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General discussion Topics related to various aspects of Champions of Regnum |
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08-17-2009, 06:16 PM | #11 |
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+1 To Eaten. Rez wall.
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08-17-2009, 06:19 PM | #12 |
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In which case you all must be rednecks (well shucks you sure got a perdy mouth)
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08-17-2009, 07:05 PM | #13 |
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Save-camping has an interesting correlation with worries about penis size.
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08-17-2009, 07:22 PM | #14 |
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Hehehe Tresta has a small penis!
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08-17-2009, 07:27 PM | #15 |
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Well at least the problem was seen in last update and a small offering of minus rp was the prize on offer for killing others in their altar area, but it seems this is not enough. The penalties need to be higher for killing at saves, such as necro to all stats, and -100 rp. I despise the act, no matter if its enemies or members of my own realm. I hope more can be done to eradicate it from the Regnum Experence.
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08-17-2009, 07:27 PM | #16 |
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Join Date: Jun 2009
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I agree its pathetic. What save-camoing does is basically eliminate the save as a valid ress point, which, I'm sure, is NOT how NGD "intended the game to be played". So everyone that does it just says "WAH WAH WAH, ress at wall." Well, then we have the gate-campers. While not as common as save camping, it is not uncommon for several enemy players to camp the realm gates. So, following the "res at wall" rationale, we now have no res options at all except inside the realm.
My recommendation, if your getting camped at a WZ save, stay inside it, manuver behind pillar, so they cant hit you directly, and announce the save-camper on realm chat. There is usually someone not too far that can come and exterminate the loser. If your ranged, then try to kill the pathetic waste of server resources from inside the save. If your not, then hope the loser comes inside the save. They do sometimes. And if you die, and you have stayed inside the save, then comfort yourself in the fact that they are X number of RP's less than they were. AND, if you keep going back, your keeping the life-less loser in a single place, while the reinforcements you called for arrive. FTR, I distinguish tween syrt and ignis by syrtis = Hippies, and ignis = Rednecks. Alsius, of course, are normal people. |
08-17-2009, 07:41 PM | #17 | |
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Quote:
Even -20 RP is not enough. Save camping simply needs to be eliminated. Opposing players should be nowhere NEAR an enemy save, not like you see sometimes in fort wars where the army pushes you back so strongly they do it to the save, to kill you off completely. It does nothing more then corrupt and demoralize the enemy. It's not that it's avoidable to me, anyone can rez at the wall, regroup, and destroy the campers. To me its just that enough damage sinks in from the enemy, but they are relentless and continue to kick the person that is down. |
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08-17-2009, 08:47 PM | #18 |
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Personally I don't think we should bound to any one save. Most games allow you to choose a point of interest to spawn at, in this case being any realm saves. This would help a few aspects of the game including invasions (as in the defense of the realm under threat by decreasing response time) but I doubt Regnum will ever see it. It would also give people under siege at the save an alternate option, but even still it would not put an end to the camping.
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08-17-2009, 09:18 PM | #19 |
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you cant make a save an un-killlable place in the game. that just encourages players to run to the save for all purposes. thus making the game boring. 2 if you dont want to be camped spawn wall, its not that hard honestly.
also dancing naked outside the save area cant cant be considered camping, your begging to be killed. ps wah wah wah wah wah.
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08-17-2009, 09:31 PM | #20 |
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obviously alsius are into bestiality i mean look at the goats >.>
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FROM THE LAND OF FIRE TO YOUR DOOR STEP!!! Bloodricuted, lvl 50 lock | Tresta, lvl 50 marks | Heal your self, lvl 33 conj | Leader, lvl 33 hunta |
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