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The Inn A place to gather around and chat about almost any subject |
View Poll Results: what should NGD do to fix the game? (NO FLAMES PLEASE respect ppls opinions) | |||
please remove fatigue, and the less xp per mobs | 12 | 42.86% | |
keep fatigue just return my regular xp | 10 | 35.71% | |
leave the less xp but remove fatigue | 9 | 32.14% | |
i think both of these should stay(please state why?) | 0 | 0% | |
Multiple Choice Poll. Voters: 28. You may not vote on this poll |
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Thread Tools | Display Modes |
05-15-2008, 05:14 PM | #11 |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
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remove both + reset_powers
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05-15-2008, 08:44 PM | #12 |
Banned
Join Date: Aug 2007
Location: with ur mom
Posts: 939
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NGD realy killed the game and we should leave them with an option...
remove one i prefer the xp reduction changed; fatigue is to keep u ppl with lives, ppl healthy and so u wont go blind and im OK with it staying aldough i dont like it i can live with it. now... the xp reduction is murder this is forsing ppl to do something else but NGD doesnt have alot of quests or other things to make xp so this basicly killed it. i will accept a xp reduction if its 5% and under from lvl 40+ or 45+ but the curve must be adjusted a litle bit. think about it NGD is mad at ppl that are always leveling and reaaching lvl 50 in 4months! this suxs well it wook AWD 2years!!! and now with the scroll of mastery it will be 1month but they shouldnt blame us i realy dont mind and couldnt posibly care less. but reducing our xp is wrong noobs wont play the game anymore and we will be stcik with a perminent comunity. fatigue can stay so can the less xp but with a limit to it like 40 or 45+ and 5% or less reduction so our noobs wont be stuck at low lvls AND the experiance curve adjusted alitle bit please. no flames here but you know whos fault this is? not going to trow names but those ppl that level all the time and quit regardless of anything. NGD made a great game thats been blessed with a wonderful comunity and it would suck to see a bunch of ppl just getting to level with in 4months and leaving! they dont do anything else and lets face it basicly ruined pvp. |
05-16-2008, 03:57 PM | #13 |
Banned
Join Date: May 2007
Posts: 178
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Fatigue was introduced to "camouflage" -40% exp on monsters. If NGD only noticed "EXP curve adjusted", would be so bad (as it now). They said themself
that 90% play less than 4h at day. So fatigue concern 10% of players. But exp curve concern everybody. I've played 5 months, 8 hours per day to reach lvl 50, what is now with -40% exp? |
05-17-2008, 01:35 PM | #14 |
Apprentice
Join Date: Jan 2008
Location: Plymouth, Devon
Posts: 64
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yup
Took me 4months to get 50........... how am I supposed to encourage my nuggets to lvl and get there if they are going to have to slog at it?..... keep fatigue because ultimately that is only to make sure peeps rest but the xp thing really sux
Landriel |
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