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General discussion Topics related to various aspects of Champions of Regnum |
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05-21-2009, 11:27 PM | #11 |
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Join Date: Jul 2008
Location: chicago
Posts: 188
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i have 3 really big hopse and dreams
1. Duel wielding 2. rewards for RP 3. More bosses that can be fought with fewer people ( like in dungeons and stuff), to make more unique weapons and whatnot, and faster spawning of course. - if this came true, idk how the hell i would stop playing regnum -glulose |
05-22-2009, 03:13 AM | #12 |
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Join Date: Jan 2009
Posts: 7
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New skill categories for archer and warrior subclasses.
-Dual wielding category for barbs. Dual wield wouldnt be add as damage than two handed weapons but add faster attack speed. -Traps for hunters (traps would be placeable spells with long casting time, and long duration, other hunters also would be able to detect them with skill, this would be make them very useful in fort wars) -Crossbow for marksmen (long 30-35 range, big damage, but slow or very slow attack speed, and expensive bolts) -Armorer for knights, what contains skills what increase their armor points, cahnge the armor characteristic (increase the defense against damage type example make normal from very bad at level 5 against slash), and lower the armor destruction rate (what means less repair cost) this is just a dream not more. Make hight chance that the leader mobs drop items not just money. |
05-22-2009, 09:20 AM | #13 |
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Join Date: Jun 2008
Location: Inside your head
Posts: 35
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Randomly genertated Dungeons: When I don't feel like dealing with people, I'll blast way and l00t monsters in a never ending maze. With bossess here and there, to make me shit bricks.
Improved trading system: the Ebay of Regnum. Post my items and let the highest bidder win it. Cuts down on the English/Spanish transaltions, and waiting at WZ door. More character customization: I love the look of low level marks armor, I wish I could use it on my barb. Plus I want better color control for armor and fabric. Maybe the color white, or reflective silver would be nice. Custom Textures would be awesome too! (No I will not run around with naked tex)
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05-22-2009, 10:21 AM | #14 |
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Join Date: Jul 2008
Posts: 433
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i dream of ngd accidentaly commenting out the piece of code that spawns ignis realm for next accident. it would be nice
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05-23-2009, 04:44 PM | #15 |
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Join Date: Sep 2008
Location: italy
Posts: 27
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crafting!!!
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05-23-2009, 05:24 PM | #16 |
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Join Date: May 2007
Posts: 1,452
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Crafting: Niclam said that they are still evaluating this, so not anytime soon.
More dinamic buildings. Less archers Xephandor playing. Dual weilding. More useful fast-medium weapons. MegriM. Balance.
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05-23-2009, 05:33 PM | #17 |
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Join Date: Jan 2007
Location: RA
Posts: 1,897
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05-24-2009, 12:58 PM | #18 |
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Join Date: May 2009
Posts: 4
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I would like to see some playability additions, specifically the character controls
target nearest enemy/cycle through enemies on-screen or alternatively a possibility could be that using "en-guard" will automatically target (and attack?) the first enemy to get within range and line of sight of a players weapon turn 180 degrees(character) if there were a means of targeting enemies using the keyboard, it would be much easier to play, ecspecially in parties. more console commands would be neat, sending party invitations without having to select players (if this is possible already I have not seen any documentation for it) e.g. /party_invite "character name" regnum online is playable as is of course, I believe however that before adding more content and more combat features and skills, make the interface more comfortable more user friendly and more capable with the addition of some basic yet very handy commands, this in-turn allows for a much more interesting PVP experience. |
05-24-2009, 01:27 PM | #19 |
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Join Date: Feb 2008
Location: Wherever lag has Teleported me
Posts: 99
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Maib /party "char name" is the command to party someone you cannot select.
O.T. I wouldn't mind seeing some more of the games broken spells fixed so that they work again. And this one is a long shot, but i wouldn't mind the cast time being taken off of stunning fist |
05-24-2009, 05:15 PM | #20 |
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Join Date: Aug 2007
Location: England
Posts: 144
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Id like to see.
1) First i would like to see a cupple of moveable task bars to put my spells were i want them and not have to use the scrowl,or number keys if i didnt want to. 2) next i would like a scrowl that allows me to bye a lvl 50 char, but only if i have a lvl 50 already, and iv lvl'd the first 30 lvl's myself . (reason being you need to learn some about the class you are making before going into wz). 3) to be able to block the bridges. maybe cut trees to make baracades to use, so you have to fight your way through it. 4) small boats/rafts that we can use to invade enemy lands. gives us annouther invation option. 5) more customization. better robes and armer and totaly customizable colors for bothe clotheing and hair styles.and last but not least weapon customization. 6) clan banks. 7) the ability to have a small clan avatar, ie like a crest/ coat of arms for each clan if the clan wants to have one, instead of just the names above the heads. 10) dungeons and mases. There is loads of stuff ngd could do with this game and i guess we will all just have to see what comes up next.
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