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General discussion Topics related to various aspects of Champions of Regnum |
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06-22-2008, 09:29 PM | #11 |
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Join Date: Jan 2008
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To Mage: By a while ago you mean....... 6 days??? <1 week is fairly recent in my book. Killing mobs "X" hrs a week at FULL XP is the way it is now so you're contridicting yourself. (4hrs X 7 days...) My point was that limiting players to 4hrs a day is more constricting then limiting them to 28 hrs a week.
And to Gravat: I was just restating NGD's intent as flawed as it is. It's not my logic. That being said.... Hooray!!
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06-22-2008, 09:53 PM | #12 |
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No... in your original post, you pretty much ignored the fact that no matter how long you play, you can always get exp from mobs..
"To keep ppl from lvl'ing 17 hrs a day, 5-7 days a week(unhealthy, go get some sun, FREAK!)"... well theoretically people CAN level 17 hours a day and still get exp. Mage: "And counting as killing mobs 'X' hrs a week for free would go against the point of the game as a F2P game, it is fine the way it is IMO.." Now, you can kill mobs as long as you want, so where did i contradict myself exactly? ^^ because you surely didn't mention FULL EXP in your original post.. Also changing fatigue to work like scrolls wouldn't really help... 4hours killing time is quite alot tbh.. Edit: btw i meant this thread was posted a while back as in alot of threads wer posted after the last reply to this one; so it was down the list a bit |
06-22-2008, 10:47 PM | #13 |
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To mage: the fatigue is bad for the caricter cos i whant to get to lvl 25 the EASY way and its slowing me down so u go tell NGD to get RID OF IT
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06-22-2008, 10:53 PM | #14 |
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I'm not associated with NGD... but anyways;
from level 1 to lvl 20, you still get the old exp + no fatigue... after lvl 20 you get fatigue. Easy way to level 25+? buy loads of xim and get instant lvl 30. OR level your 4 hours a day and get 1-25 in 3-4 days... Depends on your way of thinking AND: if you are under level 25, then you don't really know much about the game or fatigue (IMHO) so don't flame something you don't understand please ^^ |
06-22-2008, 10:59 PM | #15 |
Apprentice
Join Date: May 2008
Location: in a white room playing chess with albert einstien and winning
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well in that case clear this up so i know i read it write, did u meen at lvl 20 still no fatigue but it kicks in at lvl 21?, also it does suck and IS gay nough said u could easily make it so u need more exp to get to lvl 50 or better yet add lvls like to lvl 70 make more exp and put something worth while at those high lvls so we want to lvl more >.>
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06-22-2008, 11:08 PM | #16 |
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from level 1, to level 20.. there is NO fatigue on your player, when you hit level 20 you will then start to suffer from fatigue.
Making level 50 a higher # of exp won't help, as people who have just hit level 50, or haven't levelled after level 50 will be set back a level, and have to get level 50 again, they wouldn't be happy... Adding more levels would cause the same problem, as people at level 50 have reached the cap level in the game, adding more levels would take out the point of war, as people would not do it, they would be constantly levelling.. this is BAD. Also some level 50's have enough exp to be level 53+... keep that in mind. When you start to suffer fatigue, you will realise it is not as bad as people make it out to be, 4 hours of levelling if long enough IMO, plus if you want to level that bad then you can keep levelling, the only thing that changes is the % of exp you get per mob. Level 50 = new armour, new weapons, more spell points, more disclipline points, much better setups then, more flexible. Level 50 mage can get a 19,19,19,19 setup.... archers get more powerful bows which will help with dual shot dmg etc, same with warriors.. So IMO there is a reason to get to level 50, if you don't want to be level 50 then stop whining about fatigue. :/ And as I said, if you have not suffered fatigue 1st hand, then don't post about how much you hate it/the idea of it; it is put there for reasons. |
06-23-2008, 04:18 AM | #17 | ||
Baron
Join Date: Nov 2006
Location: new york city
Posts: 921
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Quote:
Quote:
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lucas te estraño por q te estava q ir tan temprano.. espero q este descansando en pas amigo adios... siempre va esta en mi memoria Originally Posted by Inkster Lucas was truly a really great player, he may be gone, but will never be forgotten Last edited by gamemod; 06-23-2008 at 04:50 PM. Reason: Double post. |
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06-23-2008, 04:39 AM | #18 |
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After the fatigue update i lvled 100k per day, that seemed to be faster lvling than before fatigue where i would lvl 300k per day, 2 days a week..
Fatigue has helped me to get lvl 50 (Believe it or not ^^) as seeing the xp bar moved everyday kinda pushes you on.. Adding more lvls to get more skill points/powerpoints would not really work, because then people could max out everything... would not be fair in war, would unbalance the game quite a bit IMO. If you wanted to get xp all day, you still can, because after 4 hrs xp drops to 60%, 6hrs 20%.. so you still get exp no matter how long you are playing. Albiet slower ^^ |
06-23-2008, 04:57 PM | #19 |
Baron
Join Date: Nov 2006
Location: new york city
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well the idea of the futigue about to hit kinda was on ur mind so it push u to lvl so it makes sence if u think about it but still ppl who new to the game and read about this futigue thing they are kinda anoyed cuz of it cuz is almost no game out there i ever heard that cuts ur exp just cuz u play for to long.
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lucas te estraño por q te estava q ir tan temprano.. espero q este descansando en pas amigo adios... siempre va esta en mi memoria Originally Posted by Inkster Lucas was truly a really great player, he may be gone, but will never be forgotten |
06-23-2008, 08:40 PM | #20 |
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But fatigue only hits for lvl 20+, and they still get the xp they got before the fatigue update until lvl 30.. So it isnt really a big difference.
For new players, they won't know that the xp is any different, and some of them will enjoy the fatigue system, as its an inivative idea TBH.. |
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