.


~ Volume III: Titles of Distinction ~

Once a guest has become a Shadow, and then continued to show their worth within the company, various further titles can be attained as a reward for the members dedication and achievements. When a member has been granted such a title, they join the privileged, sometimes referred to as the title holders. The privileged and the founder meet to vote upon decisions and changes that effect the company as a whole.


~ Revenants ~

The first title of distinction a Shadow can be awarded is Revenant, only six company members can hold the title of Revenant at any one time. Revenant's are granted full access to all equipment and knowledge the company has to offer. This title is only awarded when all current title holders and the founder are in agreement about the Shadow who has been nominated, these discussions are carried out in private.


~ Striking Specter, Arcane Apparition, War Wraith and Sage Incorporeal ~

Once a Shadow has been awarded the title of Revenant, they are in a position to be considered for one of these unique titles. The Striking Specter, Arcane Apparition and War Wraith represent the most revered archer, mage and warrior in the company respectively. The Sage Incorporeal has the responsibility of acting as counselor and diplomat, having shown noted ability to resolve disagreements and work effectively with parties outside the company. The bearers of these titles are respected by the rest of the company as masters of their chosen paths. They are only awarded to a Revenant when the founder and any current Striking Specter, Arcane Apparition, War Wraith or Sage Incorporeal are in agreement.


(page torn out)


~ Volume IV: Role of The Privileged ~

Any decisions that effect the company as a whole, including granting titles of distinction to Shadows, or making changes to the ghost handbooks, need to be agreed on unanimously by the founder and all current title holders. These matters are discussed in private and then announced to the other company members when the privileged are in total agreement.

If for any reason a member of the privileged needs to spend some time out of contact with the company, they should inform the other title holders so their vote can be temporarily put to sleep. This means that decisions can still be made by the remaining title holders, until such point the absent member returns, and their vote can be awakened once more.

WOW!!!
u guys have put a lot of thought into your clan
i really admire that
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Old 12-02-2007, 04:20 PM   #14
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yeah that's pretty fucking awesome right there.
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Old 12-02-2007, 11:50 PM   #15
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Ah well, occasionally a little piece of intelligence manages to escape from my brain, just every now and again...

Trix smiles
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