|
|
General discussion Topics related to various aspects of Champions of Regnum |
|
Thread Tools | Display Modes |
02-24-2008, 10:15 PM | #11 | |
Count
Join Date: Jun 2007
Posts: 1,246
|
Quote:
__________________
In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
|
02-24-2008, 10:43 PM | #12 | |
Banned
Join Date: Aug 2007
Location: with ur mom
Posts: 939
|
Quote:
|
|
02-24-2008, 11:11 PM | #13 | |
Count
Join Date: Jul 2007
Location: Toulouse
Posts: 1,335
|
Quote:
__________________
« Thanks all, you are right I'm great with the barbarian ... for killing mobs. » -- Athena Stillwater
|
|
02-24-2008, 11:12 PM | #14 | |
Count
Join Date: Jul 2007
Location: Toulouse
Posts: 1,335
|
Quote:
Moreover how do you tell people that are really AFK and people that just don't want to be killed ?
__________________
« Thanks all, you are right I'm great with the barbarian ... for killing mobs. » -- Athena Stillwater
|
|
02-24-2008, 11:16 PM | #15 |
Banned
Join Date: May 2007
Location: Belgrade!!!
Posts: 1,807
|
Well those who dont wanna be killed usually stand up when attacked....
|
02-25-2008, 01:23 AM | #16 | |
Banned
Join Date: Aug 2007
Location: with ur mom
Posts: 939
|
Quote:
|
|
02-25-2008, 01:40 AM | #17 | |
Count
Join Date: Jun 2007
Location: England
Posts: 1,300
|
Quote:
|
|
02-25-2008, 08:40 AM | #18 | |||
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
|
Quote:
Quote:
if I were #1 in rps I'd say the same Quote:
|
|||
02-25-2008, 09:48 AM | #19 |
Count
Join Date: Jul 2007
Location: France
Posts: 1,416
|
I can assure you the firsts in the Rp list (at least Peli) don't care for Rps, they care for fun, for kills and for their realmmates. Players who have a lot of Rps are generally players who play a lot and have a lot of fighting experience. Not all play well but most are very good players (= statistics say they're better than you who read me ). Myself I don't care at all for Rps score (but I like to receive Rps so it tells me the target died, it's practical), I haven't even played my Warlock seriously for more than one month and typical Rp freaks don't want to lose their advance...
There are Rps-freaks in the game and I'll tell you, most of them aren't in the ranking, or just made into it! Like most people on the ranking I've been ranked since last july so really I don't have time to care anymore... Finally the anti-Rp guys who say "Rps are for l00sers and if they're not in the list it's just that they doesn't care" are just fools. Most people don't care but end up in the list only by playing regularly. It depends on class/realms of course, some rankings are hard to get in because the realm is full for that class, but most of the rankings are easy to get in since a lot stop playing... Anyone starting to play TODAY who plays 2-3 hours a day can be ranked in 3 months. I see ranked players starting new chars and some time after I see them ranked so it's totally possible. If you have been playing for more than 4-5 months and aren't ranked yet you just aren't fighting enough. It has nothing to do with killing AFK people. Most classes gain much more Rp at war. AHH and back on topic. I am all for the magical lv 50 scroll (or lv 45, it's enough and half exp) as a premium item for $100. I'd even buy one. You hear me NGD? Easy money!!!!!!! I am also all for Rps having a meaningful use but I'm not favourable to items; I'd prefer getting one more powerpoint for every 10k Rp, and the ability to "give" your Rps to someone else (whatever the realm). Of course you wouldn't be giving Rps, but a value made of Rps (eg, Regnum Coins, 1 Rp gives 1 RC, and you can give RC to whoever you want in the game, as a "respect value". You could get a power point for 10k RC and a stat point for 5k RC)..
__________________
|
02-25-2008, 11:27 AM | #20 | |
Master
Join Date: Jun 2007
Location: Damn, I'm lost again!... but now I have a map, wiii!
Posts: 389
|
Quote:
The 2nd I cannot agree, it would introduce a serious gap between regular players and occasional players (like you said, playing time is the main difference on RP rankings) making the return to play from the last a not very enjoyable experience (with less RP they wouldn't be able to cope with those that could boost their power throughout RP spending). Many months ago I stated that the "always adding" RP system would be better applied if RP could use some purpose, at that time I elaborated an idea but I now acknowledge that it wasn't a very brilliant one. Anyway, I'm totally up for the RP usage of some sort... like spending some RP generates a NPC guard that behaves like a pet (with the new commands) for a limited amount of time and that can only be summoned on the vicinities of a fort, castle, city or realm door; spending RP allows the usage of an unique "super" power (to realm, race and class) once a day (or once every 6 or 12 hours, whatever)...
__________________
The sound of the Gion Shōja bells echoes the impermanence of all things; the color of the sāla flowers reveals the truth that the prosperous must decline. The proud do not endure, they are like a dream on a spring night; the mighty fall at last, they are as dust before the wind. -- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation |
|
|
|