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Old 01-14-2010, 06:09 AM   #11
VandaMan
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Quote:
Originally Posted by Dark_Barbarian View Post
i say be patient
Who are you?
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Old 01-14-2010, 08:01 AM   #12
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Originally Posted by Kyrottimus View Post
1. Remove Phantom Swings. It's when a melee character is attacking on the player's screen, but not really attacking at all. It wastes an attack cycle through an animation, but doesn't count as an attack server-side because of extremely bad positioning code.

At this point NGD has been abjectly mute about this subject. I think it's time everyone who has ever supported NGD and invested real money into this game got, at the very least, a straight answer from the source regarding these bogus Phantom Swings. We all deserve at least that much.

At current, Phantom Swings serve no real purpose other than to aggravate and frustrate those playing the warrior class.


2. Fix Mouse Targeting. This is easy to fix. Have the mouse button which controls the camera only actually move the camera when SHIFT is held down. Otherwise, this mouse-button needs to be SELECTION/TARGETING ONLY. Targeting DOES NOT WORK WELL AT ALL in its current state where the mouse-button serves as both camera AND targeting.

Any feedback on this would also be greatly appreciated.


3. Fix Positioning. It's still not fixed. At all. Fix it please. And the terrible lag-spikes which have been crippling Horus lately are making it way worse.
Amen
Worst thing to me is this targeting issue... wanna click somebody? you will not get him, but your camera moves T.T
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Old 01-14-2010, 09:51 AM   #13
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This!
First two points affect me so much, that I've quit the game. Point no 3 does not affect me because... I've quit the game.

But anyway. One thing needs explanations. Phantom swings were introduced with the change of positioning code. To smooth the game, now the code predicts positions of enemies. Swing starts when client (based on prediction) thinks that character is in range. However if after communication with servers it shows that the prediction was wrong and the character is not in range, the swing becomes a phantom swing.
So in theory, the more zig zag moves the enemy, the more phantom swings you should experience.
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Be back when: 1. Selection system is fixed/rebuilt. 2. Phantom swings are gone.
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Old 01-14-2010, 10:00 AM   #14
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Quote:
Originally Posted by VandaMan View Post
Who are you?
He is the one that constantly curses NGD on realm chat, and speak of them highly on forums.
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Old 01-14-2010, 10:20 AM   #15
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Quote:
Originally Posted by Dark_Barbarian View Post
i say be patient NGD will get to this thread in do time for the moment we must wait NGD has already got alot of problems on their hands.
Big +1 for Kyro!
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Old 01-15-2010, 05:12 PM   #16
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yes please /o\
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