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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: Are you excited about the new update! | |||
Hell yes! | 35 | 38.89% | |
Not really.. | 43 | 47.78% | |
I am leaving the game. | 8 | 8.89% | |
I never vote.. | 4 | 4.44% | |
Voters: 90. You may not vote on this poll |
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Thread Tools | Display Modes |
07-03-2009, 09:17 PM | #11 | |
Apprentice
Join Date: Apr 2008
Location: Czech Republic
Posts: 71
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Quote:
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07-04-2009, 12:16 AM | #12 |
Initiate
Join Date: Feb 2009
Location: Poland
Posts: 234
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I think the movement changes they made are actualy nice, we will see how it will be with lags and positions.
Regards.
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Syrtis, Horus: Platyna (Conjurer), Platyna Ahn (Warlock), Platyna Ida (Hunter), Platyna Ira (Barbarian) |
07-06-2009, 01:22 PM | #13 | |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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Quote:
You want to catch a hunter... make a hunter... 7 seconds cooldown "ONLY" makes fort wars less attractive for hunters, as we will see targets we want to attack and kill, but will not have ready skills. We will see allies we want to save, and not have available attack skills. So we wont go to war... we will make our own fun. |
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07-06-2009, 01:41 PM | #14 | |
Master
Join Date: May 2007
Location: Friesland, the Netherlands
Posts: 298
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Don't you also hate it when the player you almost killed gets healed at the last moment, and is saved? That doesn't mean you should take healing away from conjurers. Hunters are meant to be fast, making them slower so you can have your 'revenge', sounds stupid, is something very stupid to do. I don't like someone casting SC on me -- any damage, actually -- but removing it goes to far. Like DM said, this change to Dual Shot will only make hunters hunt more, because they don't need a very fast cooldown to kill almost dead levelers. It's your own fault if you get killed in that state.
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07-06-2009, 02:16 PM | #15 |
Count
Join Date: Jun 2007
Location: Philippines
Posts: 1,244
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The new changes will dramaticaly shorten the distance a conjurer can safely revive a fallen ally:
http://www.regnumonline.com.ar/forum...ad.php?t=44790 Guess who usually dies at those ranges? Guess who NGD wanted to improve gameplay wise?
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I N Q U I S I T I O N
On Regnum Sabbatical |
07-06-2009, 02:19 PM | #16 | |
Count
Join Date: Jun 2007
Posts: 1,246
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Quote:
Now dead guys will shout for camu corps not for revive :P
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
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07-06-2009, 02:22 PM | #17 |
Count
Join Date: Jun 2007
Location: Philippines
Posts: 1,244
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maybe that was the intention all along... ;D
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I N Q U I S I T I O N
On Regnum Sabbatical |
07-06-2009, 02:27 PM | #18 |
Count
Join Date: Oct 2006
Posts: 1,260
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How do i vote "I never vote." ??
Dont know the consecuences of new movmets keys, mouse, it will convert this to arcade game, I prefer more experience on wich skill you use, rather than ho moves better the fingers .It will get rid of over 30 people that actually likes the game because the easy way to move , and controls. |
07-06-2009, 05:10 PM | #19 | |
Initiate
Join Date: Feb 2009
Location: Poland
Posts: 234
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Quote:
Regards.
__________________
Syrtis, Horus: Platyna (Conjurer), Platyna Ahn (Warlock), Platyna Ida (Hunter), Platyna Ira (Barbarian) |
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07-07-2009, 03:39 AM | #20 | |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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Quote:
Camo Corpse = even more useless if you die far from fort doors since conji cant get to you.. If you die.. just revive or lay there and eat dirt... |
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Tags |
update 1.0.7 |
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