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View Poll Results: Are you excited about the new update!
Hell yes! 35 38.89%
Not really.. 43 47.78%
I am leaving the game. 8 8.89%
I never vote.. 4 4.44%
Voters: 90. You may not vote on this poll

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Old 07-03-2009, 09:17 PM   #11
Yawney
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Quote:
Originally Posted by Godot View Post
Yes I'm glad to see hunters get nerfed , not becuase it will stop them killing
me, but it does decrease the number of players they can dry gulch in
one day. Good for you NGD. Now hopefully we can get a speed balance that
allows ALL classes to be able to catch an ambushing hunter and have a
chance at some revenge.
While we're at it let's also make hunters able to tame lvl 1 mobs only...
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Old 07-04-2009, 12:16 AM   #12
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I think the movement changes they made are actualy nice, we will see how it will be with lags and positions.

Regards.
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Old 07-06-2009, 01:22 PM   #13
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Quote:
Originally Posted by Godot View Post
Yes I'm glad to see hunters get nerfed , not becuase it will stop them killing
me, but it does decrease the number of players they can dry gulch in
one day. Good for you NGD. Now hopefully we can get a speed balance that
allows ALL classes to be able to catch an ambushing hunter and have a
chance at some revenge.
The 7 seconds cooldown does not reduce how many people we can assassinate in one day in sneak attacks. Why? The hunters that sneak attack you are going to wait until you are almost dead and without mana so they do not have to waste time or effort on you... one shot one kill..

You want to catch a hunter... make a hunter...

7 seconds cooldown "ONLY" makes fort wars less attractive for hunters, as we will see targets we want to attack and kill, but will not have ready skills. We will see allies we want to save, and not have available attack skills. So we wont go to war... we will make our own fun.
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Old 07-06-2009, 01:41 PM   #14
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Quote:
Originally Posted by Godot View Post
Yes I'm glad to see hunters get nerfed , not becuase it will stop them killing
me, but it does decrease the number of players they can dry gulch in
one day. Good for you NGD. Now hopefully we can get a speed balance that
allows ALL classes to be able to catch an ambushing hunter and have a
chance at some revenge.
I sense some frustration.

Don't you also hate it when the player you almost killed gets healed at the last moment, and is saved? That doesn't mean you should take healing away from conjurers.

Hunters are meant to be fast, making them slower so you can have your 'revenge', sounds stupid, is something very stupid to do. I don't like someone casting SC on me -- any damage, actually -- but removing it goes to far.

Like DM said, this change to Dual Shot will only make hunters hunt more, because they don't need a very fast cooldown to kill almost dead levelers. It's your own fault if you get killed in that state.
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Old 07-06-2009, 02:16 PM   #15
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The new changes will dramaticaly shorten the distance a conjurer can safely revive a fallen ally:

http://www.regnumonline.com.ar/forum...ad.php?t=44790

Guess who usually dies at those ranges? Guess who NGD wanted to improve gameplay wise?
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Old 07-06-2009, 02:19 PM   #16
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Quote:
Originally Posted by e30ernest View Post
The new changes will dramaticaly shorten the distance a conjurer can safely revive a fallen ally:

http://www.regnumonline.com.ar/forum...ad.php?t=44790

Guess who usually dies at those ranges? Guess who NGD wanted to improve gameplay wise?
OFC
Now dead guys will shout for camu corps not for revive :P
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Old 07-06-2009, 02:22 PM   #17
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maybe that was the intention all along... ;D
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Old 07-06-2009, 02:27 PM   #18
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How do i vote "I never vote." ??


Dont know the consecuences of new movmets keys, mouse, it will convert this to arcade game, I prefer more experience on wich skill you use, rather than ho moves better the fingers .It will get rid of over 30 people that actually likes the game because the easy way to move , and controls.
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Old 07-06-2009, 05:10 PM   #19
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Quote:
Originally Posted by fluffy_muffin View Post
OFC
Now dead guys will shout for camu corps not for revive :P
I can make a bet, that people who died too far will be simply left alone. And you can read here, on this forum, what do hunters thinks about taking camo corpse.

Regards.
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Old 07-07-2009, 03:39 AM   #20
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Quote:
Originally Posted by platyna View Post
I can make a bet, that people who died too far will be simply left alone. And you can read here, on this forum, what do hunters thinks about taking camo corpse.

Regards.
Camo Corpse = useless because we wont get rps for it....
Camo Corpse = even more useless if you die far from fort doors since conji cant get to you.. If you die.. just revive or lay there and eat dirt...
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