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General discussion Topics related to various aspects of Champions of Regnum |
View Poll Results: What should be the primary focus of NGD this year? | |||
Spell adjustments/ ongoing balancing |
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41 | 40.59% |
Fort and Castle upgrades |
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1 | 0.99% |
More quests with better XP and quest weapons |
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13 | 12.87% |
Restructuring of invasions for all levels |
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4 | 3.96% |
New armour/ Characters |
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8 | 7.92% |
Territiory expansion, enabling of uncharted islands |
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9 | 8.91% |
New warzone objectives other than forts/ castles |
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25 | 24.75% |
Voters: 101. You may not vote on this poll |
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#11 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Arse firmly glued to Ra
Posts: 1,042
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Personally i was going to vote 'GIVE DWARFS STILTS' but that wasn't
on the list either Baaaa-aaaahh
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#12 |
Baron
![]() ![]() ![]() ![]() Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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+1, and I'd also get rid of "Phantom Hits" or "Phantom Swings" in addition to crappy positioning and ridiculously frustrating targeting mechanics.
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP |
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#13 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: England
Posts: 1,300
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#14 | |
Pledge
Join Date: Aug 2008
Location: England, UK
Posts: 36
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I voted more quests, etc. I've always found Regnum's plot thin to say the least, and the quests so badly written one can hardly bare to read them. In fact most people don't. Also there being no quests after level 40 is a bit of a joke. The quests that are available are all a bit Postman Pat-ish and the weapon rewards are feeble. That said, my main peeve at the moment is the selection problem and the 'sticky mouse'. At seemingly random moments the mouse will 'stick' and simply moving the mouse around [without any buttons pressed] will either move the camera or the character direction and camera. Damn it that's annoying. In fact the whole new movement / selection system makes me want to eat my own head. So if you see me in a battle doing some sort of brakedancing routine when I should probably be healing you or killing someone, blame NGD. ![]()
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Bellatrix Homewood (Conjurer); Gabrielle Homewood (Marksman)
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#15 |
Apprentice
![]() Join Date: Jan 2008
Location: Iowa, USA
Posts: 81
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More warzone objectives besides just forts/castles! Either that or change the way invasions work to cut out some of the fort-camping boredom involved.
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#16 |
Pledge
Join Date: Dec 2008
Posts: 18
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I voted for restructuring of invasions.
You really can't do anything in the WZ at all until lvl 30+, and that causes a lot of players to quit.
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#17 |
Marquis
![]() Join Date: Jul 2007
Location: England
Posts: 2,419
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NGD have said they are working on some sort of WZ for low levels that will be able to directly effect invasions, how they plan to do this I dont know, some largish island with 1 fort to hold (with weaker gate/guards than in main wz) prehaps?
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Faith 50 Barb Faithless 50 Lock
Umaril 45 Conju Kailas 45 Marks Pel 45 Knight |
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#18 |
Marquis
![]() Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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I would like to see reduced casting times
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#19 |
Count
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Arse firmly glued to Ra
Posts: 1,042
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Ignore my first suggestion, the first Priority for NGD in the new year would be logically, to get rid of their hangovers
then 'GIVE DWARFS STILTS' Baaaa-aaaahh
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#20 |
Duke
![]() ![]() Join Date: Jun 2007
Location: Montsognir, Alsius, Regnum
Posts: 4,388
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More gameplay (do the powers, options to do in warzone which should be simpler than invasions, and even taking a fort, designed for guilds). And balance for warriors.
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