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General discussion Topics related to various aspects of Champions of Regnum |
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02-09-2009, 03:26 AM | #11 | |
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02-09-2009, 09:24 AM | #12 |
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Here's a tip as you are a lock, you dont need mana control to level in groups, there fore you can use the points elsewhere. If you struggle to do enough dmg then why not use those points in staff mastery to increase your base staff hits.
(Is still laughing at the marks who said a sm mage was overpowered)
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02-09-2009, 06:23 PM | #13 | ||
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In 5+ parties it may be different, also the group xp is probably higher.
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I assume by not needing mana control you mean using only staff, right? Otherwise i would still use significant amount of mana. Quote:
Last edited by gamemod; 02-09-2009 at 06:29 PM. Reason: double posting |
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02-10-2009, 02:28 AM | #14 |
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I just cycle with energy borrow and ambitious sacrifice. Besides, most mobs die in 1 spell/hit each. It's actually easier to manage mana in a group since you consume less per kill.
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02-11-2009, 02:29 PM | #15 |
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May be the key feauture is a staff mastery discipline, where mage can increase staff damage and also use MC, which is the power every mage must have (imho). This is not my only opinion, many syrtis warlocks think the same.
Sorry guys, it seems like offtopic started. To keep the line, i want to say that current progress curve seems normal for personally me and i do not suggest any changes there. I.e., in Alsius it is possible to level your char from 1 to 20 lvl questing only, during just two days. Since that moment player have to get working-in-party skills neccessary in wz, so he|she can continue leveling with grinding in party. After 30th level it is possible to walk in wz and win your first scalps. I found this scheme pretty balanced. |
02-11-2009, 06:25 PM | #16 |
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That is how it should be in a PvP/RvR focused game.
But my experiences were very different when i played this game a year back. It took me about 2 weeks to gain level 20 in Ignis doing quests, but that wasn't that bad. The game was still new enough to be interesting. The problems started after that, the xp needed to level was too high, and quests were too few and the experience for completing them was very low - ususally only very slightly above what i would get by spendig that time grinding alone. And i said enough about grinding in the first post. In all that time i remember only once to be in a group of more than 5 players. Myabe its better now, but i still can't imagine gaining level 20 in 2 days. Did something significant change from then? |
02-11-2009, 06:44 PM | #17 | |||
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i cant be bothered to pick apart all your whines, you may now go play with your blocks EDIT: Quote:
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02-11-2009, 06:51 PM | #18 | |
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« Thanks all, you are right I'm great with the barbarian ... for killing mobs. » -- Athena Stillwater
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02-12-2009, 05:08 PM | #19 | |
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So, what was your point? Also, take into account that i am not talking about veterans starting new char, which have a lot of friends on the server and can get a conjurer to powerlevel them, and already know the best combinations of skills to use. I am talking about new players. One interesting question would be, how long did it take you to level your first char from 20 to 40? How many hours on average did you play, and what class/in which realm was it? |
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02-12-2009, 05:27 PM | #20 |
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49 - 50 is around 600k xp my point is you have no patience to grind, also i am talking about my first ever char. Side nite if you were the Mr A. Nonny mouse red karma dealer...Pfffft!
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