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Old 01-21-2009, 09:21 AM   #11
LawZ
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Cool changes...

Dunno why they removed the fatigue system but i am sure they are trying to fix the prob with speed hack.

Anyway, good job.

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Old 01-21-2009, 09:30 AM   #12
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Quote:
Originally Posted by Miraculix
Gameplay:
- Updated: "Utghar" player characters can now use helmets (albeit invisible). The 5 extra attribute points in Constitution, related to the inability to use helmets, have been removed.
I'd wish they rather would let Utghar's wear helmets, get the benefit of its special properties but not the armour, and let them keep the extra 5 points. Taking away all points from *the* most useful stat Constitution seems unfair, imo, and a slap in the face to all who spent money on levelling an Utghar character and might have chosen different if they had known about this change beforehand.

Also, after checking Amun, the behaviour where you can cast an area inside realm, click the teleporter and let it go off outside, is not fixed, I'd consider this fix top priority, as it completely wrecks the possibility for invading certain realms on Horus (that does this en masse).
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Old 01-21-2009, 09:50 AM   #13
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sounds like a good update NGD keep up the good work guys n girls
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Old 01-21-2009, 09:58 AM   #14
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I'm gonna miss fatigue, its the only thing that allowed me to get off RO and go to sleep.
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Old 01-21-2009, 10:43 AM   #15
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im not sure, but maybe they -only- removed the red bar (fatigue) instead of both (fatigue and tiredness.)
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Old 01-21-2009, 11:52 AM   #16
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Test it on Amun, I like the exclamation addition to NPC's that have undone quests.
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Old 01-21-2009, 01:49 PM   #17
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Quote:
Originally Posted by Miraculix
Gameplay:
- Fixed: Several invasions fixes.
- Fixed: You can no longer summon a horse while seated.
- Updated: "Utghar" player characters can now use helmets (albeit invisible). The 5 extra attribute points in Constitution, related to the inability to use helmets, have been removed.
- Updated: If you press any movement keys while seated, you will stand up automatically.
- Updated: Fatigue was permanently removed. Also, you can now check how much time you have been connected by hovering your mouse over the daytime indicator.
- Updated: Available quest indicator over NPC heads.
- Updated: Improvements to the movement system for players and creatures in general.

Client (Linux):
- Updated: You can no longer open two clients at the same time.

HOLY F*CK ??!! Well done NGD <hugs surak>

Only one problem...i really want to play lol !! Ah well, all in good time..
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Old 01-21-2009, 02:23 PM   #18
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Noooooooooooooooooooo!!!
Please don't remove fatigue! I will miss it a lot, many people will play more than 4 hours a day (!!!) and it can cause serious health problems and possible loss of sanity!

//end of joke, good job NGD
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Old 01-21-2009, 05:37 PM   #19
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FUCK YEAH , thank you so much, /me wakes up from the fatique nightmare

hm I wonder how you made 2 clients non openable in linux...

hm, what invasion fixes?
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Old 01-21-2009, 06:00 PM   #20
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Quote:
Originally Posted by Angelwinged_Devil
hm I wonder how you made 2 clients non openable in linux...
ps aux | grep game ... and checking number of lines in the result maybe
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