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View Poll Results: What do you think about removing realm chat?
It's bad, we can't gather more people. 6 12.24%
It's bad, we can't communicate in WZ. 17 34.69%
It's okay, I like it. 20 40.82%
Other - specify 6 12.24%
Voters: 49. You may not vote on this poll

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Old 08-06-2008, 10:06 AM   #11
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For me its better, now I can stand outside the wall waiting and on Ignis chat go: Who wants to join this party?
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Old 08-06-2008, 10:13 AM   #12
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Beyond tactics, I dislike it simply because it further segregates an already small community.

I personally like to say "hi" to people that I respect when they show up, not to mention give (often bad) advice to noobs.
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Old 08-06-2008, 10:20 AM   #13
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I voted "Other" because it has both advantages and disadvantages, and they cancel each other out.

Regards.
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Old 08-06-2008, 12:20 PM   #14
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Same as katie
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Old 08-06-2008, 03:50 PM   #15
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Although you can't ask others to help at forts I think this problem is solved by the status shields at the map, the ' fort is under attack!' messages and the already existing ' fort has been captured by' messages.

The removal of the realmchat made, at least in Alsius, the community in the Warzone better organized because now we use parties; this morning we had great wars at pinos and Herbred. In the inner zone people can still use the realm chat and this works fine like I experienced at Horus. Overall the removal of the realmchat was a good move in my eyes.
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Old 08-06-2008, 03:52 PM   #16
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Quote:
Originally Posted by asdfghs
Although you can't ask others to help at forts I think this problem is solved by the status shields at the map, the ' fort is under attack!' messages and the already existing ' fort has been captured by' messages.

The removal of the realmchat made, at least in Alsius, the community in the Warzone better organized because now we use parties; this morning we had great wars at pinos and Herbred. In the inner zone people can still use the realm chat and this works fine like I experienced at Horus. Overall the removal of the realmchat was a good move in my eyes.
Yep, i noticed that Alsius are now all joined together, i got chased by groups of 10-15 goats while hunting in Alsius... Madness
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Old 08-06-2008, 07:54 PM   #17
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One thing i noticed last night when playtesting was that i could hunt with almost impunity because an alert cannot be put out to EVERYONE in the area like before.

So from a hunters perspective, this is an awesome change.
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Old 08-06-2008, 08:05 PM   #18
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horrible change

I just got done with a fort war against a bazillion greens. I died more than a bazillion times and couldn't communicate to others that we needed help. Not only did we keep getting SC on us, but all those greens camped trelle save while doing it. Finally we all just quit. Nothing we could do but feed realm points.

We are suppose to be a realm. Each realm is suppose to come together as one. Whether it offering help to the new players or to help a fellow friend in a war. This creates a division in a realm and I certainly don't approve of it. How can we be as one when we can't communicate?
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Old 08-06-2008, 08:52 PM   #19
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To avoid having to see aaaaaaall the spaming in Syrtis Chan is really a relief, I must admit. It really helps concentrating on what's going on in WZ.

The problem is : what's going on in WZ ?
If at least there was a possibility to have more than 8 mates per party, it would be smoothier to be in WZ, without having to ask every minute if anyone have infos. Out of a party, it's almost impossible to have these informations : ppl are already engaged in a battle and cannot answer, or are seeking that battle and have no reliable info to give, or are waiting in the save to know where is the next move (that could take houuuuurs).

I really feel we lack a chan for the WZ, to make our interactions more fluid and wars more dynamic. *praying*
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Old 08-06-2008, 09:13 PM   #20
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Only in Horus server I saw how much you need Syrtis chat. Is there atleast a global chat?
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