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Old 12-25-2007, 09:46 PM   #11
Valorius
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Quote:
Originally Posted by valterbla
I already lost all my mana doing south crosses in a battle and everyone run = i lost all mana for 0 dmg
I've had that happen many times where -in sequence- Projectile rain then breakapart were wasted due to casting times.
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Old 12-25-2007, 10:21 PM   #12
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it happend to me that i cast sprint and run from a lvl 50barb and he hits me like from 10m behind me and THEN he casts spiritual blow...i think that this has something with the lag im not sure
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Old 12-25-2007, 10:25 PM   #13
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Quote:
lvl 50barb and he hits me like from 10m behind me and THEN he casts spiritual blow...i think that this has something with the lag im not sure
One time I was runnig from a knight lvl 50 I guess.. (impossible to me), I had my speed and buffs to run, but he did hit me like 15 mts, he just get that range (around 10 mts, yes) and he attacked me and get always the same "place that was" before attacking me (continued attacking me).

Spiritual blow is 8 range. I know it sucks
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Old 12-25-2007, 10:26 PM   #14
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Well not once that i attacked some1 that was runing, after immobilizing him, i had to stand like 3m away from him to attack (with a normal, not ranged spear weapon)
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Old 12-25-2007, 11:52 PM   #15
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Quote:
Originally Posted by Valorius
Yeah, too bad OUR spells don't do that too.
Well archer firing arrows in his back is pretty much same issue IMO (and it happens all the time)

and by the way its well known that the log as a delay so you most likely has been hitted while in range but dmg shown after. Cause I can tell you running away from Ripost (same as south cross) makes the spell been wasted.

The update (fix) was for INSTANT spells (and doesnt fix perfectly)
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Old 12-26-2007, 09:00 PM   #16
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i know a warlock who manages to hit and cast backwards.

and im not talking about lag or the usual 180 degree radius.

So, something is wrong with spellcasting as it is right now
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