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Old 11-18-2007, 02:07 AM   #1
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Default Altar zone in WZ is made safe

I suggest to make the area near the altar in wz safe from any form of physical and magical attacks, melee and ranged. A lot of players are complaining about being killed by enemy campers who kill them when they respawn at save. A lot of players who need to get away from the game for a minute or two end up being killed when they come back as well.

I believe, that if a small patch of land near the save points, say 10x10 meters was safe from any form of attack it would not allow altar campers to get unfair rp. Some players can be killed twice or more times by the same camper, simply because they are bound to that altar and they can not respawn anywhere else. A person who needs to go away from keyboard for a minute or two will know that his character is safe and etc.

At the same time the player who is standing in the safe zone must be unable to attack and cast offensive spells as well. This will prevent players from abusing the safe zone.
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