Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Closed Thread
 
Thread Tools Display Modes
Old 09-19-2009, 12:10 AM   #11
Znurre
Marquis
 
Join Date: Jan 2007
Location: RA
Posts: 1,897
Znurre will become famous soon enoughZnurre will become famous soon enough
Default

Auto swing will not work within 2 seconds after pulling out your weapon, even for warriors.
If you do not leave battle stance it works as expected (instant all the time).
__________________
Winning a fight is not what makes you a good player, it's how you do it.
http://home.znur.re/screenshot%20201...2011_39_37.jpg
Znurre no ha iniciado sesión  
Old 09-19-2009, 12:13 AM   #12
VandaMan
Baron
 
Join Date: May 2009
Posts: 747
VandaMan is on a distinguished road
Default

Quote:
Originally Posted by Kailer View Post
Notice: Due to the new combat/animation system, archer and mage spells must have a minimum 0.5 sec. casting time.
If the spell must have a minimum of .5 seconds casting time, then what happens when a .5 second cast time spell is cast while arcane devotion is active, or while the caster is wearing cast speed boosting items?
VandaMan no ha iniciado sesión  
Old 09-19-2009, 12:23 AM   #13
Mashu
Master
 
Mashu's Avatar
 
Join Date: Sep 2008
Location: Stockholm
Posts: 541
Mashu is an unknown quantity at this point
Default

New global cooldown is really nice. But there is weak point.

If I want to fully buff up, I cast:
berserk, thirst of blood, frenzy etc...
each time global cooldown does not allow to cast those spells immediately, even though those are not attacks.

As a results when I am fully buffed I have much less time left on my first buff then it was before, when I could cast them without cooldown.

Maybe buffs should not be affected by this global cooldown ?
Mashu no ha iniciado sesión  
Old 09-19-2009, 12:26 AM   #14
theotherhiveking
Count
 
Join Date: May 2007
Posts: 1,452
theotherhiveking has a spectacular aura abouttheotherhiveking has a spectacular aura abouttheotherhiveking has a spectacular aura about
Default

This new default spellbar made me think.. are there any plants for letting new chars choose their starting weapon?
Also i think that new chars should start with a small pool of points(not extra, from the current pool), they cant have new spells until lvl 5, having a extra spell or two wont hurt anyone.

Also, warriors start killing not really faster, this wont cause good impression in new players, that will likely expect the warrior to be the most damaging starting class, and will end up a bit disappointed, i suggest making them start with a shield too (so they dont look silly with that hand free) and making their starting weapons hit harder the firsts 10 lvls, around 10 points more of damage should be ok.
__________________
⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺
theotherhiveking no ha iniciado sesión  
Old 09-19-2009, 12:27 AM   #15
ArchmagusArcana
Master
 
ArchmagusArcana's Avatar
 
Join Date: Jan 2008
Posts: 357
ArchmagusArcana is on a distinguished road
Default

So far, i LOVE the new gcd for mages, i am so much more responsive, but maybe a bit op (i hate to say it). I suppose that this is compensation for being dead meat in close combat that i should be able to do more from range. I am also using some decent CS items. I will test again with them off.

All spells, even Arc Dev, heals, etc will put you in combat mode....


Testing.......
__________________
Alsirian Legion
Horus: Wulfgar Heartsfang 50 barb: Arcan Heartsfang 50 Lock
RA: Drakonklenok 50 Knight
ArchmagusArcana no ha iniciado sesión  
Old 09-19-2009, 12:39 AM   #16
theotherhiveking
Count
 
Join Date: May 2007
Posts: 1,452
theotherhiveking has a spectacular aura abouttheotherhiveking has a spectacular aura abouttheotherhiveking has a spectacular aura about
Default

Quote:
We believe that the majority of the bugs posted in the previous threads were fixed.
Can someone check if that includes TFB?
__________________
⎺⎺⎺⎺⎺⎺⎺⎺⎺⎺
theotherhiveking no ha iniciado sesión  
Old 09-19-2009, 12:44 AM   #17
tharla
Pledge
 
tharla's Avatar
 
Join Date: May 2008
Posts: 11
tharla is on a distinguished road
Default

Make it so that if you had autorun active when you casted a spell, you start running again after the spell has been casted.
tharla no ha iniciado sesión  
Old 09-19-2009, 12:49 AM   #18
Kyrottimus
Baron
 
Kyrottimus's Avatar
 
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
Kyrottimus will become famous soon enough
Default

Quote:
Originally Posted by tharla View Post
make it so that if you had autorun active when you casted a spell, you start running again after the spell has been casted.
+1

....................
__________________
Μολὼν λαβέ
Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP
Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP
Kyrottimus no ha iniciado sesión  
Old 09-19-2009, 12:57 AM   #19
_Enio_
Marquis
 
_Enio_'s Avatar
 
Join Date: Aug 2007
Location: Germany
Posts: 1,843
_Enio_ will become famous soon enough
Default

Update is great to play so far from my perspective.

0.5s casts feel instant

(chilko,the explaination in post1 sounded like it was a technical thing with cast animation which prevented you to make some casts instant - thats why i jumped on it)

Got already positive feedback from support conjurers that it is much better.


While PvPing we stumbled over this
Old Bug:
Freeze effects that get applied on you while moving/turning dont reset your movement - you go on moving that way after the effect wears off, no matter if you still have that keys pressed or not. It makes it very hard especially for melee to get a good move out of freeze. Would be great if it could be fixed.
__________________
Fix the Marksman subclass: Suggestion
_Enio_ no ha iniciado sesión  
Old 09-19-2009, 01:01 AM   #20
Mashu
Master
 
Mashu's Avatar
 
Join Date: Sep 2008
Location: Stockholm
Posts: 541
Mashu is an unknown quantity at this point
Default

When I run pressing W, cast berserk.. berserk is not activated but my mana is eaten by the spell.

(few seconds later) Can't reproduce it now.
Mashu no ha iniciado sesión  
Closed Thread

Tags
balance, phase, spells, testing


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:07 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved