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Old 10-26-2009, 09:29 PM   #11
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i still think the zelda jumping idea would be ideal
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Old 10-27-2009, 07:37 AM   #12
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Automatic jumping? What are you talking about?
If you are talking about a Z-Lock jump attack then there's nothing automatic about that. There is already jumping animation like that for Knights, (Zelda jumping if you want to call it that) it follows up most spells.
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Old 10-27-2009, 09:56 AM   #13
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Jumping?

What do you think this is? Super Mario Brothers
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Old 10-28-2009, 08:39 PM   #14
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Originally Posted by -Edge- View Post
Automatic jumping? What are you talking about?
If you are talking about a Z-Lock jump attack then there's nothing automatic about that. There is already jumping animation like that for Knights, (Zelda jumping if you want to call it that) it follows up most spells.
No no no.. you missunderstand, I dont mean in combat! I mean when you are walking around. Have you ever played the Ocarina of Time? Its real simple idea, you just run at a fence or log and then you jump over it automaticly!

This would be soo use full for archers and mages against NPC's because you hit them, jump over fence and then they can't reach you as you are killing them with arrows.
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Old 10-28-2009, 09:06 PM   #15
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No no no.. you missunderstand, I dont mean in combat! I mean when you are walking around. Have you ever played the Ocarina of Time? Its real simple idea, you just run at a fence or log and then you jump over it automaticly!

This would be soo use full for archers and mages against NPC's because you hit them, jump over fence and then they can't reach you as you are killing them with arrows.
Aha, I didn't know you meant that kind of jumping. You should have said over obstacles or gaps. That would actually be nice, except in Regnum I don't have a clue how the Z-Axis works.

Right now in Regnum you can climb anything, and ride horses down the steepest of slopes without a problem. I don't know if the devs would implement a system like that.
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Old 10-31-2009, 02:17 AM   #16
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Originally Posted by -Edge- View Post
Aha, I didn't know you meant that kind of jumping. You should have said over obstacles or gaps. That would actually be nice, except in Regnum I don't have a clue how the Z-Axis works.

Right now in Regnum you can climb anything, and ride horses down the steepest of slopes without a problem. I don't know if the devs would implement a system like that.
well my logic says if WoW can use jumping and it has a simular z-axis since you can run up and down cliffs in the same manner, why not regnum? besides all you need is to jump over fences and things.
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Old 10-31-2009, 11:24 AM   #17
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well my logic says if WoW can use jumping and it has a simular z-axis since you can run up and down cliffs in the same manner, why not regnum? besides all you need is to jump over fences and things.
Because it's kids like you, that come from WoW, that are ruining this game.
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Old 10-31-2009, 02:56 PM   #18
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Quote:
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well my logic says if WoW can use jumping and it has a simular z-axis since you can run up and down cliffs in the same manner, why not regnum? besides all you need is to jump over fences and things.
Really, how exactly do you know that this game hase a similar z-axis?


And also, how many fences have you seen in this game that you've felt "Oh, I'd love to jump that fence"?
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Old 10-31-2009, 03:27 PM   #19
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Really, how exactly do you know that this game hase a similar z-axis?


And also, how many fences have you seen in this game that you've felt "Oh, I'd love to jump that fence"?

A big, annoying "fence". The one behind me. And those other realms have fences too. A pain in the ass, having to break a door and all. If I were in perfect world I could just have jumped over that thing.
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