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Old 05-15-2008, 04:15 PM   #11
Thanus
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Quote:
Originally Posted by comp
Pets don't follow under camo.
This bug is already reported and it will be fixed shortly.

Quote:
Originally Posted by comp
Also, under camo if you double-click a realm mate you become visible again...
The topic of become visible when you doble click isnt only with the allies, happens with the merchants and objects that you can interact (like the flags).

I dont believe that this is a bug, i will ask and then explain it here.
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Old 05-17-2008, 11:05 AM   #12
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Yes, but you actually interact with merchants and objects. Nothing happens if you double click a realm ally normally.
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Old 05-17-2008, 04:25 PM   #13
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Quote:
Originally Posted by comp
NGD (if this actually gets read);

I've always been a supporter and purchased premium. As a matter of fact, my current hunter leveled completely on premium scrolls. Initially when the fatigue system came in I was hopeful that NGD knew what they were doing and I had faith. However, the game has officially gone to "hell in a hand basket." Here's why.

You have some players who buy premium to get characters leveled up...super. However, at this point the warzone is DEAD. I logged on this morning in hopes of finding a decent fort war (because hunting is out of question with the new pet bug) but there were a total of 198 users online. OMG, 198 - usually at the time I am on we are talking well over 400 and almost 700 by the time I log off 2 or 3 hours later.

So what have you effectively done. You've done a awesome job at punishing those who actually buy premium items. Why you may ask?? CAUSE THERE'S NO ONE IN THE WARZONE TO FIGHT!!

Now, I agree 100% with a fatigue type of system but make it reasonable. I don't think I'll be playing until this gets adjusted. If it doesn't get adjusted - then shame on you for punishing those who actually pay to enjoy this game.
Indeed Comp,

I fore warned of this horror.... Also, I gave suggestions that would boost profits for NGD, as well as fun for players. This fatigue was set on all users like a flash flood. Many drowned, yet others still cling to driftwood. Rome can be rebuilt, but not in one day.
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Old 05-17-2008, 09:50 PM   #14
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really happy i found something else free to play.
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Old 05-18-2008, 09:43 AM   #15
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Warzone is full of war, hunting parties, and even raids from the time this post was made, 7 hrs ago, and who knows how long it will go on for afterwards! THIS IS AWESOME, but i wonder if your time zones permit this...

(there was a fort captured AT LEAST every 30 mins, more than 1 every 15 mins mostly)
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Old 05-18-2008, 12:14 PM   #16
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Quote:
Originally Posted by Static_Fang
Warzone is full of war, hunting parties, and even raids from the time this post was made, 7 hrs ago, and who knows how long it will go on for afterwards! THIS IS AWESOME, but i wonder if your time zones permit this...

(there was a fort captured AT LEAST every 30 mins, more than 1 every 15 mins mostly)
It was always like that for the whole year+ that I played, at least when I was on at the right time.
I think most people thought it wasn't because they were simply playing at the wrong time.

The only difference now is there are fights at every time of day because people can no longer level constantly. See, when the server had few (200 or less) users used to be the only time people could level really well because there would be mobs everywhere, and most people took advantage of this (including myself).

This is all, of course, a result of the mob changes, and how we compensated for the fact that NGD severely nerfed the mobs about 6 months ago -- it's the main reason levelling has only gotten harder and harder over time.

Those who weren't around before the nerfing wouldn't believe how it was... I remember one time I helped some people level near Raeraia, and they just kiilled Cyclops all night long... and they were as far as the eye could see. No running around all over the place just to find a mob, and no having to stay up at certain times of day just to level effectively.

The entire levelling situation has only gone downhill since beta, and you support NGD with it with posts like this, even though it hurts everyone. Don't get me wrong, I'm all for supporting them when they are right, but when they constantly nerf something patch after patch, always nerfing the same damn thing - levelling, it gets a tad bit old.

It was not a 'bug' or anything, and did not need to be fixed with Fatigue.

There was nothing wrong with taking advantage of a time of day to be able to level faster because you didn't have 10 other people clicking on a mob. But now those people are forced to fight in warzone instead, either because of Fatigue or because they simply got bored of the levelling with the rediculously low XP rewards.

This gives the illusion that there is war at every time of day.

@Everyone
Initially, I liked Fatigue, because I felt there were too many LV50s in warzone, and it was the main reason I held out for the patch. But a group is only as strong as everyone in it -- just because a group is large, does not mean they are strong. I've killed 5-6 <LV40 players single-handedly on my Barbarian because they tried to take a fort.

Call me elitist, or whatever you will, but level does matter, and Fatigue hurts the overall strength of the realms.

You can't just say you like a feature because you like it. You have to consider everyone, and the effects that it has upon them, and yourself through them, because that is what Regnum has always been about - the community.

Regards.
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Last edited by Katiechan; 05-18-2008 at 12:40 PM.
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Old 05-18-2008, 12:43 PM   #17
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Quote:
Originally Posted by Katiechan
<Snip>
Regards.
My apologies, but i was not lucky enough to be around during beta, but i have found through the time i've played that warzone has increased alot. Thats just from my prespective. Before now it was war mabey 4 times a day if i was lucky, now its like super awesome for me .
I respect your prespective too though, so kind regards

-Venom
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Old 05-18-2008, 05:38 PM   #18
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Quote:
Originally Posted by Katiechan
Call me elitist, or whatever you will, but level does matter, and Fatigue hurts the overall strength of the realms.
Not to split hairs or anything, but... weren't you the one who insisted in every balancing thread that the level didn't matter, before you reached 50?
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Old 05-18-2008, 05:52 PM   #19
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Quote:
Originally Posted by Static_Fang
My apologies, but i was not lucky enough to be around during beta, but i have found through the time i've played that warzone has increased alot. Thats just from my prespective. Before now it was war mabey 4 times a day if i was lucky, now its like super awesome for me .
I respect your prespective too though, so kind regards

-Venom
you could still go to war if you wanted to, now you are just forced to, I warred alll the time in level 41.
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Old 05-19-2008, 04:18 AM   #20
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Quote:
Originally Posted by Angelwinged_Devil
you could still go to war if you wanted to, now you are just forced to, I warred alll the time in level 41.
all classes are not as perfect at lvl 41 as warlocks and conjurers... i find my conjurer is great at lvl 35... but my hunter was not war ready until near 48 - 50.. we have less attack options.. where as a warlock has tons of attacks.. and defences...
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